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Zolder 1967


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#91 svenvangent

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Posted Mar 07 2012 - 07:28 PM

View PostGinetto, on Mar 07 2012 - 07:22 PM, said:

From Formula2.net site:

Quote

IV Grote Prijs van Limborg 1967
Omloop van Zolder, Hasselt, Limborg, Belgium


May 21 2 x 24 laps x 4200 m = 201.64 km Pole Position: Jean-Pierre Beltoise, 1'30.4" Fastest lap: Jack Brabham & Jean-Pierre Beltoise, 1'30.3"

1 4 John Surtees, GB Lola Racing Ltd Lola T100 - Cosworth FVA SL/100/6 F 48laps 1:14'28.2"
2 3 Jim Clark, GB Team Lotus Lotus 48 - Cosworth FVA R48-1 F 48laps +51.2"
3 7 Jean-Pierre Beltoise, F Matra Sports Matra MS5 - Cosworth FVA MS5-15 48laps +48.4"


Ok thats cool Ginetto , so these laptimes that we do on your new track are blody realistic ...... good good .
Thanks for the info :hat-tip:

Edited by svenvangent, Mar 07 2012 - 07:29 PM.


#92 Kenny

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Posted Mar 18 2012 - 03:19 PM

To Ginetto,Remy Roez, Gaus, Thomas Laechele, Duncan,Stefano Zampedri,M Needforspeed, Ducwolf,and the rest of the gang,Bravo! :hat-tip:

Thank you for yet another masterpiece GPL track. :clap2: This one truely is a gem. :)





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#93 gliebzeit

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Posted Mar 25 2012 - 10:33 PM

Thanks very much for this long lost wonderful track in Belgium.  I remember seeing racing from here on TV back in the 60s.
Your talent is even better than ever!   :clap2:
Greg

#94 Ginetto

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Posted Mar 26 2012 - 03:50 AM

Greg!  :clap: Long time no see.
Thank You :)
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Working on Stardust, Nassau, Paramount Ranch +others

#95 Kenny

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Posted Apr 03 2012 - 01:38 AM

An absolutely outstanding F2 track by Ginetto. IMO this is definately one of GPL'S masterpiece tracks!

Unfortunately for this avid admirer of his all his track creations,this one causes my less than state of the art computer/video combination to have some fps issues and that includes my using his using his terrific flag options for the individual user. The one constant all the way around the track is the large surface asphalt mips. For me,this reduction involving only 4 mips down to 512 in size has made this wonderful track,a bit more wonderful for my operating system. For me, just a step closer to having my computer being a a totally happy camper enjoying this must have F2 track addon. Thanks again,Ginetto. :thumbup:

Kenny 03 Apr 12

Attached Files


Edited by Kenny, Apr 03 2012 - 01:52 AM.


#96 oppolo

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Posted Apr 03 2012 - 04:56 AM

amazing update and very fun to drive in F2, thank you

a question: is the position of pitboard historical correct?

#97 Ginetto

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Posted Apr 03 2012 - 05:45 AM

View Postoppolo, on Apr 03 2012 - 04:56 AM, said:

amazing update and very fun to drive in F2, thank you

a question: is the position of pitboard historical correct?
Ciao oppolo :)

This is a new track not an update.

The pitboard is placed on the back-straight to be able to see the time of the last lap.
I didn't find any picture that can prove it historically accurate but, since the pits are 30 meters away from it, I decided to put it there instead of the main straight.
We can say that even if the other teams show their boards on the main straight, "our" team decided to have more updated info by telling a mechanic to run thirty meters every lap. P
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#98 oppolo

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Posted Apr 03 2012 - 06:46 AM

View PostGinetto, on Apr 03 2012 - 05:45 AM, said:

View Postoppolo, on Apr 03 2012 - 04:56 AM, said:

amazing update and very fun to drive in F2, thank you

a question: is the position of pitboard historical correct?
Ciao oppolo :)

This is a new track not an update.

The pitboard is placed on the back-straight to be able to see the time of the last lap.
I didn't find any picture that can prove it historically accurate but, since the pits are 30 meters away from it, I decided to put it there instead of the main straight.
We can say that even if the other teams show their boards on the main straight, "our" team decided to have more updated info by telling a mechanic to run thirty meters every lap. P

ecco come mai ho respirato subito qualcosa di Targa, ottimo circuito e ottima grafica, davvero complimenti

per la pit board, ho la sensazione che vedere i tempi dell 'ultimo giro appena compiuto non sia tanto realistico, ne ho gia' spostate in altri circuiti, certo che qui c'e' la scusa che basta fare 30 metri a piedi  ;)

Edited by oppolo, Apr 03 2012 - 06:49 AM.


#99 oppolo

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Posted Apr 03 2012 - 12:28 PM

this track is really nice

could we have an historical correct drivF2?

#100 M Needforspeed

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Posted Apr 05 2012 - 04:43 PM

View Postoppolo, on Apr 03 2012 - 04:56 AM, said:

amazing update and very fun to drive in F2, thank you

a question: is the position of pitboard historical correct?

To have witnessed closely the work of track modders, providing periods pics, I think so. at Pau, pitboards where also on the backstraight, for the driver to have an easier look at it.

Edited by M Needforspeed, Apr 05 2012 - 04:45 PM.

indianapolis 1967 review at...

Speedgeezers ( thanks Paul Jackson for hosting - and now Bill Cooper!)


http://dixierunners....967/indy67race/

#101 M Needforspeed

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Posted Apr 05 2012 - 04:47 PM

View Postoppolo, on Apr 03 2012 - 12:28 PM, said:

this track is really nice

could we have an historical correct drivF2?

I think it is planned for future update, but individual track drivF2 .ini wld be first for tracks  counting for the 1967 European Championship rounds, and Zolder isn 't one of them.

Edited by M Needforspeed, Apr 05 2012 - 04:48 PM.

indianapolis 1967 review at...

Speedgeezers ( thanks Paul Jackson for hosting - and now Bill Cooper!)


http://dixierunners....967/indy67race/

#102 Ginetto

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Posted Apr 30 2012 - 07:46 AM

I just attached in the first post a new and better AI(zolder67_New AI_0430.7z).
After a few months, I revised the files and this time I was able to tweak the lines almost as I wanted originally to make cars go around the track smoothly. This time it should work though. No more unatural slow downs in turns and no more refueling during races in F2 either.

Just extract the new AI files into the gpl\tracks\zolder67 folder.

Hope you will enjoy it,
Ciao! :wave:
Done these tracks
Working on Stardust, Nassau, Paramount Ranch +others

#103 svenvangent

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Posted Apr 30 2012 - 07:50 AM

View PostGinetto, on Apr 30 2012 - 07:46 AM, said:

I just attached in the first post a new and better AI(zolder67_New AI_0430.7z).
After a few months, I revised the files and this time I was able to tweak the lines almost as I wanted originally to make cars go around the track smoothly. This time it should work though. No more unatural slow downs in turns and no more refueling during races in F2 either.

Just extract the new AI files into the gpl\tracks\zolder67 folder.

Hope you will enjoy it,
Ciao! :wave:
Ginetto , nice surprise thank you for the better AI  :hat-tip:

#104 Arno

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Posted Apr 30 2012 - 07:56 AM

Thanks a lot for the new AI !  :thumbup: It's really perfect  :bigclap:

#105 Larko29

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Posted May 22 2012 - 09:51 PM

Ginetto & Team great work on this track, I only took my first drive on the weekend  :punish:

Superbly well done, and great fun to drive to boot!!  :artist:  :thumbup:  :shock:

Thank you

Craig




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