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Test Mod Version B00.0


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#31 brr

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Posted Sep 03 2010 - 11:53 PM

It should be enough to have a couple of different tyres available. A hard compound would last long enough, but would also have less grip.

#32 John Woods

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Posted Sep 04 2010 - 07:47 AM

Maybe the "hard" spec'd at oem-gpl, so the long track issue is resolved and accomodated, and more than a couple softer compounds. On the shorter tracks lots of grip and tires that wear after several laps seems like fun, like Cerne, or do three or more laps at the Ring without stopping, or three at TargaPosted Image (Like I could do that).

Edited by John Woods, Sep 05 2010 - 07:48 AM.


#33 gringocordoba

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Posted Sep 04 2010 - 04:50 PM

thanks brr!!!!

Did I tell you that you re my love?  :lol:

#34 robin_j

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Posted Sep 06 2010 - 06:06 PM

Hi brr (Petteri)

Thank you very much for all you effort to improve GPL, it is much appreciated.

I have only done a few test sessions. Here are my impressions so far.

Cooper @ Kyalami with Logitech G25
10 gals of fuel (20laps), 46% brake bias, all aids disabled.

I used my own setup as I am as able to run consistent times with them, which I thought would be better for "feel" impressions.

As you stated, brakes come good within just a few corners, by lap 6 I had done my fastest time of the session. Laps 3 to 7 were all within 0.20 seconds. However from Lap 8 to the end of the
session, times gradually became slower. With the exception of two laps EVERY subsequent lap was slower than the previous one, with my last clean lap (Lap 19) being approx 4.25 seconds slower than
the fastest lap.

There was no noticeable stage when tire/brake performance deteriorated, just a slow and gradual reduction of grip. However by the end of a 23 lap session if was quite difficult to keep the car
on the track. Braking distances became longer with noticeable understeer in corner entry and excessive oversteer on corner exit.

I hope these “impressions” are useful.

rob

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#35 brr

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Posted Sep 07 2010 - 12:32 AM

View Postrobin_j, on Sep 06 2010 - 06:06 PM, said:

Cooper @ Kyalami with Logitech G25
10 gals of fuel (20laps), 46% brake bias, all aids disabled.

Thanks for testing. Looks like the brake temps are almost stabilized at the end, although slower laps generate a bit less heat in the brakes. The brake fade seems to behave in a reasonable way, there isn't too much of it on average but it affects the end of heavy braking when brakes are hot.

#36 jonelsorel

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Posted Sep 09 2010 - 10:39 AM

Hi brr,

The game doesn't start for me, and my log looks like this:


Physics mod version b00.0 by Petteri Pajunen, © 2010
Build time: Aug 30 2010 17:21:47
GPL version 1.2.0.2 non-us 1, 60 fps
gpl.exe error code 9


Fresh GPL install, patched to 1.2.0.2 manually (no All-in-One or GPLPS Installer). Carsound and mod enabled for the exe, nothing else. I've attached a pic of my mod exe.

Any tips?

Thanks!

Attached Files

  • Attached File  1.jpg   134.74K   45 downloads

Edited by jonelsorel, Sep 09 2010 - 10:41 AM.


#37 brr

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Posted Sep 09 2010 - 10:50 AM

View Postjonelsorel, on Sep 09 2010 - 10:39 AM, said:

Hi brr,

The game doesn't start for me, and my log looks like this:


Physics mod version b00.0 by Petteri Pajunen, © 2010
Build time: Aug 30 2010 17:21:47
GPL version 1.2.0.2 non-us 1, 60 fps
gpl.exe error code 9


Fresh GPL install, patched to 1.2.0.2 manually (no All-in-One or GPLPS Installer). Carsound and mod enabled for the exe, nothing else. I've attached a pic of my mod exe.

Any tips?

Thanks!

It seems to fail a physics check. Maybe gpl.exe has been patched with something which affects physics.

#38 jonelsorel

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Posted Sep 09 2010 - 11:09 AM

The gpl.exe before applying the 1.2.0.2 was right as it came off the original CD..  :\

I've attached a shot of the original.



PS: @ identiti_crisis:  could you please tell us how you patched your game (what patches and in what order) and, if possible could you post a screenie of your mod's exe's in gplinspector ? Appreciate it!

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  • Attached File  2.jpg   128.37K   24 downloads

Edited by jonelsorel, Sep 09 2010 - 11:20 AM.


#39 brr

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Posted Sep 09 2010 - 11:22 AM

View Postjonelsorel, on Sep 09 2010 - 11:09 AM, said:

The gpl.exe before applying the 1.2.0.2 was right as it came off the original CD..  :\

I've attached a shot of the original.

GPLinspect reports that your gpl.exe is version 1.0.0.0, which probably explains the problem. Maybe someone can advise how to get a 1.2.0.2 version, all-in-one installer might be one possibility.

Edit: sorry, you did mention patching to 1.2.0.2. It seems the end result is different with respect to physics anyway. Maybe someone who has been around before 1.2.0.2 (not me) could comment. Is it known that the all-in-one installer gpl.exe has different physics than going from 1.0.0.0 to 1.2.0.2 by patching?

Edited by brr, Sep 09 2010 - 11:32 AM.


#40 jonelsorel

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Posted Sep 09 2010 - 02:56 PM

Not as far as I know..

Here's the thread to the All-In-One v2 patch:

http://srmz.net/inde...?showtopic=2621

Would posting a working modded gpl.exe go against any rule?

#41 brr

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Posted Sep 09 2010 - 03:20 PM

View Postjonelsorel, on Sep 09 2010 - 02:56 PM, said:

Not as far as I know..

Here's the thread to the All-In-One v2 patch:

http://srmz.net/inde...?showtopic=2621

Would posting a working modded gpl.exe go against any rule?

It might. I did find one bug in the physics check, but that should only affect the us version and yours seems to be non-us.

#42 Bernd Nowak

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Posted Sep 10 2010 - 05:31 AM

While posting a modded GPL.exe can't be against any rule (official GPL patch 1.2.0.2 contains a complete 1.2.0.2 exe) I can't see the real problem. The GPL.exe provided with the AIO Patch V2 is an original one with the expection of the sound patch but also some changed original stuff.
If you guys want I can do the same without the sound patch.
I believe an easier way would be to use the US AIO V2. You may use a non us / UK patch version? But regardless. The patch Inspector should show 1.2.0.2 if checking this exe file ;)

#43 brr

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Posted Sep 10 2010 - 05:54 AM

View PostBernd Nowak, on Sep 10 2010 - 05:31 AM, said:

While posting a modded GPL.exe can't be against any rule (official GPL patch 1.2.0.2 contains a complete 1.2.0.2 exe) I can't see the real problem. The GPL.exe provided with the AIO Patch V2 is an original one with the expection of the sound patch but also some changed original stuff.

What are the physics related changes?

#44 Bernd Nowak

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Posted Sep 10 2010 - 06:37 AM

View Postbrr, on Sep 10 2010 - 05:54 AM, said:

View PostBernd Nowak, on Sep 10 2010 - 05:31 AM, said:

While posting a modded GPL.exe can't be against any rule (official GPL patch 1.2.0.2 contains a complete 1.2.0.2 exe) I can't see the real problem. The GPL.exe provided with the AIO Patch V2 is an original one with the expection of the sound patch but also some changed original stuff.

What are the physics related changes?

As far as I remember the 1.2.0.2 patch exe only addressed some problems with newer CPUs. The 1.2.0.1 implemented some physics changes but don't ask me what. The AIO V1 or AIO V2 don't change the GPL.exe. The only minor change is sound patch.

UPS: The bwpatch is included and activated.

Edited by Bernd Nowak, Sep 10 2010 - 06:38 AM.


#45 brr

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Posted Sep 10 2010 - 06:52 AM

View PostBernd Nowak, on Sep 10 2010 - 06:37 AM, said:

View Postbrr, on Sep 10 2010 - 05:54 AM, said:

View PostBernd Nowak, on Sep 10 2010 - 05:31 AM, said:

While posting a modded GPL.exe can't be against any rule (official GPL patch 1.2.0.2 contains a complete 1.2.0.2 exe) I can't see the real problem. The GPL.exe provided with the AIO Patch V2 is an original one with the expection of the sound patch but also some changed original stuff.

What are the physics related changes?

As far as I remember the 1.2.0.2 patch exe only addressed some problems with newer CPUs. The 1.2.0.1 implemented some physics changes but don't ask me what. The AIO V1 or AIO V2 don't change the GPL.exe. The only minor change is sound patch.

UPS: The bwpatch is included and activated.

There remains the problem that different 1.2.0.2 gpl.exes can have different physics. Since I can't relax the physics checks, I guess those with incompatible exes have to find a workaround. I don't remember if my own exe is from the CD I bought from Sold Out Software in 2007, or from the all-in-one installer.




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