77A Night Patch V2.25
Posted Mar 06 2017 - 01:56 PM
Yes, that is already on the list for a revised version. However, it took me two months to make this patch as it turned out to more difficult than I originally thought. The main difficulty was ensuring that all online players saw the same effect at the same time.
I'm going to wait to see if anyone uses the patch first before making revisions to it.
Sure thing! Thanks for making it!
Posted Mar 06 2017 - 03:07 PM
Could you ever do a version of your weather patch that lets the player choose how bad the rain is? I race offline and find the AI performance varies with how wet it is, and I can't adjust their speed to allow for it if I don't know exactly how wet it is going to be.
Either way, keep up the good work!
Posted Mar 07 2017 - 09:13 AM
Posted Mar 07 2017 - 11:08 AM
The current Weather Patch uses a random fog density throughout qualification and race and cannot be set by the player. However, the AI speed is automatically changed based on the fog density so it should adjust for lower player grip.
You should be able set the AI Speed without the patch by using GEM+'s AI Speed setting. Then when you use the patch, the AI will automatically slow for you. Be sure you are not using an AI Speed of 0 or driver.ini files with GHS settings other than 1.00. See here:
I've got another Weather Patch in the works.
Posted Mar 07 2017 - 01:30 PM
Edited by PTRACER, Mar 07 2017 - 01:30 PM.
Posted Mar 08 2017 - 01:32 AM
Now I am ready on june 17th for a 2.4 Hours (42 laps) on LeMans with the Mirage.
Applied with Night and Pitstop Patch. They work together?
Posted Mar 08 2017 - 09:05 AM
Yes, they should work perfectly well with each other. However before doing a really long race with them both, I'd recommend you test at a short race just to be sure.
Edited by Lee200, Mar 08 2017 - 10:07 AM.
Posted Mar 08 2017 - 10:15 AM
Posted Mar 08 2017 - 01:08 PM
But I think a certain percentage connected to sunrise/sunset would be better than just 60sec (if possible).
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