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EuroF2 carset made GEM+ compatible


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#31 BookieW

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Posted Sep 29 2009 - 09:03 PM

After installing the new 67 patch, the driver info screen and the team info screen cause F2 to crash to Gem.!

Everything else seems to work ok

#32 runrun

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Posted Oct 02 2009 - 02:29 PM

View PostBookieW, on Sep 30 2009, 05:03 AM, said:

After installing the new 67 patch, the driver info screen and the team info screen cause F2 to crash to Gem.!

Everything else seems to work ok

Same problem here. It also happens with the Night Mods.

No problem with the new mods: 65, 66, 69 and TC.

#33 Gramps

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Posted Dec 10 2009 - 04:26 PM

View PostBookieW, on Jun 27 2009, 12:43 PM, said:

View Postnardin, on Jun 26 2009, 07:27 AM, said:

View PostGORDON_S, on Jun 26 2009, 11:23 AM, said:

Thanks, Guilleaume,

for making the Formula 2s GEM-compatible.
Any intentions to release that different setup ad replay-folder patch separately?

Gordon
You don't actually need a patch for a separate setup folder, as the F2 setups are named differentely to their F1 counterparts (for instance F2setup.br2 vs. F1setup.br1). They can therefore share the same folder without interfering with each other.

I've extracted the specific F2 replay folder script, it is attached to this post.
To use it, just copy the XML file into your GPL/Mods/GEM+/gpl67/options, create an empty replF2 folder and fire GEM+. You'll see this option available for every "mod" that uses the original physics, F1/F2/F3. Leave it unchecked unless you're racing F2's.

If you're interested in specific replay/setup folders for the 65/66/69/TC mods, go to this thead at RSC's.
Post #8 gives you the instructions on how to use them. Post #14 links to the actual XML files.

;) :rolleyes:
Thanks for the seamless install of an old friend....gplF2!  I have it running well right now.  Minor change I made was to make the 66 4 cylinder sound be my F2F3 sound.  Thanks again for this!

Could someone please post the link to download the GPLF2 mod? I have the EuroF2 and would love to have the gplf2 as well!

Thanks!

#34 andpan

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Posted Dec 31 2009 - 09:06 AM

View Postrunrun, on Oct 2 2009, 09:29 PM, said:

View PostBookieW, on Sep 30 2009, 05:03 AM, said:

After installing the new 67 patch, the driver info screen and the team info screen cause F2 to crash to Gem.!

Everything else seems to work ok

Same problem here. It also happens with the Night Mods.

No problem with the new mods: 65, 66, 69 and TC.
Is there an answer to this problem meanwhile ?
Happy new year to all GPL-drivers !!

#35 zalo

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Posted Dec 31 2009 - 11:14 AM

Hi all,

I am making a fix for layout Night Mod, for moment it again in test for fews days and then i will post the files very soon


Greetings


Julien

Edited by zalo, Dec 31 2009 - 11:14 AM.


#36 andpan

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Posted Jan 10 2010 - 03:31 PM

View PostFrenchy, on Jun 25 2009, 04:27 PM, said:

I have changed my driver rating=2 in playF2.ini and selected 'Advanced Trainer' in GEM, but when I start a championship I get an F1 car (EuroF2 graphics but 67F1 physics). For training and single race I get an F2 car (EuroF2 graphics and 67F2 physics). Can you hint where I might have gone wrong?

Found a way to drive the F2-championship with a proper F2 car:
Copy the AdvancedTrainer.xml file in the Mods/Gem+/gpl65/options folder of your GPL directory into the Mods/Gem+/gpl67/options folder. Then you will have the AdvancedTrainer patch on your Gem+ screen when you choose the EuroF2 carset with 67physics. Click on this box and on the F2-championnat box, chance to Advanced Trainer in the chassis type window of Gem+, then start gpl. Now you can drive the F2-Championship (starting in Snetterton) with a entire F2 car (F2 graphics and AdvancedTrainer physics).

(I would prefer using the 65physics by copying the f2-championnat.xml file into Mods/Gem+/gpl65/options, but this didnt work)

Edited by andpan, Jan 10 2010 - 03:31 PM.


#37 Kenny

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Posted Feb 07 2010 - 02:02 AM

This carset by Nardin is another instance of me missing out on a good thing by being away from GPL so long. I'm extremely impressed by the way he interfaced this carset into GEM. Well done,young man! :thumbup:

#38 mouse

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Posted May 15 2010 - 12:25 PM

Thanks Nardin.

I have one question:

When I try to see player name and team info in the GPL menu I get bounced back to GEM. Is this correct?

That aside, the mod works fine.

Edited by mouse, May 15 2010 - 01:03 PM.


#39 zalo

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Posted May 17 2010 - 06:23 AM

hi all,

i make a little fix for team and player layout ctd,
have a try with this file, it s beta yet but it could work fine
Please don't forget to save your file before to replace it ;)

Greetings


Julien

Attached Files



#40 andpan

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Posted Aug 24 2010 - 11:24 AM

View Postzalo, on May 17 2010 - 06:23 AM, said:

hi all,

i make a little fix for team and player layout ctd,
have a try with this file, it s beta yet but it could work fine
Please don't forget to save your file before to replace it ;)

Greetings


Julien

Thx, works fine!

#41 Roo

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Posted Sep 07 2010 - 08:41 AM

View Postandpan, on Jan 10 2010 - 03:31 PM, said:

View PostFrenchy, on Jun 25 2009, 04:27 PM, said:

I have changed my driver rating=2 in playF2.ini and selected 'Advanced Trainer' in GEM, but when I start a championship I get an F1 car (EuroF2 graphics but 67F1 physics). For training and single race I get an F2 car (EuroF2 graphics and 67F2 physics). Can you hint where I might have gone wrong?

Found a way to drive the F2-championship with a proper F2 car:
Copy the AdvancedTrainer.xml file in the Mods/Gem+/gpl65/options folder of your GPL directory into the Mods/Gem+/gpl67/options folder. Then you will have the AdvancedTrainer patch on your Gem+ screen when you choose the EuroF2 carset with 67physics. Click on this box and on the F2-championnat box, chance to Advanced Trainer in the chassis type window of Gem+, then start gpl. Now you can drive the F2-Championship (starting in Snetterton) with a entire F2 car (F2 graphics and AdvancedTrainer physics).

(I would prefer using the 65physics by copying the f2-championnat.xml file into Mods/Gem+/gpl65/options, but this didnt work)


View Postzalo, on May 17 2010 - 06:23 AM, said:

hi all,

i make a little fix for team and player layout ctd,
have a try with this file, it s beta yet but it could work fine
Please don't forget to save your file before to replace it ;)

Greetings


Julien

Thanks Nadin for the carset & the above for solving my problems with it  :thumbup:

#42 Brian Speake

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Posted Oct 21 2010 - 02:01 PM

Can I ask about the xml files issued with this, if I add them to my main GEM+/gpl67 folder will they affect all the other mods that use the 67 physics ?, how does it know only apply to the euroF2 carset ?.

I also assume if want to change to use the 65 physics I should add them to the GEM+/glp65 folder.

I just like to know how these things work, eg I assume all the xml files in these folders are applied every time GEM rebuilds the exe files so I shoundn't delete any?.

#43 andpan

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Posted Oct 23 2010 - 12:22 PM

View PostBrian Speake, on Oct 21 2010 - 02:01 PM, said:

Can I ask about the xml files issued with this, if I add them to my main GEM+/gpl67 folder will they affect all the other mods that use the 67 physics ?, how does it know only apply to the euroF2 carset ?.

I also assume if want to change to use the 65 physics I should add them to the GEM+/glp65 folder.

I just like to know how these things work, eg I assume all the xml files in these folders are applied every time GEM rebuilds the exe files so I shoundn't delete any?.

You have to create a F2-driver and connect him to the F2-carset in GEM+. Then your "GPL 67-driver" will not be affected. The "player-box" in GEM+ is the key to chance between the carsets.
Yes, you can use the 65-physics (in the GEM+ carset-box), but then you cannot have the option of the entire F2-championship-season (tried it, but it didnot work, dont know why). Thats why I suggested to use the "67-advanced trainer" physics.
You can learn the function of these xml-files if you have a look into the Mods/Gem+/gpl67/options folder. Its not that difficult to understand (even for me as an "only-user").

Edited by andpan, Oct 30 2010 - 02:37 AM.





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