Mod With Fiat 695 Abarth
#1
Posted Feb 24 2012 - 04:06 AM
I'd like to see a mod with the Fiat 695 Abarth (it’s the old Fiat 500 in racing version).
From what i've seen around, there is officially only in Gran Turismo 5, while the only mod with this car was made for GTA IV (there are videos on Youtube).
One car, one 3D model, fantasy teams identified by colors (Red Team, Yellow Team, etc..) in order to simplify textures creation, one physic simple and for everyone, one car sound: it would be perfect for online competitions, also for teams champs (one could finally recognize his teammates on the track) and, i hope, not difficult to create.
#2
Posted Feb 24 2012 - 04:47 AM
Edit: rFactor also has a "Historic GT & Touring Cars Mod" which includes a model called the "Abarth Coppa Mille". Not sure about the details, but this seems to be a modern re-creation of the older cars. (See third picture.)
Attached Files
Edited by Saiph, Feb 24 2012 - 05:17 AM.
#3
Posted Feb 24 2012 - 11:51 AM
You refer at Abarth 1000, that was race car version of Fiat 600; this video is more clarifier about 695 (at 2:05 start presentation of car):
Edited by 1967driver, Feb 24 2012 - 11:55 AM.
#4
Posted Feb 24 2012 - 05:22 PM
http://www.fiatblog.nl/?p=11522
(downloadable pdf link in article - specs at the bottom)
It's a Dutch 1966 test report of the car, it says that it had a 689cc, 38 BHP engine tuned up from the original 18 BHP, lowered sports suspension, improved road holding, 130 / 140 kph top speed depending on tyres.
(0 - 100 kph in 25 seconds, wow....
I don't think this particular car was modded in a sim yet; GT Legends has a good mod for the 1000TCR Abarth too (by Sharpo - aided by Pizzaman, who has a similar car for realz.)
But you could mod this to 695 specs yourself fairly easily, if y'r willing to invest some time. Dunno if it's possible to convert the GTA model, but could also be modded from the GTR/GTL model itself.
Be warned, though, with those specs it's gonna feel slooooooow in a sim. Even the 1000TCR with its original 110 BHP, as I modded it to original spec, is no speed demon.
Maybe the original 500, which is in GT5 for the PS3, will be more fun to drive in a 500 Spec race; would be easy to tune it to 695 specifications.
Regards, Rudy
(GPLRank: -40)
Edited by Rudy Dingemans, Feb 24 2012 - 05:32 PM.
#6
Posted Feb 25 2012 - 03:55 AM
Working on Stardust, Nassau, Paramount Ranch +others
#7
Posted Feb 25 2012 - 04:41 AM
1967driver, on Feb 24 2012 - 11:51 AM, said:
You refer at Abarth 1000, that was race car version of Fiat 600; this video is more clarifier about 695 (at 2:05 start presentation of car):
#8
Posted Feb 25 2012 - 07:23 AM
Rudy Dingemans, on Feb 24 2012 - 05:22 PM, said:
Yes, Fiat 695 is slow car if compared with more powered ones, but think about this: the races "Specs" with more fun are not those with the Porsche 910 (which is the GT most slow but the more easy to drive)?
#9
Posted Feb 25 2012 - 07:33 AM
Attached Files
Edited by Ginetto, Feb 25 2012 - 07:33 AM.
Working on Stardust, Nassau, Paramount Ranch +others
#10
Posted Feb 25 2012 - 11:37 AM
Ginetto, on Feb 25 2012 - 07:33 AM, said:
Let me introduce: The box car mod!
Leaving the car model exactly as shown here, this mod could have its very own character.
#11
Posted Feb 26 2012 - 02:03 AM
If only I knew how.
#12
Posted Feb 26 2012 - 04:48 AM
FloP, on Feb 25 2012 - 11:37 AM, said:
Ginetto, on Feb 25 2012 - 07:33 AM, said:
Let me introduce: The box car mod!
Leaving the car model exactly as shown here, this mod could have its very own character.
Getting trackside objects into GPL isn't that hard
The only problem you'ld be facing is that the cars do not have any moving parts like suspension and tires.
Would any of the formula libre be a choice for a slow mod?
Attached Files
Martin
GPL utilities 3dostrn,GPLRecord,GPLMixdrivers, GPLCarswitcher and the GPL Comic-book of Monza check my website
#13
Posted Feb 26 2012 - 08:53 AM
jgf, on Feb 24 2012 - 06:19 PM, said:
Oh yes, quite fun actually. I think those have about 29 BHP in race spec? lol
Quite hard to win a race in those thingies btw, the AI may not go fast (as will you) but they really fight for every inch of headway..!
1967driver, on Feb 25 2012 - 07:23 AM, said:
Rudy Dingemans, on Feb 24 2012 - 05:22 PM, said:
Yes, Fiat 695 is slow car if compared with more powered ones, but
Ok, well, if you don't mind about graphics too much you can easily change the number of BHP of the 1000TCR in GTL to the 38 of the 695 (just use PhysicsEditor from rFactor, simply lower the BHP and save) and change the .eng extension to .ini and vice versa. Then change the mass of the car to the right number in the .bhp file and change the AeroDrag value there also, if needed, to adjust the top speed of the car. Basic Notepadding, really.
Regards, Rudy
(GPLrank: -40)
#14
Posted Feb 26 2012 - 12:20 PM
Ok, well, if you don't mind about graphics too much you can easily change the number of BHP of the 1000TCR in GTL to the 38 of the 695 (just use PhysicsEditor from rFactor, simply lower the BHP and save) and change the .eng extension to .ini and vice versa. Then change the mass of the car to the right number in the .bhp file and change the AeroDrag value there also, if needed, to adjust the top speed of the car. Basic Notepadding, really.
Regards, Rudy
(GPLrank: -40)
[/quote]
I did this in past in GTL, swapping several engines in various cars, but ... i love GPL, that's all.
Thanks for all your answers, guys, seem that this mod have no future.
Ginetto, i was not able to move virtual mirror in 3d model, i'm very poor with this software !
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