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How to make a track?


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#241 Pipilavoin

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    Guy Ligier

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Posted Apr 19 2011 - 10:58 AM

Hi everyone,

I'm creating a track, of course I had many problems but all were solved, mostly thanks to this topic and the gpl track creation guide. But I didn't find the solution for this one :

How can I add the groove.mip, and the grid mip ?

I put the groove.mip taken from silverstone in my folder but it doesn't seem to work - same for the grid, still showing the error.mip. I guess there's something to do with the .tex file, but ...

Maybe it's a noob question but can you tell me please ?

Thanks in advance,

                     Arthur
Tomorrow, you'll be faster.

#242 Ginetto

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Posted Apr 19 2011 - 11:47 AM

You need these lines in the TEX file

Quote

4001 0 0 10.0 10.0 sfline    ; S/F line
4002 0 0 5.0 2.0 sgrid       ; grid box
4003 0 0 10.0 10.0 groove    ; groove, doh!
you can call them as you like, they just have to match the mip name in the dat ;)
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#243 Pipilavoin

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Posted Apr 21 2011 - 12:17 PM

Ok that's these values. This is strange I didn't find it somewhere ...

Thanks a lot ! :D
Tomorrow, you'll be faster.

#244 Marco

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Posted May 24 2011 - 12:56 PM

Ok guys I'm new to this and I made a track in GTRk. But the stuff after that, the tutorials... I don't get it! The stuff with objects, ini's and other stuff. I don't need a track with great textures now, I just want to test it first.

Can you guys help me please?

#245 Pipilavoin

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Posted May 30 2011 - 12:13 PM

Well, the GPLEA guide will tell you better than me : http://home.online.n...ing/default.htm

You just need some time to read it step by step.
Tomorrow, you'll be faster.

#246 Guest_touch1234Guest_

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Posted Oct 15 2011 - 03:54 AM

Your track.ini looks fine, though I would alter your pitlane 'stall_0' to something like 0.0 0.0 just to be sure that the car won't be placed off the drivable area (or else you car will just sort of explode and fly around until it lands back on the track somewhere minus all its wheels!

#247 mcmirande

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    Denny Hulme

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Posted Mar 06 2012 - 05:28 PM

Hello!
I'm learning how to make a circuit for GPL starting with my local track (Autódromo Nasif Estéfano, in Tucumán, Argentina), which is (actually was... the track is there but nobody uses it today) a rather short track of about 2.270 m long. I drove it in a regional autoracing category called Formula 4, and I enjoyed it a lot.

Well, I'm learning how to do it through some tutorials (especially those from AutoSimSport magazine) and currently doing the GTK with GPLTrk. I saved sattelital images of the track and I'm doing section by section, screenprinting and pasting that figures over the satellite image to compare my progress. I think it's a rather good way to do it, but I'm wondering if is there some better (or newer) software to do what I'm doing now. I saw Bobstrack builder for rFactor and I was just wondering it...

Any suggestion you could give me would be greatly appreciated.

Cheers and long live our GPL

Marcos.

#248 Ginetto

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Posted Mar 06 2012 - 07:02 PM

I fount that the best way to do  perfect layout is to use the satellite pictures with guru's GTKmaker ( find it here with all the rest of you need).
This way you build your GTK layout in an almost perfect way layout wise.
Then you need the perfect elevations and for you being close to the track and having driven it it could be a piece of cake, really.
You can do a perfect job :thumbup:

Edited by Ginetto, Mar 06 2012 - 07:04 PM.

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Working on Road America, Nassau, Paramount Ranch +others

#249 mcmirande

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Posted Mar 07 2012 - 09:22 AM

View PostGinetto, on Mar 06 2012 - 07:02 PM, said:

I fount that the best way to do  perfect layout is to use the satellite pictures with guru's GTKmaker ( find it here with all the rest of you need).
This way you build your GTK layout in an almost perfect way layout wise.
Then you need the perfect elevations and for you being close to the track and having driven it it could be a piece of cake, really.
You can do a perfect job :thumbup:

Ciao Ginetto. Tante grazie!

I was just reading about GTK maker! But the link is down... Do you have the program to send it to me by e-mail? (well, or another link to download it)? I was trying to make the layout with GPLtrk but spent two days for nearly 1 km of track...
I'm learning our "Formula 1 mecánica argentina", that existed from 1962, using tubular argentine-designed and constructed chassis with Ford, Chevrolet and another engines built here. Well, I thought would be fantastic to have our tracks on GPL (knowing that a mod it's almost impossible).
Well, and my first attempt is my near-located Nasif Estéfano track.

Thanks a lot for your help!

Marcos.

#250 Ginetto

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Posted Mar 07 2012 - 07:11 PM

You can find GTK Maker HERE
now :)
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#251 mcmirande

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Posted Mar 07 2012 - 11:21 PM

Tante grazie, Ginetto!

#252 mcmirande

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Posted Mar 09 2012 - 04:49 AM

I have the layout ready (fitting perfectly at the start/finish line). I just have to do it a fine rescaling to continue with GPLtrk. It's much easier to do it with GTKmaker!
Surely I'll asking something here again, hehe.
Thanks, Marcos.

#253 Ginetto

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Posted Mar 09 2012 - 06:22 AM

GTKMaker has a rescale function in meters, did you see that? You just need to tell him the length of the real track and it will do it for you.
Also trk23doZ has a rescale function to do in percent so you can write down the percent value that GTKmaker apply when you resize or just do the math by yourself ;)
Done these tracks
Working on Road America, Nassau, Paramount Ranch +others

#254 mcmirande

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Posted Mar 09 2012 - 07:16 AM

Yes, I noted that. But I spent a lot of time adjusting the s/f line in GPLtrk to fit perfectly and after that I noted that my track has 20 meters less than correct. And I guess it's impossible to open again the GTK file in GTKmaker...
But the option to do it trk23doZ seems interesting. I'll investigate it. It's just a damn 1.00741% that I modified in a last-moment tweak...

Thanks again for your help.

#255 mcmirande

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Posted Mar 09 2012 - 07:32 AM

A little out-of-topic here... but what could produce a track to have freezes on online races? I raced some incredibly well-done and enjoyable tracks that are sadly under-used by leagues because their freezes, and it's a shame. Is there some way to fix them?




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