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VG Cooper Collection


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#1 Alan Davies

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Posted Mar 25 2005 - 02:36 AM

Does anyone know how to manually install the Van Gossum 67 Cooper variants.
The Installation Guide doesn't help me much.  I get the impression it will be delete the cov4.3do and rename one of the others.  maybe even more files but I can't figure out which ones.  I get as far as 3 variations of the works cars but then run int ctds.
Here is the Readme supplied.

Attached File  readme.txt   1.42K   212 downloads

#2 pirenzo

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Posted Mar 25 2005 - 03:16 AM

You can't.

There aren't any player 'options' created yet, only the online skins (cov1-3 and cov5-20)
I've tried making some of them my player car, and there are so many extra 3dos paired to each online car individually that pulling them all together for the player car proved too difficult so I just gave up.

Basically, you'll have to stick to the green one for now until VG finishes the set properly.

#3 Quattro

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Posted Mar 25 2005 - 05:41 PM

Hey guys  :wave: I was wondering if you 2 blokes noticed this... "based on GPLEA Cooper V1.1 & 2.0" & this carset was released .. " - Released 31 DEC 2003 - "
So am I right in saying you've tried this with Cooper V2.1 ?

Cooper v1.1 - 11-02-2003
Cooper v2.0 - 20-12-2003
Cooper v2.1 - 16-10-2004
-------------------------------
Cooper v2.1
  - have a look at the car shape :-)
- optional white Rob Walker rims (for all cars only)
- optional dish wheels (front and / or rear)
- mirror textures with reflected rear tires

So I'm guessing we should look for the older "v1.1 & v2.0 Cooper" and have a go at it again.
Just my thoughts
Quattro :wave:

Are we looking for these? :lol:  Thanks Peter  :wave:

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Edited by Quattro, Mar 25 2005 - 06:43 PM.


#4 pirenzo

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Posted Mar 25 2005 - 06:27 PM

Well, VG's addon uses most of the old GPLEA cooper 3dos, it effectively overwrites the v2.1 install with a heavily updated version of v1.0.
That said, I haven't installed it since v1.0, but it wasn't easy to do then either.

I suppose VG will release all the proper player options one day.

Edited by pirenzo, Mar 25 2005 - 06:28 PM.


#5 Quattro

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Posted Mar 26 2005 - 08:53 AM

Umm sure they say "Patience is a Virtue" but if I can master this then you can too! Maybe not as simple as connect the dots   :lol1: but it can be done. With WinMip2 you got to get a hold of which piece of the puzzle you want ingame. I have to find the right colour mirrors & rear splash aprons and then I'm set with #18. My mate Peter taught me well enough so I had lots of practise with his Fez. But Alan you've got to get in there and
rename them yourself mate (rename the cov4.mip & 3do so something like original and rename the ones you want to cov4.mip & 3do).I just spent a couple minutes with WinMip2 & a coffee and flogged a version together.

Looking at these I've got to change the mirrors that'll be (sifmirt.mip)and around the bottom of the engine those aprons are wrong so I'm guessing I've got to change the engine.mip too. So since then I through it ingame and you can see it works fine as no ctd experienced. :thumbup:
Talking with VG he told me that these were based on the Cooperv2.0
Cheers Walt :wave:

===================================================
Ok a little bit from a PM I had with VG goes like this.
That 's the reason my carset is only compatible with 2.0 cause it has unique 3d models with their own properties to match the 11 different cars / engines i wanted in the carset ...

So if you want my coopers in your GPL you have to install them on a 2.0 GPLEA cooper ... If you want 2.1 you won't be able to run my carset on it ...

So go back a couple posts and grab Cooperv2.0 and lets see what we get shall we?

Quattro :wave:

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Edited by Quattro, Mar 26 2005 - 11:52 PM.


#6 Alan Davies

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Posted Mar 27 2005 - 02:16 AM

Thanks Quattro and Pirenzo,

I thought as much, didn't realise it was unfinished though.
As I said I managed to get 3 diferrent works cars without difficulty but since they are all green, colour matching different parts wasn't an issue. I am perfectly happy with the GPLEA works models so it was the other variants I was after.
I shall continue fiddling around with VG's set 'cos they look good but shall probably wait for his final release. Heck I shall probably d/l it anyway even if I do figure it all out.
Thanks again guys.

#7 sheepherder

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Posted Mar 27 2005 - 08:44 AM

...And for those of us with nothing else to do on a sunny warm Easter Sunday morning, here's the relevant threads/URLs...

http://forum.racesim...ad.php?t=127974

http://vangossumpits...com/Cooper.html

http://vangossumpits...VG Coop 1.0.rar

I am having problem with RSC Forums, it seems...I can't get the page 2 of the release thread...It keeps giving me a "You must log in to view this page"...But it won't let me log in because "No posts from foreign domains allowed"...It also shows my last visit as sometime in January, when I was just there yesterday & signed in...   :blink:

#8 sheepherder

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Posted Mar 27 2005 - 10:39 AM

Quattro, on Mar 27 2005, 04:05 PM, said:

WTF is that all about?  :angry:
I get the same flippen message.    Wankers
:lol:

I guess we Colonials are not wanted...   :(

I wonder if the Aussies can get in???   :huh:

#9 Quattro

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Posted Mar 27 2005 - 11:18 AM

Hey Sheepdude. :wave:
But out of the struggle of those 13 Colonies and their Mother Country emerged 2 Nations
United States and Canada.
The United Empire Loyalist .. oh yeah I'm one of them!  :notworthy:  :lol:
Cheers Quattro :cheers:

#10 sheepherder

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Posted Mar 27 2005 - 11:50 AM

Quattro, on Mar 27 2005, 05:18 PM, said:

The United Empire Loyalist .. oh yeah I'm one of them!  :notworthy:  :lol:

No arguments here...   :thumbup:

Except for some old MIG factories in the former Eastern Bloc, it's the only place where you can get a custom-beaten body for your cherished motor...   :thumbup:

There is actually a coach-builder who will make you an Aston-Martin DBR-1 (or 2, I suppose), hand-beaten body, custom modified A-M engine, even the fragile transaxle...

All you need is a wheelbarrow full of $$$$$...   :rolleyes:

#11 Remy

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Posted Mar 29 2005 - 06:22 AM

pirenzo, on Mar 25 2005, 09:16 AM, said:

You can't.

There aren't any player 'options' created yet, only the online skins (cov1-3 and cov5-20)
I've tried making some of them my player car, and there are so many extra 3dos paired to each online car individually that pulling them all together for the player car proved too difficult so I just gave up.

Basically, you'll have to stick to the green one for now until VG finishes the set properly.

<{POST_SNAPBACK}>


You could, with Luc Van Gossums agreement  :rolleyes:

http://forum.rscnet....ghlight=coopers


I made the player skins ages ago with appropriated (revised) 3dos to choose... :P

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#12 Quattro

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Posted Mar 29 2005 - 06:55 AM

Thanks Remy :thumbup: You show off ! :lol:  :lol:  :lol:
Quattro B)

#13 Quattro

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Posted Mar 30 2005 - 10:09 AM

WooWoo !!! Playing with a project at Mosport

Well I know I'm not the only one of us who's a download junkie here! Just seeing what
my mate Keith(Daa..mouse guy) has as always uploading lost files. :o  :notworthy: Then Remy showing us some of VG skins got me looking into one of my discs an I knew I had
a Red Cooper buried in there.Well I found it last night and since I couldn't sleep I figured
time to grab a beer and pull out my WinMip and away I went.
This other skin was only a partial but with some help and a copy of the older Cooper I uploaded here T81 v2.0 Cooper I got busy. After a couple attempts it's taking shape nicely;once I got the engine I liked fitted but still have to put objects in mirror and look for other stuff like wheels I'll be able to add another to my stable. The partial skin I got from a certain persons site but removed along time ago I'll see if he notices it as I see he's been back today and he drops in once in awhile.
Ta for this as I pull it together from mothballs. :lol:  :thumbup:
And to my mates Peter Andersson & Thomas(Fast Tommi) you guys get me to do my own experimenting so a Great pair of Mentors! :thumbup:

Cheers Quattro :drive:  :artist:  :cheers:

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#14 Quattro

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Posted Mar 30 2005 - 02:41 PM

Well Great day for me as just off the phone with the boys at my Audi dealership!
WooWoo later this evening off with my little woman to see my brand new fully loaded 2005 Audi S4 Avant Quattro about bloody time too!
But back to this Cooper as I've put in objects in mirrors & snazzy looking Gold Wire rims
also going to have to come up with a decent setup for this demon as it goes around like the flippen Lotus.
Cheers Quattro :wave:

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#15 bob_hund

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Posted Mar 31 2005 - 06:29 AM

:D  :thumbup: cool! where did you find that one?
looks pretty special with with the gold rims.
i'm seriously thinking about reuploading it to my site ...now where's that file...

#16 Quattro

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Posted Mar 31 2005 - 09:02 AM

Hello mate..I laugh to myself as the original zip I've got from you was only 208kb in size
and my ingame coventry folder is at 38mb now. :lol: Everything is smooth running and I
had to switch to a Swiss helmet as only fitting since it's a Swiss skin right? So Walt just modernized it a tad.Ask and it's yours.
Cheers Walt :wave:

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Edited by Quattro, Apr 11 2005 - 06:14 PM.


#17 Remy

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Posted Mar 23 2006 - 06:38 AM

Hi,
I finally made a public release of VG AI and 6 player skins, see here (post #11) :

http://forum.rscnet....ad.php?t=247793

#18 DavidG

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Posted Jul 27 2008 - 09:28 AM

View PostRemy, on Mar 23 2006, 01:38 PM, said:

Hi,
I finally made a public release of VG AI and 6 player skins, see here (post #11) :

http://forum.rscnet....ad.php?t=247793

Remy

The link above doesn't work any more.  I was wondering if there was any chance that you could re-post the files either here or at RSC.

Thanks

#19 Remy

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Posted Oct 08 2008 - 02:45 AM

View PostDavidG, on Jul 27 2008, 03:28 PM, said:

View PostRemy, on Mar 23 2006, 01:38 PM, said:

Hi,
I finally made a public release of VG AI and 6 player skins, see here (post #11) :

http://forum.rscnet....ad.php?t=247793

Remy

The link above doesn't work any more.  I was wondering if there was any chance that you could re-post the files either here or at RSC.

Thanks


:oops:  I missed your post David, sorry.

I'll check my archives. Maybe I could post my Coopa folder here. It contains both Gplea and VG player files as options.

Edited by Remy, Oct 08 2008 - 02:49 AM.


#20 Remy

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Posted Oct 21 2008 - 03:54 PM

View PostRemy, on Oct 8 2008, 08:45 AM, said:

View PostDavidG, on Jul 27 2008, 03:28 PM, said:

View PostRemy, on Mar 23 2006, 01:38 PM, said:

Hi,
I finally made a public release of VG AI and 6 player skins, see here (post #11) :

http://forum.rscnet....ad.php?t=247793

Remy

The link above doesn't work any more.  I was wondering if there was any chance that you could re-post the files either here or at RSC.

Thanks


:oops:  I missed your post David, sorry.

I'll check my archives. Maybe I could post my Coopa folder here. It contains both Gplea and VG player files as options.


Ok here ya go.

9 Coopers available for the player. Back-up your coventry folder before installing mine...

Attached File  RR_coventry67_folder.7z   9.86MB   350 downloads


Edit Nov 08,2010 : in case you want to use JackSeller's new cockpit from here :

http://srmz.net/inde...?showtopic=6173

I attached revised player 3dos for Ligier and Moser.

Attached Files


Edited by Remy, Nov 08 2010 - 05:48 AM.





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