Track Update For Spring Race
Posted Jan 24 2015 - 11:44 AM
I'm not good artist so I have request. Could someone make such textures update for Brands Hatch that represent spring time. Race of Champions at Brands Hatch took place in first half of March. Original tracks texture are too green and trees are with leafs.
Posted Jan 24 2015 - 04:55 PM
Edited by John Woods, Jan 24 2015 - 07:56 PM.
Posted Jan 24 2015 - 10:17 PM
Posted Jan 24 2015 - 10:37 PM
Posted Jan 24 2015 - 10:57 PM
I do have an idea because I tried this a while ago but I couldn't do it. I meant it would be easier for someone who knows what they are doing to replace the textures already in the track with other ones already made for other tracks. Not go around adding more objects and creating new textures for this update.
Edited by pioujd428, Jan 24 2015 - 11:28 PM.
Posted Jan 25 2015 - 02:29 AM
Edited by Pavel, Jan 25 2015 - 03:13 AM.
Posted Jan 25 2015 - 07:56 AM
In the past found I could pretty easily edit mips that did not have invisibility...most trees and treewalls have it. So mainly just switched mips by re-naming them and over-writing existing files. Lots of experimenting with that.
1. Get GPL Image Viewer so searching for files is easier to do.
(Just found the gpllinks link to GPL Image Viewer is toast. Maybe its here somewhere? Looking around could not find it or a good link).
2. Get WinMip2 and a compatible graphics program for tweaking mips. You can change some things even on mips with invisible sub-images, (think that 's what they're called), if you stay away from the edges that touch on invisibilities. Sometimes it works, sometimes not. Sometimes all you need is Windows Paint.
Also, there is a spring version of Glen48, and a spring/summer version of Panorama/Bathurst. Although I recall they have sunny days, and Syracuse has a big collection of trees if you unpack it.
Edited by John Woods, Jan 25 2015 - 09:00 AM.
Posted Jan 25 2015 - 12:01 PM
utilities > Lee and Stefan
And if the link does not work grab it from here
Posted Jan 28 2015 - 09:20 PM
Different background with greyish sky, altered the grass mips a little, and trees from Cerne, as suggested. The Cerne mips are quite lo-res, but I find I don't notice it too much while driving. I'm quite liking the way it's looking so far. Anyway, w.i.p. , I'll persist with it if anyone likes the look of it.
None of these textures are my own work, of course, so it'll be a case of getting permissions etc.....but anyway, I think with a bit more work (matching in the grass and asphalt textures into it a bit more smoothly), I might be able to get this looking OK.
Posted Jan 29 2015 - 02:01 AM
Posted Jan 29 2015 - 02:07 AM
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