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37¾ Mile Isle Of Man Mountain Course For Gpl Ctd Fix


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#61 Saiph

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Posted Jun 10 2019 - 10:41 AM

View PostPedro, on Jun 10 2019 - 07:33 AM, said:

Oh. oh.  and now come a dumb question, is there a map where printed where that corner is :secret2:

'Whitegates' is a sharp left-hander, in Ramsey, the last major corner before the hairpin on the way out of town towards the mountain.

In Jim's IoM Guide PDF, there's a map on page 25, and the description on page 28.

Edited by Saiph, Jun 10 2019 - 10:45 AM.


#62 marco lenarduzzi

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Posted Jun 10 2019 - 11:01 AM

View PostSaiph, on Jun 10 2019 - 03:10 AM, said:

Great news Marco! :yess:
:up: Thanks for the advice !

#63 Pedro

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Posted Jun 10 2019 - 01:52 PM

Thanks Saiph for looking things up and reminding me to RTFM :up:

#64 gliebzeit

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Posted Jun 10 2019 - 01:53 PM

RTFM = read the fine print.   :)

#65 Jim Pearson

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Posted Jun 10 2019 - 02:34 PM

Already answered

Edited by Jim Pearson, Jun 10 2019 - 02:39 PM.


#66 Jim Pearson

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Posted Jun 10 2019 - 02:58 PM

View PostMarx, on Jun 10 2019 - 09:15 AM, said:

Dear Jim,

Just for your information. Just completed two full laps in the Alfo Romeo in training mode. Crashed, flipped and spinned several times all along the track including the mountainous sections but no CTDs. When I switch to racing mode with AI GPL CTDes every time I crash (no need to spin). I did use the revised .3do file.

The track is great, with a great flow and excellent sense of speed.

Marx

Your System Specs?

Have you tried the lite files and CTD Fix?

Have you tried the Memory fix  to Core.ini referred to in the above posts?

Have you tried some of the possible solutions suggested in the Readme and Driving Guide?

Edited by Jim Pearson, Jun 10 2019 - 02:59 PM.


#67 paul_v

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Posted Jun 10 2019 - 03:13 PM

View Postgliebzeit, on Jun 10 2019 - 01:53 PM, said:

RTFM = read the fine print.   :)

As an apprentice motor mechanic I remember being told something a little ruder than that !! LOL.


Edited by paul_v, Jun 10 2019 - 03:20 PM.


#68 Marx

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Posted Jun 11 2019 - 01:12 PM

View PostJim Pearson, on Jun 10 2019 - 02:58 PM, said:

Your System Specs?

Have you tried the lite files and CTD Fix?

Have you tried the Memory fix  to Core.ini referred to in the above posts?

Have you tried some of the possible solutions suggested in the Readme and Driving Guide?

Hi Jim, thanks for the questions

System Specs:
Microsoft Windows 10 Pro
Version 10.0.17134 Build 17134
Motherboard MSI MS-7758
System Type x64-based PC
Processor Intel® Core™ i5-3570 CPU @ 3.40GHz, 3401 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. V2.10, 10/04/2013
Installed Physical Memory (RAM) 16,0 GB
Display Omen X by HP 35 Curved - G-SYNC
Graphics Card  NVIDIA GeForce GTX 1060 6GB
Resolution 3440 x 1440 x 100 hertz
Bits/Pixel 32

I did use your CTD fix A.

In Core.ini I used replayMemoryOverride = 256000. Changing it to 128000 seems to make a positive difference but has not yet solved the issue completely. With replayMemoryOverride = 128000 in a race with 19 AI during practice, GPL CTDed only after my third car crash on track (I am not a very good driver). The first two crashes did not result in CTDs and I could restart from the pitlane. Before, with replyMemoryOverride = 256000, my PC CTDed immediately as a result of a car crash.

I monitored the task manager and did not observe anything strange. GPL uses about 250 MB of memory and max of about 30% of my CPU power. When monitoring the GPU use, the utilisation is about 20 - 35%. As a result of the car crash causing the CTD, the utilisation of the GPU goes down to 1% at the time of the car crash, then spikes to 100% which is the CTD, then back to 1%

I did not try any other options.

I hope the above is of any help.

I am more then happy with the hotlapping without AI. The track is more and more amazing every time I drive it.

Marx

Edited by Marx, Jun 11 2019 - 03:30 PM.


#69 JMF

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Posted Jun 11 2019 - 03:52 PM

View PostJim Pearson, on Jun 09 2019 - 05:11 PM, said:

Not sure I understand this bit?

Do you mean that if you got past Joeys without crashing, you could crash your car in other places without GPL crashing ie CTD?

First 3 times I crashed at Joeys and GPL crashed. Once I made it past there, I was able to complete a lap even though I crashed a few more times before completing the lap. I've crashed plenty of times before Joeys without GPL crashing.

#70 Jim Pearson

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Posted Jun 11 2019 - 04:23 PM

View PostJMF, on Jun 11 2019 - 03:52 PM, said:

First 3 times I crashed at Joeys and GPL crashed. Once I made it past there, I was able to complete a lap even though I crashed a few more times before completing the lap. I've crashed plenty of times before Joeys without GPL crashing.

OK Thats what I suspected. Joeys is a complex part of the build, Once you get used to the no camber longer than you think curvature there you should avoid CTD there.

The problem with driving that corner is that you see the road ahead a bit to the left of the real exit of the corner, because the road switches back to the left slightly after Joeys, if you follow.

#71 Jim Pearson

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Posted Jun 11 2019 - 04:31 PM

View PostMarx, on Jun 11 2019 - 01:12 PM, said:

Hi Jim, thanks for the questions

System Specs:
Microsoft Windows 10 Pro
Version 10.0.17134 Build 17134
Motherboard MSI MS-7758
System Type x64-based PC
Processor Intel® Core™ i5-3570 CPU @ 3.40GHz, 3401 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. V2.10, 10/04/2013
Installed Physical Memory (RAM) 16,0 GB
Display Omen X by HP 35 Curved - G-SYNC
Graphics Card  NVIDIA GeForce GTX 1060 6GB
Resolution 3440 x 1440 x 100 hertz
Bits/Pixel 32

I did use your CTD fix A.

In Core.ini I used replayMemoryOverride = 256000. Changing it to 128000 seems to make a positive difference but has not yet solved the issue completely. With replayMemoryOverride = 128000 in a race with 19 AI during practice, GPL CTDed only after my third car crash on track (I am not a very good driver). The first two crashes did not result in CTDs and I could restart from the pitlane. Before, with replyMemoryOverride = 256000, my PC CTDed immediately as a result of a car crash.

I monitored the task manager and did not observe anything strange. GPL uses about 250 MB of memory and max of about 30% of my CPU power. When monitoring the GPU use, the utilisation is about 20 - 35%. As a result of the car crash causing the CTD, the utilisation of the GPU goes down to 1% at the time of the car crash, then spikes to 100% which is the CTD, then back to 1%

I did not try any other options.

I hope the above is of any help.

I am more then happy with the hotlapping without AI. The track is more and more amazing every time I drive it.

Marx

Your system is powerfull enough.

I would stick with 128000

Your problem may be associated driving with too many AI cars around you in complex sections and using the more taxing car sets.?

Depending on the car set, some AI get stuck behind each other and bunch up. If you are following a big group like that through a complex track section and / or where there are long draw diistances, the CTD possibility is increased if you have an "off" in those circumstances, asking GPL to compute sudden positional changes and sudden graphics changes it cant handle.
Some of the newer car sets are very taxing to render I think.

You could try reducing Detail Bias in GPL Options, which reduces the texture load for cars that are medium distance away. You will hardly notice any difference. Certainly DON'T have Detail Bias at 100% Try 45% to about 70% on the slider.

Also try racing with 67 F1 or the 67 F2 Mod and see if that's different.

Please let us know how you get on.

Edited by Jim Pearson, Jun 11 2019 - 04:34 PM.


#72 Marx

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Posted Jun 12 2019 - 02:42 PM

Jim,

Thank you for your suggestions.

I tried the 65 F1 mod with AI. GPL CTDed while watching a replay of my car crash. GPL also CTDed once while standing still in the pits, and once when I returned to the game menu by pressing ESC.

I reduced the Detail Bias but that did not seem to make the difference. Seemed that it takes more time until GPL CTDes after I configured the graphic setting for GPLc65.exe in the Nvidia Control panel, while keeping the GPL in game settings the same.

I tried the 67 F2 mod with AI and GPL CTDed. The 67 F1 V2 mod in training mode also resulted after a while in a CTD after a car crash.

#73 Jim Pearson

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Posted Jun 12 2019 - 05:52 PM

View PostMarx, on Jun 12 2019 - 02:42 PM, said:

Jim,

Thank you for your suggestions.

I tried the 65 F1 mod with AI. GPL CTDed while watching a replay of my car crash. GPL also CTDed once while standing still in the pits, and once when I returned to the game menu by pressing ESC.

I reduced the Detail Bias but that did not seem to make the difference. Seemed that it takes more time until GPL CTDes after I configured the graphic setting for GPLc65.exe in the Nvidia Control panel, while keeping the GPL in game settings the same.

I tried the 67 F2 mod with AI and GPL CTDed. The 67 F1 V2 mod in training mode also resulted after a while in a CTD after a car crash.

Nothing further comes to mind at this stage. At least you can drive Training laps.

Perhaps someone else has some fresh ideas for you?

#74 marco lenarduzzi

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Posted Jun 12 2019 - 09:01 PM

View PostMarx, on Jun 11 2019 - 01:12 PM, said:

Hi Jim, thanks for the questions

System Specs:
Microsoft Windows 10 Pro
Version 10.0.17134 Build 17134
Motherboard MSI MS-7758
System Type x64-based PC
Processor Intel® Core™ i5-3570 CPU @ 3.40GHz, 3401 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. V2.10, 10/04/2013
Installed Physical Memory (RAM) 16,0 GB
Display Omen X by HP 35 Curved - G-SYNC
Graphics Card  NVIDIA GeForce GTX 1060 6GB
Resolution 3440 x 1440 x 100 hertz
Bits/Pixel 32

I did use your CTD fix A.

In Core.ini I used replayMemoryOverride = 256000. Changing it to 128000 seems to make a positive difference but has not yet solved the issue completely. With replayMemoryOverride = 128000 in a race with 19 AI during practice, GPL CTDed only after my third car crash on track (I am not a very good driver). The first two crashes did not result in CTDs and I could restart from the pitlane. Before, with replyMemoryOverride = 256000, my PC CTDed immediately as a result of a car crash.

I monitored the task manager and did not observe anything strange. GPL uses about 250 MB of memory and max of about 30% of my CPU power. When monitoring the GPU use, the utilisation is about 20 - 35%. As a result of the car crash causing the CTD, the utilisation of the GPU goes down to 1% at the time of the car crash, then spikes to 100% which is the CTD, then back to 1%

I did not try any other options.

I hope the above is of any help.

I am more then happy with the hotlapping without AI. The track is more and more amazing every time I drive it.

Marx
Hi Marx,sorry to hear you're having problems with this track. Have you tried running with less A.I. cars on track? Like maybe only 5 or 6 just to see if there is an improvement . Also I would try an even lower number for your memory override,like 102,000 or less. See what happens. Nothing to loose ! Are you using one of the 60FPS patches and if so are you using the correct one for the mod you are using on track. One more thing,make sure you aren't using the start position option in the graphics option manager when you are in practice/single race mode. Use it only in training mode or it will cause CTDs. As a last resort try rebooting your PC,you never know! :crossfingers:

#75 Lee200

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Posted Jun 13 2019 - 05:16 AM

Hi Marco,

We've not seen a problem with the track start position feature of the Options Manager program causing a CTD.  However if the start position is left on the track and not in the pit stall during race qualification, one of the AI cars will be positioned there and will be an obstacle.  Best to reset the start position to the pits prior to qualification.

#76 Cookie

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Posted Jun 13 2019 - 09:03 AM

Thanks Jim for the server files!

These shortened the loading from 19 to one minute of my linux server !!!

#77 Jim Pearson

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Posted Jun 13 2019 - 09:39 AM

View PostCookie, on Jun 13 2019 - 09:03 AM, said:

Thanks Jim for the server files!

These shortened the loading from 19 to one minute of my linux server !!!

Good to hear. :up:

#78 Stefan Roess

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Posted Jun 13 2019 - 09:40 AM

View PostCookie, on Jun 13 2019 - 09:03 AM, said:

Thanks Jim for the server files!

These shortened the loading from 19 to one minute of my linux server !!!

+1
I also noticed while I was testing the beta version of the server files.

Thx again Jim!

#79 Pedro

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Posted Jun 13 2019 - 01:10 PM

View PostJim Pearson, on Jun 12 2019 - 05:52 PM, said:

Perhaps someone else has some fresh ideas for you?

Who has no CTD's ?

What are your PC spec's? (Chip, Memory total, Videocard+Memory, Hd or SSD

Maybe there is a clue . .

#80 M Needforspeed

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Posted Jun 13 2019 - 02:06 PM

View PostPedro, on Jun 13 2019 - 01:10 PM, said:

Who has no CTD's ?

What are your PC spec's? (Chip, Memory total, Videocard+Memory, Hd or SSD

Maybe there is a clue . .


Pedro,

seems CTD/ Screen freeze is a common shared thing,.Have you seen the posts of those with powerful machines ?
I think we can wait for the new 3DO .Take care, Jim, we have all the time in the world. Meanwhile, I have still so many marvellous houses and places to discover, what a sensational course !! Didn't find Lee, yet :report:

Edited by M Needforspeed, Jun 13 2019 - 02:14 PM.





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