I can show you a pic of the degree anytime but I hope we do not arrive to that First of all, let me remind that mine are friendly comments. I know that they may be rude, but it is because of a general trend I see in mods that I absolutely hate, let me be sincere. But my intent is to help, not to destroy.
I do not like the fact that you do not want to reply anymore about the subject, but I can understand that right now you may feel quite disappointed since you were all happy about this announcement and comments here have not been so positive. So I want to remind you also all the good things I found in the previous version of your mod, and that as you pointed out some faults are due to the ISI engine which has it's flaws and respect to which modders have nothing to be blamed about.
The 65 mod for rFactor is quite fun and challenging. I really liked it because textures were good and not basic conversions or porting like those I've seen in some other mods. Sounds are really good too, giving quite the sense of immersion. Physics, in my opinion, is quite good too. Cars handle pretty realistically given the kind of chassis, the engine and the weight. There are specific carsets for each race, so to give historical credit to every single race, and at the same time a general carset, good for every race. There are cars not present in GPL 65 like the Ferrari 158, the Alfa, and some others I don't remember now. I liked very much the mod and I have it still installed in my rFactor, and that's a good thing if you think that I have left installed only the '71 F1 mod and your '65 F1 mod, won't you agree? They are quite fun.
Songs chosen for the main menu simply rocks
So your previous work is actually a really good work and one of the best mod avalaible for rFactor, and in fact the community saw this and has given proper credit from what I've seen to the work ( when I say yours of course I mean of the team also, I know that there is all a team behind this and so compliments have to be given to all for the good work)
But allow me to say, that the cooling problem was and is still today unacceptable. I can understand it is partly fault of rFactor itself but then you say to me: but it's absurd that an engine shouldn't blow up after going on the last red degrees after 20 seconds at least.
Well it depends. If the car is moving why should it blow? It's being cooled by radiators and so from air taken while moving! If the car is not moving than yes of course it will blow.
Then again you say if you always change gear in the red degrees, don't be surprised if your engine won't last a couple of laps.
And why would this happen? Given that red line is at 10500 rpm which is maximum engine's rpm number, and I'm changing in between 10000 rpm and 10500 why should it blow in a couple of laps? It should, if I'm standing still (which is not the case here, as we are assuming I'm moving) or if I'm shifting at 15000 rpm at least, which in rFactor is not possible because it does not allow to overevving this way from what I know. The engine is cooled! It won't blow up, unless cooling does not work anymore or other problems related to the engine start showing up (oil, plugs, valves). Shifting on the red line does not make an engine blow, and even more so if we are talking of a couple laps. If it would be so, then how would engine brake work? Engine brake pushes the engine to max rpm limit when not using pedals brake but no engine would blow for that. Someone gave an answer to this saying that it is because they are old engine. That's why I was saying that modders should respect users. I'm not an idiot, no engine would blow given those reasons, even the one of a Ford T or any other car, even the first ones from late XIX century, because it is the way they work. Stressing the engine by pushing the rpm to the red line increases the mechanical stress, but in no way it degrades it (and so fast).
You have a degree in Mechanical Engineering so I know you understand what I'm saying here
You said that this problem has been fixed, so I'm happy This means that, together with the trackpack, this is gonna be a great great mod
There is no need to answer me about this, and for me also the subject is closed but If I have offended you anyhow I apologize. I see you are Italian too so: Ti chiedo scusa, dovessero esserci ulteriori incomprensioni ne discutiamo anche per messaggio privato senza problema poiché è mio interesse chiarirmi
For rain, what do you mean by a better way than RFE Plugin? You lads are using a new developed plugin for rain??
Well, we are using retexturing and new tdf files, RFE is way too unreliable to even build something on: it even crashes if the NET framework code isn't coded both in the mod and the track, which is the majority of the cases :/
Sì infatti... chiedo scusa pure io, mi ero lasciato trasportare dall' incavolamento generale che sta nascendo da questo topic: non ho interesse a litigare per un pezzo di software. The problem is way deeper than that if I have to be honest: you are right in addressing those issues, but in rF doesn't work that way in a clear and understandable way: even HistorX 1,96 (the latest release) suffers from this. For example, in that mod the cars don't blow up after being at top speed too much time in the red zone's end, but their temperature will rise up: usually this in only halfway correct, because the valves can't sustain the top rpms (especially int 50's and 60's) for more than 15-20 seconds: Forghieri said me (and I have some books that prove it also, like "Forghieri On Ferrari" and "1 1/2 Litre racing:high tech low power") that the 1512 was able to run above the 12k rpms, but it suffered great valve timing issues and most of the time generic main shaft and valve shafts failures at 12200 rpms. Honda had the same problem, but with a slightly broader range, Climaxes were the weakest of all. So... in the end, guess we're both right.
A little thing to the other guys that seem to have some difficulties in thinking before talking: just another post with that tone and I'll be pretty sure that one of the admins will either pick you by one of your ears or close the topic. There are way more civil manners to express dissent.