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How To Have Your Name On Your Car


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#1 davef

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Posted Mar 03 2013 - 04:00 PM

I really have been enjoying the 67 Historical Mod and all the great grids for the races.
One thing that has been on my mind, is the fact that in some of the races, ( see post #2 for list of races )
the drivers have their names on their cars except for me.
Well, now I have gotten the courage up to get my name on my car.

After searching around here I found the way to do it, but for those that haven't yet, here is the way
to go about this. It really is pretty easy !

1. Download Win-Mip2.

http://www.shamikase...wdownload&cid=8

2. Convert the player mip file to bmp.
Make a backup of the mip file first, in case you are not happy with the results.
For example we will use the 67 Historical player #27 car Ferrari. In your cars folder = ferrari>fer27mip.
Now open the Win-Mip program & make sure it is configured to GPL. Open fer27mip and convert it to a bmp file.
Save the bmp file. Use Paint to open the bmp file inside the ferrari folder. Now you can edit the graphics of the car.

Attached File  picture001.JPG   61.89K   108 downloads   Attached File  picture002.JPG   62.01K   143 downloads



3. Make your name on the car.  

* * * EDIT * * *  Use " Text " function in Paint  to make lettering . See attatched screenies in Post # 3


Attached File  picture004.JPG   67.78K   155 downloads

4. Convert the bmp file back to mip.
Use the Win-Mip program to do this.


Attached File  picture005.JPG   62.5K   144 downloadsAttached File  picture006.JPG   63.18K   131 downloads

5. Try it out !

After converting the bmp file back to mip. save & exit. :wave:

Edited by davef, Mar 05 2013 - 07:30 AM.


#2 davef

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Posted Mar 03 2013 - 08:04 PM

Here are the races in 1967 where the drivers names appeared on their cars :

South African Grand Prix  -  ( Red backround , white letters )

British Grand Prix

German Grand Prix

Canadian Grand Prix

U.S. Grand Prix

Mexican Grand Prix - ( White backround , red letters )


I wonder what determined this & why was the Italian Grand Prix skipped in this sequence ? Perhaps there is no answer to
these questions , but here is the list to make " your " car fit in with all the others. :hat-tip:

Edited by davef, Mar 04 2013 - 09:25 AM.


#3 davef

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Posted Mar 04 2013 - 05:34 AM

:updated:  

U. S. Grand Prix 1967

Attached File  picture001.JPG   79.24K   227 downloads



Mexican Grand Prix 1967

Attached File  picture002.JPG   107.54K   217 downloads

Edited by davef, Mar 04 2013 - 06:59 PM.


#4 twinpotter

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Posted Mar 04 2013 - 12:26 PM

Thanks Dave the link you attached for win-mip2 seems to be dead.From my side anyway!So If anyone needs win-mip2 heres another link that might help

http://www.racelinec...2003_tools.html

About 11th link down :checkeredflag:

#5 davef

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Posted Mar 04 2013 - 06:50 PM

View Posttwinpotter, on Mar 04 2013 - 12:26 PM, said:

Thanks Dave the link you attached for win-mip2 seems to be dead.From my side anyway!So If anyone needs win-mip2 heres another link that might help

http://www.racelinec...2003_tools.html

About 11th link down :checkeredflag:

Hi twinpotter ! thank you for the link.
It looks like the one I posted is working again now, but you were correct earlier,
only works when it wants to.  :mcqueen:

Edited by davef, Mar 04 2013 - 06:58 PM.


#6 davef

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Posted Mar 04 2013 - 06:54 PM

Decided to go the extra mile with the South African GP car and spent some time to come up with this
version. I used " Text "  option to begin the nameplate, then colored over it :

Attached File  picture001.JPG   95.07K   93 downloads


Here is the finished car for the South African Grand Prix 1967 :

Attached File  picture002.JPG   92.32K   123 downloadsAttached File  picture003.JPG   115.29K   105 downloads

#7 Andy Clegg

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Posted Mar 05 2013 - 01:43 AM

Thanks Twinpotter, I struggled there as well.

#8 pioujd428

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Posted Mar 05 2013 - 03:03 AM

There's an easier way to do it than that at least for me. Each letter is pretty much covered in the real drivers names in each race (I think). For example in my name I take the C R A from Clark and whatever else is needed from what I can find. For the Lotus at Watkins Glen and Mexico I also had the help from Solana with the S and made my own E and Y because those letters are pretty straightforward. If you know how to convert from BMPs to MIPS then it is much easier than writing it out yourself and once you have a template for one race you can usually use it for all the cars although there is some exceptions. This way will also match the other cars. I haven't had time to do all mine yet I just make them as I race them but it takes about 5 seconds.

If someone wants me to make some templates for them would be happy to do it would just need some time and there would be a couple that would be a bit harder to make but it all could be done.

I have also wondered why they bothered putting the stickers on for some races as well. I think the race organisers had something to do with it.

Attached Files



#9 davef

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Posted Mar 05 2013 - 04:26 PM

I see where the 1966 F1 cars had driver's names at Mexico City ,

Attached File  picture002.JPG   98.11K   38 downloads


but when I open a car folder in the 66cars I don't see how to
edit the player's car. Do you unpack the dat. file ?

Edited by davef, Mar 05 2013 - 08:28 PM.


#10 ed76

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Posted Mar 05 2013 - 04:56 PM

an other way is to make a "post it" , you can use it for each car and each mod
http://www.f1legends...&t=4960&start=0

.

Edited by ed76, Mar 05 2013 - 04:56 PM.


#11 davef

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Posted Mar 05 2013 - 07:53 PM

View Posted76, on Mar 05 2013 - 04:56 PM, said:

an other way is to make a "post it" , you can use it for each car and each mod
http://www.f1legends...&t=4960&start=0

.


et si, dans mon répertoire ferrari, je n'ai qu'un seul fichier ferrari.dat ?  =

and if, in my ferrari directory, I only have one file ferrari.dat?

But I don't see where you answered the question there Ed76.  I see where you talk about the :


la solution b est plus simple et l'autocollant a l'avantage de pouvoir etre réutilisé pour les autres chassis
***l'autocollant est un petit fichier .bmp créé avec paint par ex ***

une fois votre auto collant créé et enregistré , vous ouvrez fer4.bmp avec paint
il suffit alors de choisir : édition et "coller à partir de" du fichier de l'auto collant ( ici : ED.bmp )

(en modifiant éventuellement sa taille avec "étirer / incliner" et en le basculant avec "retourner/faire pivoter" )
et vous posez votre auto collant ou vous voulez   =

b the solution is simpler and the sticker has the advantage to be reused for other frame
*** is a small sticker. bmp file created with paint eg ***

Once your self adhesive created and saved, you can open with paint fer4.bmp
it suffices to choose: publishing and "paste from" File of self adhesive (here: ED.bmp)

(possibly by changing its size with "stretch / tilt" and the rocking with "return / rotate")
and you ask your self adhesive where you want


How is it placed onto the car without opening the dat. file inside eg "c10" in the cars66 folder ?

Attached File  picture001.JPG   82.79K   34 downloads


:hat-tip: :unsure2:

Edited by davef, Mar 05 2013 - 08:14 PM.


#12 ed76

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Posted Mar 05 2013 - 08:20 PM

to open the dat , you must have : dooDat

see here : http://gplpp.com/
at utilities ,38 Other Stuff

Edited by ed76, Mar 05 2013 - 08:25 PM.


#13 davef

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Posted Mar 05 2013 - 08:23 PM

View Posted76, on Mar 05 2013 - 08:20 PM, said:

to open the dat , you must have : dooDat

Ed - check my previous post for EDIT screenshot using dooDat. I'm not sure what file to open/extract ?

#14 ed76

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Posted Mar 05 2013 - 08:32 PM

in mod 66 , player car is n°46 ,
for c10 car you must extract the c1046.mip
for BRM car you extract the brm46.mip
.......

Edited by ed76, Mar 05 2013 - 08:34 PM.


#15 davef

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Posted Mar 05 2013 - 08:55 PM

:thankyou:  Ed76 !!! :up:

#16 davef

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Posted Mar 05 2013 - 09:43 PM

View Posted76, on Mar 05 2013 - 08:32 PM, said:

in mod 66 , player car is n°46 ,
for c10 car you must extract the c1046.mip
for BRM car you extract the brm46.mip
.......

I suppose editing the car mip file will not be race specific , so you would have to make a copy of the car folder
and rename it eg c10mexico for storage when using the original c10 for races where the cars did not have the
drivers names on the cars. :think:

Edited by davef, Mar 05 2013 - 09:46 PM.


#17 davef

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Posted Mar 05 2013 - 10:19 PM

The 67 Historical Mod deserves high praise for giving us player race specific cars we can edit to match
in appearance & be historically correct with the rest of the field on the Grand Prix Weekend ! :yipee2:

Edited by davef, Mar 06 2013 - 05:56 AM.


#18 MickeK

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Posted Mar 06 2013 - 04:08 AM

First of all thank's davef. I'm far from a "modder" but have reasonably good computer skills. The subject as such cought me and your info about the mip-files realtionship with bmp, and the converter, opened my eyes for how to edit graphics in GPL. Even if I cannot relate to all details in the sceneries, and their correlating files, I now know what file is used for modelling the surface of the cars. And it was for sure a nice thing to race with your name tag on the car. Perhaps my confidence in the grid increase a bit as I'm now "one of them" ;).

Read this posting yesterday and as soon as I got home I spend some hours to get accurate, and as "historical" as possible, stickers on my car on each of the circuits one is used (as mentioned in postings above). As I allways drive the Lotus I worked with that one and used Mr. Clarks cars to adapt. By copying his cars from each track I found out that it was not only the colour of the sticker and the text that was altered on different circuits. The placement on the car varied as well and in SAF the full name was on the sticker, on the other just surname. At least for the Lotus. As I use Photoshop this could be done by making editable templates for each track, saved in one Photoshop file. Tried out the fonts to adapt as close as possible to Clarks (differs as well between circuits). From that one it's easy to edit and save down the desired bmp-files.

So, as it took some hours, perhaps I can contribute to the users of this great SIM for the first time? IF you're driving the Lotus and IF you're familiar with Photoshop I guess my template would save a lot of work if you intend to edit your Lotus with a name tag. It's a piece of cake to put your name in (perhaps adjust the length of the sticker) and then just save down the bmp (to be converted).

I've got everything ready except from a small correction I can do this evening. The Photoshopfile (with all altered Lotus tags) will be about 6Mb and about 2Mb zipped. Would it be a good thing to post it here?

Now I'm a bit tempted to put tags on my Lotus on the other circuits as well but if it's a historical fact those was just used on certain tracks I guess I'll keep it "historical". Otherwise I guess it's possible to do the same for all the other drivers as well - but THAT will take a couple of evenings to obtain. Anyone familiar with the historical facts about this?

Getting into this it would be fun to find other graphic details to edit, but opening every file to find out whats behind seems a bit time-consuming. Just one idea that came up was to put some small personal detail on your driving suit so if anyone knows what mip-file correlates to you as a driver please let me know witch one edit. Perhaps the same is used for all drivers in the team but if it's unique to you it would be a fun thing to add.

Edited by MickeK, Mar 06 2013 - 04:52 AM.


#19 ed76

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Posted Mar 06 2013 - 06:03 AM

to personalize your car, it is also having his helmet (plahelm.mip) and maybe also his face (plaface.mip)

Jonny'o and me ( pilot : B.Bip ) during "on line"  F3 race at Reims :

Attached Files


Edited by ed76, Mar 06 2013 - 04:01 PM.


#20 davef

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Posted Mar 06 2013 - 06:23 AM

MickeK - please post your Lotus Photoshop file here for other users to enjoy !  I recognize that historically correct
player nameplates for the Lotus look to be a challenge to obtain ! :hat-tip:

ed76 - thank you for the information & input on this topic, The player helmet & face look to be the next project to
customize the players individual car for race specific weekends in the 67 Historical Mod ! :thumbup:

twinpotter, Andy Clegg & pioujd 428 ( Chris ) - thank you for your reply's  :)

Edited by davef, Mar 06 2013 - 06:56 AM.





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