Maddog's Can-Am '71 Ai Max
Posted Jan 03 2015 - 03:50 PM
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Posted Jan 03 2015 - 04:32 PM
I asked the AIs to race at Monaco ! They answered they rather go on strike.They are under pressure of team managers.Repairs are expensive on Can Am cars .
Edited by M Needforspeed, Jan 04 2015 - 07:17 AM.
Posted Jan 03 2015 - 04:50 PM
Edited by M Needforspeed, Jan 03 2015 - 04:57 PM.
Posted Jan 04 2015 - 05:04 AM
Good reason for the Ai to be scared at Monaco. If you stand next to one of the real cars, you will notice they are also very wide monsters. Any problems to report from these Ai, guys?
Posted Feb 09 2015 - 11:21 AM
37mod 1.jpg 41.94K 118 downloads 3D 37mod Anaglyph.jpg 138.81K 118 downloads
Posted Feb 09 2015 - 01:32 PM
37mod 1.jpg 3D 37mod Anaglyph.jpg
Posted Feb 09 2015 - 03:01 PM
Edited by Michkov, Feb 09 2015 - 03:01 PM.
Posted Feb 09 2015 - 05:46 PM
My Nvidia graphics have a setting which allows live 3D anaglyphic viewing. This works with GPL, but less well than LCD glasses. Red and green colours are lost, but the red/cyan glasses cost very little money.
Edited by maddog, Feb 09 2015 - 05:52 PM.
Posted Mar 20 2015 - 02:00 PM
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2 additonal downloads needed, for 2 tracks where these monsters struggle to survive! Details in the readme, or grab them here :
Posted Mar 20 2015 - 03:20 PM
Posted Apr 24 2015 - 04:14 PM
__ moved to post # 1 __
Many more tracks are ready to have their speed limit removed. For those wishing to try, I'd recommend some time and care is taken. I've tried to give each track a similar speed level. An expert Online racer should be able to challenge the fastest Ai at each track, using INTERMEDIATE race length. Slower drivers can then set their speed one time in GEM+ and get similar results at every track . . . . provided car and track remain friendly and attached.
Posted Apr 24 2015 - 10:29 PM
Edited by Iestyn16, Apr 24 2015 - 10:30 PM.
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