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Gammaworx Graphics Sheets


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#1 GAMMAWORX

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Posted Apr 19 2012 - 01:38 PM

GAMMAWORX GRAPHICS SHEETS... :new2:


Trees, Barriers, Fences,  Edges, Curbs, Banks, Banners & Misc...

                              i thought you might find some uses for these...:artist:
                              i will post more texture sheets ... periodically @ this thread... so check it out every now and then...:wave:
                              enjoy this batch for now... i made them up  and found them more efficient ...and easy to work with



G :)

Attached Files


Edited by GAMMAWORX, Apr 19 2012 - 01:47 PM.


#2 GAMMAWORX

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Posted Apr 19 2012 - 01:41 PM

Trees Barriers Fences  Edges Curbs Banks Banners & Misc...

Attached Files


Edited by GAMMAWORX, Apr 19 2012 - 01:47 PM.


#3 Manfred Cubenoggin

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Posted Apr 19 2012 - 05:01 PM

:thumbup:  :thumbup:

#4 svenvangent

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Posted Apr 19 2012 - 05:38 PM

:thumbup:  :hat-tip: Thanks Gammaworx

#5 M Needforspeed

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Posted Apr 20 2012 - 04:26 AM

Thks Gammaworx,


  I plan to use the BMW Logo for the Lola t 100 BMW Slot in the F2 carset, as Hubert Hahne and Siffert cars were entered by the BMW factory.

#6 ed76

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Posted Apr 20 2012 - 06:38 AM

:hat-tip:     merci

#7 Pablo_Fernandez

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Posted Apr 20 2012 - 06:58 AM

View PostGAMMAWORX, on Apr 19 2012 - 01:38 PM, said:

GAMMAWORX GRAPHICS SHEETS... :new2:


Trees, Barriers, Fences,  Edges, Curbs, Banks, Banners & Misc...

                              i thought you might find some uses for these...:artist:
                              i will post more texture sheets ... periodically @ this thread... so check it out every now and then...:wave:
                              enjoy this batch for now... i made them up  and found them more efficient ...and easy to work with



G :)

Very useful indeed, Thanks a lot GWX!. For sure I'll be checking out this tread!  :thumbup:

#8 mouse

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Posted Apr 20 2012 - 01:41 PM

Thank you, GAMMAWORX. Much appreciated, sir!

#9 GAMMAWORX

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Posted Apr 21 2012 - 03:36 PM

MORE STUFF... :)

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Edited by GAMMAWORX, Apr 21 2012 - 03:46 PM.


#10 GAMMAWORX

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Posted Apr 21 2012 - 03:42 PM

MORE STUFF...:)

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#11 GAMMAWORX

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Posted Apr 21 2012 - 03:53 PM

MORE STUFF...:)

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Edited by GAMMAWORX, Apr 21 2012 - 04:09 PM.


#12 GAMMAWORX

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Posted Apr 21 2012 - 04:00 PM

MORE STUFF...:)

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#13 GAMMAWORX

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Posted Apr 21 2012 - 04:08 PM

THATS IT FOR NOW ... HAVE FUN... AND STAY TUNED:D

G  :)

#14 mouse

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Posted Apr 21 2012 - 04:50 PM

Again. Much appreciated! :thumbup:

#15 svenvangent

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Posted Apr 21 2012 - 04:57 PM

:hat-tip: astalavista gamma and thank you  :hat-tip:

#16 Irridux

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Posted Apr 21 2012 - 05:53 PM

Many Thanks Gammaworx!

Irridux :wave:

#17 nes

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Posted Apr 22 2012 - 12:41 PM

thx
:thumbup: :thumbup: :thumbup:

#18 GAMMAWORX

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Posted Apr 22 2012 - 02:56 PM

:)and these...

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#19 Pablo_Fernandez

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Posted Dec 08 2012 - 03:12 PM

Hi, if I want to use a tree line texture for a 20xx wall a little pink edge persist around de image after convert it to mip file, I set type 4, pick the background transp. colour , 0 subimage. 0 mapp. Any idea how to fix it?

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Edited by Pablo_Fernandez, Dec 08 2012 - 03:13 PM.


#20 Border Reiver - guest

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Posted Dec 08 2012 - 04:46 PM

You need to not use pink as the mask colour. If you choose a colour which is either grey or another shade of green then the effect is much less obvious. It seems to be due to how the invisible colour is handled and is a known problem I am afraid.

Rob




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