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Isle Of Man Tt Track?


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#1 andyracer

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Posted Jan 04 2014 - 07:10 AM

hi guys,
I tried to download Jim Pearson's isle of man TT track from his site but the link to download the track no longer works.
It would be much appreciated if someone would be able to post a link to this great looking track!

thanks
Andy

#2 Alter

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Posted Jan 04 2014 - 09:22 AM

Hi Andy
Got the complete download file, but don't know how to transfer (45 MB).
Alter

:hithead: Just had to zip it!


Attached File  Installer version IOM MC.zip   15.55MB   18 downloads

Edited by Alter, Jan 04 2014 - 10:09 AM.


#3 andyracer

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Posted Jan 04 2014 - 10:54 AM

thanks a lot man, just tried it and everything works. what a track!
cheers, Andy

#4 bingo

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Posted Jan 06 2014 - 12:41 PM

Does anyone know how far along the new full version is?

#5 sky

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Posted Jan 06 2014 - 01:02 PM

I suppose Jim does.

#6 dbell84

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Posted Jan 06 2014 - 04:43 PM

View Postbingo, on Jan 06 2014 - 12:41 PM, said:

Does anyone know how far along the new full version is?

Jim's last update that I remember was this one last June. http://srmz.net/inde...=105#entry90490

#7 Jim Pearson

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Posted Jan 08 2014 - 12:50 AM

I saw this but am not yet ready to make another video. However here are a couple of mystery screens to show you some of the work I have done.   Cheers. Jim

Attached Files



#8 Pete Gaimari

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Posted Jan 08 2014 - 08:43 AM

WTH? What is that arcade yellow arrow?

#9 F1sks Monoposto

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Posted Jan 08 2014 - 09:38 AM

Hi Jim,

Amazing as always...

Would they be Rhencullen & Molyneux's?

Also a very fine rendering of Ragwort on the road-side!

#10 Paddy the Irishman

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Posted Jan 08 2014 - 09:46 AM

View PostPete Gaimari, on Jan 08 2014 - 08:43 AM, said:

WTH? What is that arcade yellow arrow?

Jim told us that in the final track, he is putting arrows in with suggested 'difficulty' that can be deleted at a click or two if/when not wanted

#11 MECH

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Posted Jan 08 2014 - 11:16 AM

View PostPaddy the Irishman, on Jan 08 2014 - 09:46 AM, said:

View PostPete Gaimari, on Jan 08 2014 - 08:43 AM, said:

WTH? What is that arcade yellow arrow?

Jim told us that in the final track, he is putting arrows in with suggested 'difficulty' that can be deleted at a click or two if/when not wanted
Cool, i just hope he doesn't add arrows for the nearest McDonalds.. =)

#12 Lee200

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Posted Jan 08 2014 - 11:39 AM

View PostMECH, on Jan 08 2014 - 11:16 AM, said:

Cool, i just hope he doesn't add arrows for the nearest McDonalds.. =)

As long as the track will be, we may need arrows for the nearest WC.  :)

#13 gliebzeit

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Posted Jan 08 2014 - 12:01 PM

Jim, thank you for those amazing shots!  The grassy banks are so very, very lifelike!  Terrific work.  :)

#14 dbell84

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Posted Jan 08 2014 - 02:35 PM

View Postgliebzeit, on Jan 08 2014 - 12:01 PM, said:

Jim, thank you for those amazing shots!  The grassy banks are so very, very lifelike!  Terrific work.  :)

I agree. Looks so good that I almost expect the grass to move with the breeze after a car goes blazing by.

Looks fantastic, Jim!

#15 Jim Pearson

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Posted Jan 08 2014 - 03:08 PM

View PostF1sks Monoposto, on Jan 08 2014 - 09:38 AM, said:

Hi Jim,

Amazing as always...

Would they be Rhencullen & Molyneux's?

Also a very fine rendering of Ragwort on the road-side!
   .................................................Both are on the descent into Drinkwaters.

Edited by Jim Pearson, Jan 08 2014 - 03:09 PM.


#16 Burnsy865

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Posted Jan 08 2014 - 04:07 PM

Those screenshots look amazing Jim, I can't even begin to appreciate the amount of effort that is going into this project.

#17 Larko29

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Posted Jan 08 2014 - 08:09 PM

Jim

Screenshots look amazing, the scenery looks so immersive and I like the reflections in the windows of the house in the first image

Pure Artistry, thanks for sharing

Craig

#18 Pete Gaimari

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Posted Jan 08 2014 - 08:23 PM

View PostPaddy the Irishman, on Jan 08 2014 - 09:46 AM, said:

View PostPete Gaimari, on Jan 08 2014 - 08:43 AM, said:

WTH? What is that arcade yellow arrow?

Jim told us that in the final track, he is putting arrows in with suggested 'difficulty' that can be deleted at a click or two if/when not wanted

Oh ok. Much better.

#19 -XK-

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Posted Jan 10 2014 - 12:55 PM

Wahnsinn :!: :!: :!:

#20 Wee Scot

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Posted Feb 22 2014 - 10:05 AM

Just checked Jim's website and saw no update, then Googled "Jim Pearson GPL Isle of Man" and was directed to this thread...right here under my nose! Awesome! Thanks for reaching out, Jim, to let us know you're still moving this great project forward!




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