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Small tool: GPL Patch Inspector


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#1 Bernd Nowak

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Posted Jan 24 2006 - 04:51 PM

Trying to make GPL a little bit easier for new guys I created this tool: GPL .exe Patch Inspector.
In the current state it's not entirely done because I'm thinking about integrating a check for Allow indexing on NTFS volumes and a read-only check for files. But this seems to be a little bit more complicated.
Great thanks to Martin Granberg, Niggel Pattinson, Paul Thurston and Guru for all help  :)

Edited 25.01.2006:
Found a nasty bug with the NTFS module and found a way to check Folder Indexing under NTFS.
And changed the grey (black) lines to blue. Is it better now Flop ?
New Version uploaded.

Edited 29.01.2006:
Added some more adjustement to the way the program has to deal with US versions.
Created new help and What's this help.
Added a 'Maybe due to Gem+' to the Teamfix output.
Changed the output for OpenGL (Original vs. WiHerr).

Edited 13.02.2006:
Added some more adjustement to the way the program has to deal with US versions. :)
Added a core.ini check
Added wave file check if carsound is enabled
Added Exports folder check for GPL 2004 Demo
Thanks Larry, Bob and David for helping

Edited 21.02.2006:
Removed messagebox for size and version.
Changed the help file.

Edited 13.02.2007:
New version 1.07 which should run without problems under Vista 32 bit.
(No idea about Vista 64 bit as I don't have it and have no pc to run it.)

Edited 21.02.2007:
GPL CPU Fix which is important today with all those Windows 2000/XP/Vista PCs running incredible fast and may explain why some have problems.
Core.ini checks for replayMemoryOverride value, alternate_ip_addr_lookup value, TossHighestMip value and allow_force_feedback value.
Help updated to reflect the new checks

Edited 18.04.2007
Added some ASCII/ANSI checks smile.gif
The BASE INI Format check examines some INI files for the right format ANSI (GPL has trouble with INI files saved with UNICODE/UTF instead of ANSI).
The Season INI check examine the 67season.ini file. It checks the format (ANSI/UNICODE/UTF), checks the number of numevents and basic event checking (trackdir).
The APP.INI check gives you information about the format which is used to save the file (only ANSI allowed) and additional information about the sound sample rate and the last used player profile.
The Player.ini check gives you information about the format which is used to save the file (only ANSI allowed) and additional information about the Driver Textures settings.



Attached File  gplinspect109.zip   383.25K   2648 downloads




:wave:




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#2 dangermouse

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Posted Jan 24 2006 - 05:31 PM

Cool. Works very well too as it showed up on a couple of exe I haven't used in ages were not patched up to the rest.

Thanks for a very handy utility :thumbup:


:wave:

#3 Bernd Nowak

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Posted Jan 25 2006 - 04:43 AM

Edited 25.01.2006:
Found a nasty bug with the NTFS module and found a way to check Folder Indexing under NTFS.
And changed the grey (black) lines to blue. Is it better now Flop ?
New Version uploaded.

#4 dangermouse

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Posted Jan 25 2006 - 04:58 AM

Thanks Bernd. Don't like the blue as much bit if it helps Flop or other users then great. :thumbup:


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#5 Fast Tommi

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Posted Jan 25 2006 - 07:13 AM

Great utility Bernd  :thumbup:  :thumbup:  :thumbup:

Thank You
Thomas  :wave:

#6 Bernd Nowak

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Posted Jan 29 2006 - 09:45 AM

Have done some homework and adjusted it:

Added some more adjustement to the way the program has to deal with US versions.
Created new help and What's this help.
Added a 'Maybe due to Gem+' to the Teamfix output.
Changed the output for OpenGL (Original vs. WiHerr).

New version at the beginning of this thread

A great thanks to all of you. Sorry that I couldn't test it with so much different versions before.

#7 Bernd Nowak

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Posted Feb 13 2006 - 01:57 AM

New version uploaded:

Added some more adjustement to the way the program has to deal with US versions. :)
Added a core.ini check
Added wave file check if carsound is enabled
Added Exports folder check for GPL 2004 Demo
Thanks Larry, Bob and David for helping

It's now version 1.05 and available in the 1st message of this thread.

#8 dangermouse

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Posted Feb 13 2006 - 04:37 AM

Thanks for keeping on working on this nifty little tool.  :thumbup:


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#9 Bernd Nowak

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Posted Feb 21 2006 - 03:18 AM

New version uploaded. No new features but removed messagebox for size and version and fixed an error in the help file.
Thanks Keith.

#10 Bernd Nowak

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Posted Feb 13 2007 - 05:57 AM

Here's a new version 1.07 which should run without problems under Vista 32 bit. No idea about Vista 64 bit as I don't have it and have no pc to run it  :)

Maybe Keith or another Moderator can exchange it in the first post . (dangermouse EDIT: Done  ;) )


:wave:

Edited by dangermouse, Feb 13 2007 - 10:10 AM.


#11 Pedro

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Posted Feb 13 2007 - 12:21 PM

Thanks Bernd  :clap2: and Keith  :thumbup:

#12 Bernd Nowak

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Posted Feb 20 2007 - 03:01 PM

To keep not only me busy but to give Keith something to do too I have added some new checks:

GPL CPU Fix which is important today with all those Windows 2000/XP/Vista PCs running incredible fast and may explain why some have problems.
Core.ini checks for replayMemoryOverride value, alternate_ip_addr_lookup value, TossHighestMip value and allow_force_feedback value.
Help updated to reflect the new checks

Have fun and thanks Keith for tossing around the file :)

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#13 Bernd Nowak

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Posted Apr 18 2007 - 12:24 PM

To keep Keith again busy here's a new version  :)

Added some ASCII/ANSI checks :)

The BASE INI Format check examines some INI files for the right format ANSI (GPL has trouble with INI files saved with UNICODE/UTF instead of ANSI).
The Season INI check examine the 67season.ini file. It checks the format (ANSI/UNICODE/UTF), checks the number of numevents and basic event checking (trackdir).
The APP.INI check gives you information about the format which is used to save the file (only ANSI allowed) and additional information about the sound sample rate and the last used player profile.
The Player.ini check gives you information about the format which is used to save the file (only ANSI allowed) and additional information about the Driver Textures settings.

I tested it as far as I could and for me it works. Only bad thing is that I only check the player.ini of the last used player profile and no check of placxx.ini from the mods.

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#14 Pedro

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Posted Apr 18 2007 - 02:43 PM

:thumbup: Thanks again Bernd.
Used it,
It works beautifully..........noticed I haven'd install'd the CPU.patch.

#15 Bernd Nowak

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Posted Apr 18 2007 - 03:03 PM

Thanks for testing/using  :thumbup:
Now I need to redesign the whole stuff otherwise I need to much space. And here you see me  :(
Just not sure if I will use tabs or whatever to reduce the place for the checks and results.

And I need to find a way to

a) export the results
B) allow minor changes like changing UTF/Unicode => ANSI or to create a button/something to allow fixing of Driver textures in player.ini

Missed something (arrrrrrggghhhh). I think it was critical. Damn. (Thinking ................................) AHHHHHHHHHH. Found it. Max details and Z-Buffer  :)  And of course a button/something to fix it like 'Do you want to try max details with DisableZBuffer = 1 or 99% details and DisableZBuffer = 0

And checks for the mods ;)

I must admit that work on the GPLTD statistics is slow to stop due to this but I want to give the people a workable detection utility so that it's easy to diagnose common mistakes/errors with this beautiful simulation.




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