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Historical 69 Mod Update


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#61 Pavel

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Posted Oct 30 2014 - 01:34 PM

Hi,
I've noticed that after this update McLaren M7A (c18 car folder) has virtual mirror. Can someone remove it, please?

#62 leon_90

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Posted Oct 30 2014 - 03:41 PM

I noticed the same some time ago ;) here you go, it should do the trick ;)

Attached Files

  • Attached File  c18.3do   153.27K   122 downloads


#63 Pavel

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Posted Oct 31 2014 - 01:57 PM

Thanks, Leon!  :thumbup:

Edited by Pavel, Oct 31 2014 - 01:57 PM.


#64 rdasilva

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Posted Dec 07 2014 - 09:03 AM

hello, this update is present in version 1.3 of the mod?
or you need to install  on version 1.3?

Edited by rdasilva, Dec 07 2014 - 09:06 AM.


#65 webfoot

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Posted Dec 31 2014 - 01:12 PM

Trying to apply the above fix for the M7A virtual mirror I stumbled across a weird problem (not related or caused by the fix).

I found that my 69 Historical mod car set would not load.  I was getting the dreaded "Track could not load" message.  To cut a long story short I "fixed" the problem with a bit of a kludge, but not sure what is wrong.

1) No changes applied recently, so I checked on my old PC.  The car set still worked on that machine.  Copied the car set across to my new PC - didn't work!  The only difference I could think of is that the old PC runs D3D whilst the new one runs OpenGL.
2) Copied car by car from my (Non-historic) 69X car set to find out which cars are causing the problem.  Found out it was C30 & C40 two of the Brabham BT26's (C00 was ok).
3) Tried re-installing these 2 cars from the original install download zip file.  No luck.
4) Solved it by taking my non-historic 69X cars and copying the historic files over the top.

So I'm working again,but not sure what the problem was. Some issue with OpenGL and these 2 cars? Or am I missing something stupid?  Any ideas?

#66 davef

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Posted Dec 31 2014 - 03:00 PM

Whenever I run into weird glitches like that, I delete the Mod's exe (don't delete the original GPL exe) & let GEM rebuild it. For
some reason this usually works. If it happens agin to any of your Mod's try it before going to all that trouble. :)

#67 webfoot

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Posted Jan 01 2015 - 04:38 AM

Thanks Dave.  I was swapping between my two 69X carsets (historic and original 69X mod) trying out options, so rebuilt the exe multiple times......  As I say it's quite likely it's something stupid I've done so all ideas welcome.

#68 Ramoats

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Posted Mar 19 2016 - 10:30 AM

View Postdavef, on Apr 18 2012 - 09:06 PM, said:

Here is a nice video to this great add-on :hat-tip:

http://www.youtube.c...bed/pDdWoi0O89s

I really like how the graphic update gives it a 3D feel for the MS10 cockpit  :artist:

Attachment 1.JPG

I'm curious, what's your field of view setting ?

#69 MalBound

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Posted May 21 2016 - 07:04 PM

This is the missing driver photos in the Historical 69 update is Lovely and Attwood.

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Edited by MalBound, May 21 2016 - 07:38 PM.


#70 ginetto

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Posted May 22 2016 - 02:26 AM

Thank You MalBound! :thumbup:

#71 leon_90

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Posted May 22 2016 - 04:20 AM

MalBound maybe you didn't notice but I made a complete layout overhaul for the mod complete of missing pictures ;) you can find it here

http://srmz.net/inde...?showtopic=9870

and here

http://srmz.net/inde...?showtopic=9865

#72 hagapito40

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Posted Nov 09 2020 - 10:31 AM

I have a cuestion about how to install this carset. the folder on the rar files is 69xtra, i have to drop the content of this folther on my cars69 folder and merge it?

#73 Lee200

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Posted Nov 09 2020 - 02:03 PM

Yes, you could copy all of the directories and files into your cars69 directory.  However, none of the directories or files in your existing cars69 directory are needed so you can simply rename it for safe keeping and then create a new cars69 directory for the 69extra stuff.




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