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Pribluda Version 1.1.2.1


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#31 brr

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Posted Jul 02 2010 - 02:52 AM

The problem of not getting output may have been related to using WinXP. In case you use XP and did not get output, try the new version. XP is also the minimum supported Windows version.

Another change is addition of Opengl outline fonts. These fix the mirrored/upside down problem with ATI and Opengl. Outline fonts are rendered in 3d and require different and somewhat complicated method of scaling. I wrote the code so it works for me and added some variables to Pribluda.ini which may or may not be enough to manually correct the scaling. No time to do it properly, so try your luck and revert back to bitmap fonts if necessary. Performance may be affected either way, test yourself to see what happens on your hardware.

Version number is increased, so old Pribluda.ini files don't work unless version number is changed to 1.1.2.1.

As always, read the README and follow the instructions.

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#32 Frenchy

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Posted Jul 02 2010 - 07:16 AM

View PostFrenchy, on Jul 02 2010 - 12:20 AM, said:

View Postmouse, on Jul 01 2010 - 02:39 PM, said:

:confused:

I have a question for everyone here.

I am seeking any clarification that pribulda works in "Grand Prix" mode. Full GP distance that is.

Whether it's Pribulda 1.1.1.0 or the Pribulda Patch. The Player Board, Leader Board, and Track Position Board, show no live changes at any time during the race.

The funny thing is the three timing boards work fine during practices 1 and 2.

Ahh... and I almost forgot, thank you brr, for the latest Pribulda.

Yes I can confirm the same for me also in v1.1.1.0 and 1.1.2.0.

Strange because we run races in Grand Prix mode and I'm sure it works in the online races (or did last week  :idunno: )

I will try to test it online tonight.

Gee I hope they find a cure for alzheimers soon. After a bit of testing, I finally recalled coming across this a while ago. It's not the Grand Prix mode as such that causes the problem but the two practices. In our online race we only have one practice session and everything functions normally. It seems that prib doesn't know what to do with the leaderboard after the second practice session, perhaps it thinks the race is over.

Edit: Does anyone know how to adjust the length and/or number of practice sessions for an offline race, or if it is possible at all?

Edited by Frenchy, Jul 02 2010 - 07:19 AM.


#33 summerski

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Posted Jul 02 2010 - 07:22 AM

I no longer need bifocals to drive GPL w/ D3D Rasters V2. Excellent Job BRRRRRRRRRRRRRR and all that contributed. THANKS!!!!!!!!!!!!!!!!

#34 fletch

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Posted Jul 02 2010 - 12:29 PM

I had no idea there were so many versions of Pribluda floating around until yesterday. In the end I must use good 'ol 0.97 due to FPS issues with the others. "Modern" CPU's, especially dual-core +, will likely not experience any FPS drop. I have a 1.7G P-M. Here is feedback from my trials:

v2 worked with XP, but FPS drop to 20's. detoured.dll required for this version only
v1110 worked with XP, but FPS drop to 20's
v1121 no output with XP, FPS=36 (but no output either), debug log below:

Starting pribluda 1.1.2.1
DEBUG version, slow performance expected!
build time: Jul 2 2010 11:18:34
found GPL (gpl.exe)
GPL is v1.2.0.2
GPL is US
playerini is: player.ini
found rd3d7v2, attempting to hook...1: WriteProcessMemory error 6
2: WriteProcessMemory error 6
3: WriteProcessMemory error 6
success
attempting to hook gpl(B)...success
attempting to hook gpl(enterto)...success
reading settings from ini...success


Kevin

#35 brr

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Posted Jul 02 2010 - 01:05 PM

View Postfletch, on Jul 02 2010 - 12:29 PM, said:

found rd3d7v2, attempting to hook...1: WriteProcessMemory error 6
2: WriteProcessMemory error 6
3: WriteProcessMemory error 6

Those errors are a bit odd, since earlier versions of Pribluda use the same WriteProcessMemory function. There are probably
some differences in the way the code is compiled. If the error code suggests something, I'll try to fix it.

#36 Maestro_57

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Posted Jul 03 2010 - 01:49 AM

View Postfletch, on Jul 02 2010 - 12:29 PM, said:


Starting pribluda 1.1.2.1
DEBUG version, slow performance expected!
build time: Jul 2 2010 11:18:34
found GPL (gpl.exe)
GPL is v1.2.0.2
GPL is NonUS
playerini is: player.ini
found rd3d7v2, attempting to hook...1: WriteProcessMemory error 6
2: WriteProcessMemory error 6
3: WriteProcessMemory error 6
success
attempting to hook gpl(B)...success
attempting to hook gpl(enterto)...success
reading settings from ini...success


Kevin

Tried last night and I get the same log info and Prib not working

#37 brr

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Posted Jul 03 2010 - 02:22 AM

Those who get the WriteProcessMemory error might want to try this one (only pribluda.dll included in the zip). In your pribluda version 1.1.2.1 install, replace the pribluda.dll with the attached one. This isn't a debug version, I narrowed down the problem based on the logs posted earlier.

Attached Files


Edited by brr, Jul 03 2010 - 02:22 AM.


#38 Steffen W - guest

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Posted Jul 03 2010 - 07:42 AM

View Postbrr, on Jul 03 2010 - 02:22 AM, said:

Those who get the WriteProcessMemory error might want to try this one (only pribluda.dll included in the zip). In your pribluda version 1.1.2.1 install, replace the pribluda.dll with the attached one. This isn't a debug version, I narrowed down the problem based on the logs posted earlier.


Big One brr,

i got the write process errors (XP) here too but that new version works fine.

With FSAA i get flashing fonts unfortunately which doesnt happen with v 2.0.0. but as soon as i disable FSAA i get nicely working pribluda without flashing.

Thanks very much for your efforts,

Steffen

#39 Waylon

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Posted Jul 03 2010 - 08:20 AM

View Postbrr, on Jul 03 2010 - 02:22 AM, said:

Those who get the WriteProcessMemory error might want to try this one...

Yahoo!!!! Great Job.  It works!
Screenshot shows using a 24 courier new, with DDM, 8xS AA, 12x anisotropic,
still needs a little .ini tweaking on my part to position things but it works!

Debug logs are still being created by the way but are error free.

Thanks

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#40 Anthony

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Posted Jul 03 2010 - 08:28 AM

View Postbrr, on Jul 03 2010 - 02:22 AM, said:

Those who get the WriteProcessMemory error might want to try this one (only pribluda.dll included in the zip). In your pribluda version 1.1.2.1 install, replace the pribluda.dll with the attached one. This isn't a debug version, I narrowed down the problem based on the logs posted earlier.

I had that WriteProcessMemory error but that new pribluda.dll fixed it. Just did a test session and everything is working great.
Just wanted to say that I really missed having pribluda and it's great to have it back. Thanks for your efforts and it's greatly appreciated.

#41 Steffen W - guest

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Posted Jul 03 2010 - 09:05 AM

Brr,

as Waylon mentioned, debugs are calculated with this version. Can you be so nice to upload a non debug version of it?

Thanks again, so good to have the full comfort in D3Dv2 now!

Steffen

#42 brr

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Posted Jul 03 2010 - 09:28 AM

View PostSteffen W, on Jul 03 2010 - 09:05 AM, said:

Brr,

as Waylon mentioned, debugs are calculated with this version. Can you be so nice to upload a non debug version of it?


The current version should be ok, I let it output debug information during initialization because it does not affect performance in practice and can be useful later. When driving, there should be no output written to logs.

#43 Steffen W - guest

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Posted Jul 03 2010 - 11:13 AM

View Postbrr, on Jul 03 2010 - 09:28 AM, said:

View PostSteffen W, on Jul 03 2010 - 09:05 AM, said:

Brr,

as Waylon mentioned, debugs are calculated with this version. Can you be so nice to upload a non debug version of it?


The current version should be ok, I let it output debug information during initialization because it does not affect performance in practice and can be useful later. When driving, there should be no output written to logs.

Ah, ok. Thanks again.

#44 M Needforspeed

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Posted Jul 03 2010 - 02:59 PM

In the RSC not so remote past, this improvement would have get more "thank you", more positive feedback .Are there less and less GPL ers to download and test it ?

  I am little surprised of the few reactions here, apart the problems of those who tested it.There seems to have been a so huge demand for a compatible Pribluda version for last Nigel rasterizers...

  Does all Gplers switched to OGL to not take notice ?

   perhaps that ' s the combined effect of World Cup and summer holidays ?
  

  So I am happy to thanks you again, Brr :clap2:

Edited by M Needforspeed, Jul 03 2010 - 02:59 PM.


#45 G.Spinning

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Posted Jul 04 2010 - 01:31 AM

I installed yesterday the last patch which solved the WriteProcessorMeemory (of XP?) Thanks a lot, I was indeed waiting Pribluda update for D3Dv2 long time and I think this topic should move to Sticky.

1 million thanks again  :clap2:




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