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Beta Installer Test 1965 Mod Version 2.0.2


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#1 Bernd Nowak

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Posted Sep 02 2012 - 06:55 AM

This installer basically installs a complete GPL 1965 F1 Mod Version 2.0.2. To allow a one-click installation this installer is a merged installation of the original GPL 1965 F1 Mod Version 2.0.1, the high res version of the Lotus 33 and the later published Version 2.0.2. Additional the recommended steering wheel fix from MECH is included as well. You will find the 65mod raised add-on from MECH in the repository\GPL65\MECH folder as well as an option in the “Select Components”. You have the choice to select the original, full installation, a customized, a historic ride height or a historic ride height with 2D helmets. There’s still some interesting debate as to the ride height of the original mod or the changed one from MECH is the right one. Due to the zillion options I’ll leave that to you and so I have limited the options to basically 2 when you want to use the ride height fix from MECH.
Just to add that the ride height fix from MECH is included as well as an AI XML option for GEM+ which is kindly provided by maddog!

Credits

GPL65 and all its parts is a team effort of the following people.
Special Thanks go to Brian Wong for being the first race list host

Team 1965 F1 version 1.1
Programming
Christoph Frick, Martin Granberg, Paul Thurston, Phil Flack, Tom de Muer
Models
David Wright, Gary Tall, Gustavo Olivera, Steffen Weitzdoerfer
Textures
Bill Guillaume, David Wright, Doug Hardy, Gary Tall, Gustavo Olivera, John Franson, Rolf Farrell, Sam Dobie, Steffen Weitzdoerfer
Physics
Arturo Pereira, Bill Guillaume, Dan Archey, David Wright, Gene Fryman, George Smiley, John W King, Paul Moss, Paul Thurston, Phil Flack, Richard Cooke, Roland Ehnstrom, Steffen Weitzdoerfer, Tom de Muer
Sounds
Sam Dobie
Layouts
Bill Guillaume, David Wright, Doug Hardy, John Basara, John Bradley
Movies
Jason Woods, Kevin Clark
Historical Research
Arturo Pereira, Bill Guillaume, Bob Berman, Dan Archey, David Wright, Doug Nye, Gary Tall, Gene Fryman, John Basara, John W King, Nils Ruwisch, Paul Moss, Paul Thurston, Phil Flack, Richard Cooke, Rolf Farrell, Steffen Weitzdoerfer
Testing
Alejandro Mira, Arturo Pereira, Bill Guillaume, Bob Berman, Charles Fox, Christoph Frick, Claudio Navonne, Damian Baldi, Dan Archey, Dave Butters, David Wright, Doug Hardy, Ed Hut, Eddie Urbanski, Gary Simpson, Gary Tall, Gene Fryman, Geordie Pugh, Greg Stewart, Gustavo Olivera, Jason Woods, Jeff Duncan, Jim Pearson, John Basara, John Roberts, John W King, Kevin Clark, Malcolm Edeson, Mark Beckman, Martin Pitts – Smogbike, Mick Brown, Mike Taylor, Nev Roberts, Owain Shaw, Paul Cogan, Paul Jackson, Paul Moss, Paul Smith, Paul Thurston, Paul Villiers, Pete Gaimari, Phil Flack, Pierre Dietze aka Tormentor, Pierre Robitaille, Richard Bellavance, Richard Cooke, Robert Gravel, Roland Ehnstrom, Rolf Farrell, Sam Dobie, Steffen Weitzdoerfer, Steven Davis, Svend Seegert, Tim Stelten, Tom de Muer, Tom Johnson
General Support
Alan Dickeson, Alison Hine, Andy Evans, Arturo Pereira, Bart Westra, Bill Guillaume, Bob Berman, Brian Wong, Christoph Frick, Damian Baldi, Dan Archey, Dave Gymer, David Wright, Doug Hardy, Ed Hut, Gary Simpson, Gary Tall, Gene Fryman, George Smiley, Greg Stewart, Gustavo Olivera, Jason Woods, Jeff Duncan, Jeff Robbins, John Basara, John Roberts, John W King, Karsten Borchers, Kevin Clark, Magnus Thome, Martin Granberg, Martin Pitts – Smogbike, Nev Roberts, Nils Ruwisch, Owain Shaw, Paul Jackson, Paul Moss, Paul Smith, Paul Thurston, Paul Villiers, Pete Gaimari, Phil Flack, Phil Lee, Rafael Garcia, Richard Cooke, Roland Ehnstrom, Rolf Farrell, Rory Gibson, Sam Dobie, Steffen Weitzdoerfer, Svend Seegert, Tim Stelten, Tim Wheatley, Todd 'norbs' Norbury, Tom de Muer

Team 1965 F1 version 2.0.1
Richard DeLong, Sam Dobie, Rolf Farrell, Bill Guillaume, Doug Hardy, Gustavo Olivera, Gary Tall, Neil Vaughn, Rémy, Steffen Weitzdoerfer, David Wright, Björn
Team screens based on FantAsy’s screens

Team 1965 F1 version 2.0.2
Nigel Pattinson, Richard Cooke, Paul Skingley
Beta testers
Robert Hunter, Remy Roesz, John Roberts, Paul Skingley, GPLRACER League
And also big thanks go to the following guys which had helped a lot:
MECH for the steering wheel fix as well as for the ride height option
Ducwolf for his sounds
Tifos for his sounds


Link: http://gplps.wordpre...-gpl-installer/

#2 Stefan Roess

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Posted Sep 02 2012 - 08:23 AM

Thx Bernd for this installer!
Your installer(s) make(s) installing mods for GPL easier than ever. :)

And thx of course to those who were involved in creating the 65 mod and giving permission to this all-in-one easy installation compilation. :thumbup:

#3 Andreh

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Posted Sep 02 2012 - 08:56 AM

ditto,

and ditto!

#4 PHI52

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Posted Sep 03 2012 - 04:24 AM

Thanks for your job BERND  :hat-tip:
BYE

#5 Pedro

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Posted Sep 04 2012 - 02:38 PM

Much appreciated Bernd!!

Thanks for all your work  :thumbup:

#6 Paddy the Irishman

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Posted Sep 05 2012 - 01:38 AM

I'm confused about this  :confused:

I already have a working installation of the 65 mod in place.

Would there be an advantage in deleting the original installation and replacing by using this new installer to replace the 65 mod ?

#7 Bernd Nowak

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Posted Sep 05 2012 - 03:31 AM

View PostPaddy the Irishman, on Sep 05 2012 - 01:38 AM, said:

I'm confused about this  :confused:

I already have a working installation of the 65 mod in place.

Would there be an advantage in deleting the original installation and replacing by using this new installer to replace the 65 mod ?

Nope :)

It's for those who need to install not for those with a working 65 Mod 2.0.2

#8 Paddy the Irishman

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Posted Sep 05 2012 - 03:55 AM

Thanks for your swift response Bernd

#9 Bernd Nowak

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Posted Nov 16 2012 - 04:41 AM

Due to my new Windows 8 installation I have tested the GPLPS installer, GEM+, the 65mod trackpack and this alternative installer and have found a small, but silly error with the 65mod main pbf which is fixed now ;) The installer should work now fine.
The installer is only needed for those which need to install all fresh. It's no new stuff but has gathered all the individual files so it should be easy for returning Grand Prix Legends drivers as well as for those who would like to know what is all the talk about Grand Prix Legends simulation :)

#10 ivanov-uman

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Posted Nov 18 2012 - 08:18 AM

Great addon for great mod 1965 :fireworks1: :fireworks2: !!! Thank your  guys !!! :Meter:

#11 Andreh

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Posted Dec 23 2012 - 04:30 PM

Im having a problem, not sure the reason.
Used both installers and at Igor I cant join servers with the 65 mod.
Igor complains that I dont have the tracks installed, monaco, east london, and manually installed IoM
Any ideas?
Reinstall 65mod manually over?

#12 Andreh

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Posted Dec 23 2012 - 05:38 PM

OK, some more research and I was able to join server using the ingame multiplayer option, so it seems the problem resides in IGOR.
I can race in the tracks off line using GEM.
If anyone knows the answer

Edited by Andreh, Dec 23 2012 - 05:42 PM.


#13 Bernd Nowak

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Posted Dec 25 2012 - 04:51 AM

Have you found a solution Andre? Still puzzled but I remember I had seen this eror myself and @ RSC when iGOR and the 65mod had been released.
Can you post your igor.ini? I'm not sure if there's a password in it. Please remove before uploading ;)

#14 David Wright Lo67

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Posted Dec 25 2012 - 06:16 AM

View PostBernd Nowak, on Sep 02 2012 - 06:55 AM, said:

You have the choice to select the original, full installation, a customized, a historic ride height or a historic ride height with 2D helmets. There’s still some interesting debate as to the ride height of the original mod or the changed one from MECH is the right one. Due to the zillion options I’ll leave that to you and so I have limited the options to basically 2 when you want to use the ride height fix from MECH.
Just to add that the ride height fix from MECH is included as well as an AI XML option for GEM+ which is kindly provided by maddog!


Rather late to this - missed the original ride height mod - but I can confirm that a great deal of effort went into getting the visual riide height of the 65 mod cars "right".  Gustavo edited all the cars the make that visual adjustment easier.  The cars ride very very slightly too low but this is to avoid the floating tyre effect you can get on some tracks.  The cars will look right if you set them to historically correct ride heights.  If you run at 2.5" they will look too low.  

MECHs mod will allow you to run at 2.5" ride heights with the cars looking as though they are running at historically correct ride heights, and as many do run at 2.5" it does serve a useful purpose.

#15 maddog

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Posted Dec 25 2012 - 01:09 PM

Hi David,

We have a great deal to thank you guys for, when you made the 65mod.  It created the 'Cogs and wheels', and was the inspiration, of so much to follow.

I'm the 65 Ride Height salesman, and saw these cars racing when we were new.  And I'd agree, the 65 Ai look good out of the box. :)  The problem lies with the Player, who sits low and curiously, lower again online? :huh:  The 67's suffer the same fate, so it's an inherited trait.

The '65 ride height patch raises the player towards the Ai, which makes them ride higher also.  This was a compromise.  So, I've since discovered a way to lower the Ai, to meet the Player coming up!  So, for the 1st time, Ai and player, Online and Offline, can all ride at Gustavo's intended ride height!

As you've noticed, the fix is included as an option, in Bernd's new 65 installer.  I hope you give it a try. :)

Edited by maddog, Dec 25 2012 - 01:10 PM.





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