Grand Prix Legend Sounds
Posted Feb 05 2012 - 04:54 AM
Posted May 27 2012 - 02:32 PM
Posted May 28 2012 - 01:24 PM
Very well done - much better than my attempt
(I've deleted my newer lotus sound in my sounds thread in favour of a link to this sound)
Posted Jun 04 2012 - 03:00 AM
as we now have a serious competitor in sound editing ( good work bingo ! ) , I should post my current Cooper Maserati V12 sound.
It is on my hd since a long time, but other projects and some technical problems with the file avoided to finish it.
You get the reverence recording of Rindt at Spa in the Cooper and the still unfinished sound.
Even if it is unfinished it makes a lot of fun using it especially at Spa.
Posted Jun 04 2012 - 08:47 AM
Posted Jun 04 2012 - 09:47 AM
I have no idea how you got rid of the huge amount of wind noise on the recording (Are you a wizard? ) - I tried using equaliser settings but could only get so far.
My version is more of a movie style sound really, so it might be slightly worse sounding when sitting still - yours is a much clearer, more engine biased sound.
I can't decide which sound to use now!
Edited by bingo, Jun 04 2012 - 09:52 AM.
Posted Jun 04 2012 - 12:42 PM
Posted Jun 05 2012 - 03:13 AM
One thing though, at that time the drivers were wearing a helmet and had cotton wool in the ears, i think they heard muffled sounds.
I'd love to hear something similar in my headphones
Posted Jun 05 2012 - 04:58 AM
Of course it should be possible to make the sounds a bit more muffled or like covered by helmets and cotton wool, but I doubt the effect is that
strong. I always use modern ear plugs to protect my ears when I am driving my bike. The most filtered noises are wind noises and while my engine is
noticeable muffled it keeps all sound features compared to non protected ears.
The current Cooper beta sound must be finished with less distortions and will get more muffled. The problem is, if You decrease the frequenses that
makes the distortions, the sounds character changes too much. It needs very careful adjustment witch will be no easy job.
In addition to that I always think about a full soundset with files that have similar properties. I believe it is not good to care only about the single file
You are working on ; it also needs to get them working together.
A special problem are the headphones. All recording of the GPL real life counterparts, even the best recordings, have a lot of sub noises and distortions I am not able to
delete. Those cars sounds never get recorded in a sound studio. But headphones discover every little fault in the sound and primarily distortions or hiss noises.
One solution should be to overlay the unwished noises with the wind.wav. I guess it may work and I am busy on that idea.
Another solution may also be to take some cotton wool or modern earplugs if headphones must be used for GPL. It sounds like a joke, but GPL is a simulation.
So why not ?
I tried to muffle the cov.wav in a short attempt. Maybe its a little bit better for headphones.
Edited by ducwolf, Jun 05 2012 - 05:00 AM.
Posted Jun 05 2012 - 11:07 PM
The 1 labled HG is a tuff street car, probly Holden 308ci V8 or a small block Chev (the 350ci V8 is very popular here in Australia).
The Craig Lowndes sound file is an V8 Supercar (Aussie touring car) all handmade & about 307ci, I think, may be wrong on that.
14 - Simon Davidson - Troy's HG.zip 1.35MB 32 downloads
17 - Simon Davidson - Craig Lowndes 2.zip 6.74MB 31 downloads
Any help towards this is greatly appreciated with my thanks.
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