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65 Mod car add-ons


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#21 Simcrazy

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Posted May 14 2009 - 02:01 PM

I downloaded the  Brabham_BT11_Pascal_Celton.zip were do I put  these
to get these working?

#22 Simcrazy

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Posted May 14 2009 - 02:14 PM

I found the readme so I got it working.

#23 Gaus

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Posted May 15 2009 - 08:58 AM

Brabham_BT11_Pascal_Celton.zip don't work with brabham.3do from archive.

If I delete only this object file when all textures looks fine on old(origne) 3do. What I have made wrong?

#24 ACHIM KRAFT

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Posted Jun 13 2009 - 11:25 AM

Hi all !

For all users of the Honda RA272 from the 65er set "full65" here is a correct file for solve the "black 'transparent' square on steering wheel. With the knowledge of the 66er final-patch (there is the fix in, was reported) i manage with the help of my good driving friends Julien Mondragon (France) and Thor Fischer (Germany) the problem in the relevant file.

Description of the problem:
In 65er "full65" Honda RA272 there is a black transparent square around the honda-logo on steering wheel. This will not showing in the lite65-set. A look with WINMIP2 has following result. The black colour around the logo was not only one colour, it was 2 black colours and mixed pixel by pixel. They transparency can only manage one from this black colours for transparent. Maybe a conversion-problem before make a mip-file divide black to 2 clolours. My friend Julien make a clean (one clolour for black) mask (HondaLog_ti.bmp) to clear the problem. I repack the file to a mip with 4 subimages and the problem is gone.

If you have a "black square problem" with the Honda RA272 please copy the file in the full65/masurama-folder.

The file is not needed for lite65. The file will running in 66er masurama-folder without any problem (my friends report this, i can not run the 66er mod here on my computer).

Greetings

Achim

P.S.: I change my computer for upload the file. Done.

Attached Files


Edited by ACHIM KRAFT, Jun 13 2009 - 11:39 AM.


#25 Tato

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Posted Jun 13 2009 - 02:36 PM

Thanks Achim for the fix!  :thumbup:

#26 Ken

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Posted Jun 23 2009 - 04:24 PM

On the 65Mod site there is information explaining how to manually customise your 65 cars using the option folders within each car folder. However I cannot see anywhere to download the carset in that format. The mod and carset installers force you to make those choices at the installation stage so you only get the option you tick. This means to change any options you must run the installer on each occasion or run it several times to dummy folders making note of what options you have chosen and recover the files from there.

All very laborious. I know the installers are provided for the less savvy PC brigade but could a manual install option not also be made available? It must have been available at some point to warrant the pages of explanation on the website. There is even screenshots of all the folders shown in windows explorer.

#27 Clutch

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Posted Jan 18 2010 - 03:24 PM

Thanks for these updates. The Graphics are fantastic. Well Done.

Is there a Hi-Res update for the 1965 Ferrari please?

Loving your work.

Thanks

#28 Remy

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Posted May 05 2010 - 04:40 PM

View PostClutch, on Jan 18 2010 - 03:24 PM, said:


Is there a Hi-Res update for the 1965 Ferrari please?


Updated post #5

:wave:

#29 Stefan Roess

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Posted May 06 2010 - 01:50 AM

View PostRemy, on May 05 2010 - 04:40 PM, said:

View PostClutch, on Jan 18 2010 - 03:24 PM, said:


Is there a Hi-Res update for the 1965 Ferrari please?


Updated post #5

:wave:

Link Ferrari updates: http://srmz.net/inde...233


Merci beaucoup Remy!

#30 ducwolf

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Posted May 06 2010 - 02:40 AM

Many thx to Remy and the authors of those beauty full files :thumbup:  

That's the right stuff for my new GF 250 GTS :D

Wolfgang

#31 Clutch

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Posted May 06 2010 - 11:02 AM

Thanks for the Fezza Update.

These updates are fantastic.  :thumbup:

#32 gladio

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Posted Jun 27 2011 - 08:20 AM

Hi to all guys! For first thing, I want tks everybody for the great update , but I've a little doubt on ferrari files update, scpecially on the file in the subdirectory for the nart version. When I've installed the 65mod I've choised the nart version of the 2.01 carset  for ferrari, those with the
noose white and the stripe blu, and the engine cover intoned in thr same way.So , for render the upgrade I 've reinstalled in a separate directory t65 mod  ,this time with ferrari in classic red , then I copyied all file in the ferrari folder , and all was fine! Ferrari was great with a brand
new fascion color, but when I copyed the file for the nart version of 64 or Mexico or WatkinG ,I saw a different car with only the stripe white -blu on engine cover ,or total withe rear part of car(64version: where the white noose of the 65carset2.01 Ferrari Nart is ? This is a great update  but there are too any version of nart model or something was wrong on the installation? Yhe nart Ferrari version of  65carset2.01 is awrong historical version?

Thanks to all and ciao from Gladio
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#33 tjc

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Posted Sep 18 2011 - 05:35 PM

Well yet again I must have had my head in the sand as I`ve only just come across these updates. :rolleyes:

Many thanks to all authors and thanks to Remy for posting the files and Achim also for the fix...

:thumbup:

:hat-tip:

#34 tjc

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Posted Sep 21 2011 - 10:35 AM

Ok...

I seem to have all the 65`s cars/cockpits updated now and all is looking well except the Brabhams of:

Gardner

Posted Image


And Anderson

Posted Image

Are there any updates for these cockpits planned by anyone or would the cockpit of Gurney (below) fit with some editing maybe?

Posted Image

Seems a shame that there are only two Brabs left now that are on the low res side of things cockpit wise.

:)

#35 Remy

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Posted Sep 26 2011 - 01:14 AM

Gardner and Anderson are missing in Pascal Celton's update, I started them sometimes ago but never finished the job (busy elsewhere) :rolleyes:

I'll put it back on my to do list, I should have some spare time in a near future :)

Attached Files


Edited by Remy, Sep 26 2011 - 01:22 AM.


#36 tjc

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Posted Sep 26 2011 - 04:04 AM

Excellent news Remy.

I very much look forward to them as they will complete the set of 65 cockpits.

:thumbup:

:hat-tip:

#37 Stefano

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Posted Sep 27 2011 - 12:34 AM

View PostRemy, on Sep 26 2011 - 01:14 AM, said:

Gardner and Anderson are missing in Pascal Celton's update, I started them sometimes ago but never finished the job (busy elsewhere) :rolleyes:

I'll put it back on my to do list, I should have some spare time in a near future :)

Hello Remy.
You can not make a package containing all the updates of the mod 65?
It would be easier to find and download.

#38 Remy

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Posted Sep 27 2011 - 12:46 AM

Hi Stefano,

You have them all in this thread, posts 1 to 7, one post per car. I think it's much easier to sort the new add-ons out, instead of compiling a new pack after each change...

I'll add the Gardner and Anderson update (when finished) in first post, which is for the BT11 :)

Edited by Remy, Sep 27 2011 - 12:47 AM.


#39 4roger4

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Posted Nov 08 2011 - 04:39 AM

Thanks for all these great updates.
Can someone please explain how to get these to show when race online, done bt11 update works offline but in race online have red low rez car, how to fix please.

#40 Remy

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Posted Nov 08 2011 - 05:37 AM

View Post4roger4, on Nov 08 2011 - 04:39 AM, said:

Thanks for all these great updates.
Can someone please explain how to get these to show when race online, done bt11 update works offline but in race online have red low rez car, how to fix please.

The light green Anderson and red Gardner skins are still missing in Pascal's update. I'm on it and hope to release em soon. I'll also create a mix of light green, standard green, blue and red online files

Attached Files


Edited by Remy, Nov 08 2011 - 07:01 AM.





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