Inspired by a recent, impressive AiO update for '66-'67 Mosport Park, made by Leon_90, G. Spinning and G. Liebzeit, here is my little Franken-update for St Jovite. "Franken-update", because it's only a quick and dirty re-texturing job, courtesy of aforementioned Gentlemen, who agreed to share their textures for this mini project.
Having no experience in track modding whatsoever, I was unable to fix inherent issues of current St Jovite (holes in the terrain mesh, wrong armco and runoff positions, any layout & elevations inaccuracies etc.). Also, not knowing how to edit transparencies, I was unable to perfectly trim some trees here and there... yet. Nevertheless, even a simple adoption of excellent Mosport high-res textures brings St Jovite closer to the feel of its more famous, Canadian circuit-brother for these GPL-ers, who prefer a bit warmer, autumn-like colour palette.
A big "thanks" goes to:
1) Leon_90, G. Spinning and G. Liebzeit (plus others, who's work was used in their Mosport update) - for Mosport textures, which served as a resource base for this mini project (asphalt, grass, trees, armco); also for the Can-Am '66 & '71 specific St Jovite files they made cooperating with Ginetto: 3do fixes, building, banner, spectator textures and GEM files (don't forget to check the sub-folders with optional files and use the ones You need!);
2) Eric Bourdouin for stjovite.dat and all the rest of the terrain taken from his first update of this circuit. I only modified horizon and rock textures a little so that they would blend with new ones a bit better;
3) Remy Roesz and Thomas Laechele I presume? - a single grassy bush and a single pine tree texture, taken from their work on Road Atlanta '71;
The archive contains files intended to be dropped into a clean, vanilla StJovite install. However, they will also work when applied over the previous G. Spinnig's, G. Liebzeit's & Co. '71 update, overwriting originals.
There's always hope that one day, more thorough StJovite rework will see the light of the day. Until then however, have fun with this little update!
Link to the archive: