Jump to content


- - - - -

Cadwell Park - High res update


  • Please log in to reply
44 replies to this topic

#1 jason_peters

jason_peters

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 137 posts

Posted Aug 05 2005 - 05:00 PM

As this addon is now completed, I've updated the screenshots (the final d/l still has a few tweaks not shown in all the shots) and changed the thread name.

The file size is huge for this one :(

However it looks really good in game - one of the best I have seen IMO (lol not being big headed)


Attached File  C6.jpg   270.24K   499 downloadsAttached File  C5.jpg   278.52K   1323 downloadsAttached File  C3.jpg   276.95K   587 downloadsent]

Attached File  C8_DM.jpg   226.77K   551 downloadsAttached File  C9_farm.jpg   221.21K   539 downloadsAttached File  C12R.jpg   245.97K   683 downloadsent]

Attached File  C10R.jpg   214K   488 downloadsAttached File  C11R.jpg   251K   630 downloadsAttached File  C13R.jpg   273.39K   485 downloadsent]


Now you can get the addon here:

Cadwell_high_res_JP_v1.0.zip ( 50Mb)

Please read the Readme.txt

Also Geoff's updated AI (not included in the d/l from the GPL track DB)
Attached File  Cadwell_lps_update1.zip   63.66K   956 downloads

:wave:

Having performance probs after the update????? - chk post number 26




This post has been edited by jason_peters: Aug 20 2005, 09:42 AM
-----------------------------------
System: AMD 64bit 3700+ (754 pin); ATI x800xt 256mb; 1gb ddr RAM; Logi Momo; Benq 6200 DLP projector


rFactor settings:All ingame settings @ max; AAx4; AFx8; Dx9; 1280x1024; 14 visible vehicles

#2 pirenzo

pirenzo

    TwoPedalsOneFoot

  • Staff Crew
  • 2,091 posts
  • Gender:Male
  • Location:Birmingham, UK
  • Interests:GPL (of course), rock and progressive/experimental rock.
    Enjoy many motorsports as well as football and a passing interest in a dozen other sports as well.
  • Sim interest:GPL

Posted Aug 05 2005 - 05:26 PM

:thumbup:

The track could be anywhere really...
Ranks:
LFB GPL67 -71.029 Monster -362.294 (inactive)
RFB GPL67 -53.900 Monster inc
Belle Isle Full Circuit:Birmingham Superprix Circuit

#3 dangermouse

dangermouse

    The mobile chicane

  • Administrators
  • 5,736 posts
  • Gender:Male
  • Location:SRMZ/GPLR London, UK
  • Interests:Errrrrr, GPL? :-)
    Music , computing, hi-fi, motor racing
  • Sim interest:GPL and P&G

Posted Aug 05 2005 - 05:28 PM

Got me wondering on the track....hmmmmm


Interesting grass, does it not present a bit of "railroad" effect? I suppose we'll just have to wait and see. :lol:
keith s-g

Visit the:
Posted Image


.

#4 Bob Dunlop

Bob Dunlop

    John Surtees

  • Members
  • PipPipPipPipPipPipPip
  • 38 posts

Posted Aug 05 2005 - 06:32 PM

Daytona :P
Did anybody find a bag of Meow Mix lying around?

#5 Bob Dunlop

Bob Dunlop

    John Surtees

  • Members
  • PipPipPipPipPipPipPip
  • 38 posts

Posted Aug 05 2005 - 06:34 PM

Grass looks interesting.
Actually looks kinda cool! :)
Did anybody find a bag of Meow Mix lying around?

#6 sheepherder

sheepherder

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 822 posts

Posted Aug 05 2005 - 07:38 PM

The grass looks really good, but that mud berm looks *absolutely fabulous*...
..."Always split your bacon...
...And double down on the toast"...
(Seneca Niagara Casino telly ad)

#7 scotty

scotty

    Lead Dawg

  • Moderator
  • 428 posts
  • Location:Valles Marineris
  • Interests:Seeing how many twinkies I can eat in a 1 hour period.
  • Sim interest:GPL

Posted Aug 05 2005 - 08:48 PM

Super Duper..........OOoooooh WWwweeeee!  :o  :thumbup:  :yeah:

That's "Silly Jump", isn't it?  :D
Monty Python Addict "NEE!"

#8 jason_peters

jason_peters

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 137 posts

Posted Aug 06 2005 - 02:42 AM

dangermouse, on Aug 5 2005, 05:30 PM, said:

Got me wondering on the track....hmmmmm


Interesting grass, does it not present a bit of "railroad" effect? I suppose we'll just have to wait and see. :lol:

<{POST_SNAPBACK}>



This track has really good tile placement so I'm able to use a few grass textures so no rail road effect!!!
-----------------------------------
System: AMD 64bit 3700+ (754 pin); ATI x800xt 256mb; 1gb ddr RAM; Logi Momo; Benq 6200 DLP projector


rFactor settings:All ingame settings @ max; AAx4; AFx8; Dx9; 1280x1024; 14 visible vehicles

#9 dangermouse

dangermouse

    The mobile chicane

  • Administrators
  • 5,736 posts
  • Gender:Male
  • Location:SRMZ/GPLR London, UK
  • Interests:Errrrrr, GPL? :-)
    Music , computing, hi-fi, motor racing
  • Sim interest:GPL and P&G

Posted Aug 06 2005 - 05:00 AM

jason_peters, on Aug 6 2005, 09:44 AM, said:

This track has really good tile placement so I'm able to use a few grass textures so no rail road effect!!!

<{POST_SNAPBACK}>

Cool!! :thumbup:
keith s-g

Visit the:
Posted Image


.

#10 S.Beuchert

S.Beuchert

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 636 posts
  • Location:2hr's from the Ring
  • Sim interest:GPL

Posted Aug 06 2005 - 09:23 AM

:thumbup:

Looks good   :wave:
Swen
GPLRACER  //  RS-Legends  //  My GPL Rank

Posted Image

#11 Ginetto

Ginetto

    GPL track editor

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 1,506 posts
  • Gender:Male
  • Location:Lombardia, Italia
  • Interests:Mountain
  • Sim interest:GPL

Posted Aug 07 2005 - 12:13 AM

Nice! :cool:
I like that wave effect :P,
Makes it more 3D  :thumbup:
I think you should go ahead developing this new method :rockon:
Done these tracks
Working on Stardust, Nassau, Paramount Ranch +others

#12 jason_peters

jason_peters

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 137 posts

Posted Aug 09 2005 - 12:40 PM

added another pic in post 1 - u should start to see the detail thats going to be in this track add on

Note:- There is image quality loss due to resize and jpeg conversion

Edited by jason_peters, Aug 09 2005 - 12:49 PM.

-----------------------------------
System: AMD 64bit 3700+ (754 pin); ATI x800xt 256mb; 1gb ddr RAM; Logi Momo; Benq 6200 DLP projector


rFactor settings:All ingame settings @ max; AAx4; AFx8; Dx9; 1280x1024; 14 visible vehicles

#13 Phil Neville

Phil Neville

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 96 posts
  • Location:England
  • Interests:Doh!

Posted Aug 09 2005 - 01:08 PM

Cadwell Park?

#14 jason_peters

jason_peters

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 137 posts

Posted Aug 10 2005 - 05:35 PM

Phil Neville, on Aug 9 2005, 01:10 PM, said:

Cadwell Park?

<{POST_SNAPBACK}>



Yep - its Cadwell

Added the 1st full screen in post 1 as most tress now updated
-----------------------------------
System: AMD 64bit 3700+ (754 pin); ATI x800xt 256mb; 1gb ddr RAM; Logi Momo; Benq 6200 DLP projector


rFactor settings:All ingame settings @ max; AAx4; AFx8; Dx9; 1280x1024; 14 visible vehicles

#15 jason_peters

jason_peters

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 137 posts

Posted Aug 13 2005 - 12:34 PM

Updated post 1 and change thread name  ---  what do u guys think???
-----------------------------------
System: AMD 64bit 3700+ (754 pin); ATI x800xt 256mb; 1gb ddr RAM; Logi Momo; Benq 6200 DLP projector


rFactor settings:All ingame settings @ max; AAx4; AFx8; Dx9; 1280x1024; 14 visible vehicles




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Sim Racing Links