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Monza: 1000 Km. Di Monza


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#46 TvO - guest

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Posted Oct 25 2010 - 05:55 AM

In Mr. Photog's Marlboro track you can see the cars driving towards you on the other side, which is really cool to see :thumbup: . But it's a tight track so the drawing distance would have to be increased dramatically for Monza compared to Marlboro due to the speeds and therefore distance travelled.

:wave: Tommie.

#47 Jyllenberg

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Posted Nov 02 2010 - 10:15 AM

Thanks for this updated track!  :clap2:

Monza oval version is quite difficult now with these chicanes.

#48 Stunter71121

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Posted Nov 18 2010 - 04:03 AM

Thanks for the circuit, just downloading ready for trying out very soon.

#49 ZiggyM

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Posted Nov 28 2010 - 01:00 PM

Great job on the track!  Any chance of a 'lite' version being produced?   :)

#50 john roberts

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Posted Nov 28 2010 - 06:19 PM

View PostZiggyM, on Nov 28 2010 - 01:00 PM, said:

Great job on the track!  Any chance of a 'lite' version being produced?   :)

that is the lite version ... you should have tried a few of the betas !

john

#51 Kenny

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Posted Nov 28 2010 - 07:19 PM

I'm back from a tough year in 2010 and just discovered this track and the new mod. I will look into the possibility of a lighter version of this track. :wave:

#52 svenvangent

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Posted Nov 28 2010 - 07:25 PM

View PostKenny, on Nov 28 2010 - 07:19 PM, said:

I'm back from a tough year in 2010 and just discovered this track and the new mod. I will look into the possibility of a lighter version of this track. :wave:
Hallo Kenny
Welkom back and hoop everything is fine with you :thumbup:  
greets :hat-tip:  :wave:

Edited by svenvangent, Nov 28 2010 - 07:26 PM.


#53 Burnsy865

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Posted Nov 28 2010 - 09:19 PM

View PostKenny, on Nov 28 2010 - 07:19 PM, said:

I'm back from a tough year in 2010 and just discovered this track and the new mod. I will look into the possibility of a lighter version of this track. :wave:
Welcome back Kenny, good to see you back here.:wave:  :clap2:

#54 Kenny

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Posted Nov 28 2010 - 09:29 PM

Hi Sven and Craig :wave:

Just for grins I took a look at this track for the 1st time this afternoon and now have it running sweet on my older computer. No mip resizing involved nor is this attempt 3dfx card compatible. Other than the start finish line it's 36 f.p.s. all the way around for me and IMO it's still beautiful.

Another master piece by Ginetto. :thumbup:

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#55 grizz

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Posted Nov 28 2010 - 10:41 PM

Kenny  :thumbup:

#56 Joe Doe

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Posted Mar 01 2011 - 09:23 AM

Tanks

#57 Michkov

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Posted Mar 22 2011 - 12:28 PM

What is the main hindrance to have the cars on the other section of the main straight visible? Is it just a performance issue or would one get clipping of objects? Because if its just a performence penalty I´d really like to try a version where we can see the cars on the other side of the cones(if thats quick to do).

#58 MECH

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Posted Mar 22 2011 - 12:43 PM

View PostMichkov, on Mar 22 2011 - 12:28 PM, said:

What is the main hindrance to have the cars on the other section of the main straight visible? Is it just a performance issue or would one get clipping of objects? Because if its just a performence penalty I´d really like to try a version where we can see the cars on the other side of the cones(if thats quick to do).

Post #42/#44/#46 pretty much explain what would happen.
A short track is able to draw everything in front of the car quick enough so you don't have a slide show.
Adjusting the FB for about 5 miles would probably make a pretty big draw on cpu usage.

I suspect even a pretty high end system would have difficulties to cope with that.
But maybe someone is able to adjust FB to see what the effect is :)

#59 Michkov

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Posted Mar 23 2011 - 04:39 PM

How does one adjust the FB for a track?

#60 Jhalli

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Posted Mar 23 2011 - 05:27 PM

View PostMichkov, on Mar 23 2011 - 04:39 PM, said:

How does one adjust the FB for a track?


you can use Strava's FB adjust tool, easy to use

this is how i do it,
use GPLRA + telemetry graph with maps to know accurate section places in meters where it to be adjusted .

about Monza1000k it maybe get horrible FPS problems if you change FB values higher in the mainstraight sections.(Think Ginetto dont like it either)  :P



Juha

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Edited by Jhalli, Mar 23 2011 - 05:28 PM.





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