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Bug Report And Fixes


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#121 gliebzeit

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Posted May 15 2017 - 02:18 PM

PT, the AI do not react like that for me.  This is ginetto's new track ba55n2 which has beautifully made AI for the 55Mod.   Much testing by many team members.  :)

#122 PTRACER

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Posted May 15 2017 - 02:34 PM

Oh, I'm not disputing it's a beautiful track (and it's a bitch to drive :P ), but I can only report the issues I am having. I ran the race over and over and they still went off onto the grass going down to T1. I'll delete my glass wall mod and show you.

#123 PTRACER

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Posted May 15 2017 - 02:43 PM

Sometimes more go off than this.

Posted Image

Edited by PTRACER, May 15 2017 - 02:43 PM.


#124 gliebzeit

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Posted May 15 2017 - 02:46 PM

PT, it appears that you have two W196r without numbers.
Did you modify the driv55.ini file?

#125 PTRACER

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Posted May 15 2017 - 02:52 PM

Yes, I plonked Kling and Taruffi in the non-SL W196s. That's all.

#126 gliebzeit

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Posted May 15 2017 - 02:55 PM

Yes.  I do that for myself.... but have made alternate numbered, generic carskins.  :)
(the race-specific carsets will be ready soon.)

PT, try this ba55n2 track55.ini.  See what you think.

Attached Files


Edited by gliebzeit, May 15 2017 - 02:56 PM.


#127 PTRACER

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Posted May 15 2017 - 03:20 PM

Will do. I'll let you know tomorrow.

#128 Bruce

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Posted May 16 2017 - 03:42 AM

For what it's worth, I have tried the three alternative .INI's and irrespective, several AI continue to run on the grass as they approach Turn 1.

Edited by Bruce, May 16 2017 - 03:42 AM.


#129 Stefan Roess

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Posted May 16 2017 - 05:50 AM

View PostBruce, on May 13 2017 - 06:03 AM, said:

Stefan, thanks for all the references regarding your research....most appreciated and I can see that you have put a LOT of  work into trying to achieve a simulation of the real-life physics regarding the brakes.
However (or BUT! :) ), to my mind it is exaggerated and could be lessened.
It has taken a lot of fun out of the '55's for me and, as a result, I have stopped using them for now.

You are welcome.

I did that research because I was also the opinion that the brake fade was too strong.
I know the Sportscars can not be compared fully, but at least I could find infos on the brakes of the 55 (50s) cars.

This was just some basic research I did.
There has been done a lot more research by Lee, Richard and the other team members before me on 55 F1 cars.
The infos given by Hans Herrmann, see post #103 http://srmz.net/inde...=90#entry125954
were also of great value. Thx Wolfgang (ducwolf).
At the final stage of the mod we even had contact to the Mercedes-Benz historic race department where the 30-50s cars are maintained and prepared for show events/ races. A big thank you to Mc Wolf for making this possible. That means we have got some general infos on the W196 car. The engineers even watched the 55 promotion movie https://www.youtube....h?v=FdYEczW9Ev8

The more I have read about these cars and their brakes I think the physics guys have got it as right as possible within the limitations of GPL. :)

Edited by Stefan Roess, May 26 2017 - 06:26 AM.


#130 Brocky05

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Posted May 16 2017 - 08:29 PM

hey Stefan out of interest did the Mercedes engineers give any feed back on the promo if so could you share that with us all

#131 PTRACER

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Posted May 19 2017 - 01:53 PM

I'm just going to say that the 55 AI have the worst spatial awareness of anything I've encountered so far in GPL. Even when I'm ahead in the corners, often the AI just ram me off the road for no reason, turn into me, or just don't give me enough space. Surely something in the gpl_ai.ini file can be changed to sort this out? I'm on my 9th attempt at a race at Goodwood, having been smashed off the road by the AI on about 6 occasions now.

#132 gliebzeit

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Posted May 19 2017 - 02:00 PM

Pete, have you encountered these dastardly AI drivers?  Have you figured out how to 'give as good as you get'?!  :D

#133 Bob Simpson

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Posted May 20 2017 - 07:31 PM

I just tried to modify the lotus.cam file (the camera file for the Lancia) with the GPL CarCamEditor

It should be a side view of the car in the Front Suspension camera.

The view is shown below and isn't any different from any of the other car cam views for the nose, roll bar, and suspension views.  So it looks like I can't modify these files - or did I corrupt them somehow?

Posted Image
Posted Image

Edited by Bob Simpson, May 20 2017 - 07:33 PM.


#134 ginetto

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Posted May 21 2017 - 01:13 AM

Bob,
I just tried and it works fine here.

PS your car cam editor seems different than mine (v. 1.0.11); it doesn't have the buttons at the bottom. :think:

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#135 birle

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Posted May 22 2017 - 04:06 PM

hi everybody. this is my first post here. if I have to say hello in somwhere else, please tell me.

and now, the important thing. i love the fade pacth. it´s something new to take into account. it´s perfect, but... i have tested some cars in zandvoort. not too much laps, but i think enough ones and fast enoug to. the vanwall have disc brakes, but it doesn´t recover from the fade fast enough for me. may be it can be that fade fast, like others, but it has to recover fast. disk brakes cools better than drums. this is one of the advantages of disc, no??. it´s my opinión.

ah!! and I am spanish, so my english is not perfect. so sorry.

#136 Royale

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Posted May 22 2017 - 04:36 PM

Salute on Post #1

#137 Stefan Roess

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Posted May 23 2017 - 07:58 AM

View PostBrocky05, on May 16 2017 - 08:29 PM, said:

hey Stefan out of interest did the Mercedes engineers give any feed back on the promo if so could you share that with us all

If I remember correctly. No. :)
But they watched it.

#138 Brocky05

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Posted May 23 2017 - 05:05 PM

would of been cool if they did leave some sort of feedback even if it was just a :up:


i'll like to think it left a smile on their dials because it sure left one on mine  

thx again to the team

#139 MECH

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Posted May 25 2017 - 05:17 AM

View PostBo Bruce, on May 02 2017 - 08:03 PM, said:

the only issue i've encountered so far (minor) is when i race, i normally have "driver arms" off.. tho the steering wheel graphics are well done, i find another pair of hands distracting ;)   HOWEVER! in turning the arms 'off' when i drive i am still seeing some blob of partial arms (not hands) that cover up the cockpit or mirrors as if the arm option was "on" -   for now, i've turned them on just cause it looks better than a partial blob :P
This will be fixed in the next update.
All cars have been changed so the shoulders will be switched off as well when deactivating driver arms in the menu :)

#140 jacques bossy

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Posted Jun 22 2017 - 09:26 AM

Hi All !

Could some tell me where I could downoad the new 55 Mod ?

Thanks in advance !

Jacques




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