Anyway. My question: I found tons of great stuff on track building. But nearly nothing on car-making. I now a little bit about 3d modeling and also work often with cinema4d. Maybe that could help? I would be very grateful if someone could give me a hint which tools are needed. Cheers. Rudolf
355 Views · 11 Replies ( Last reply by ginetto )
i have fired up Grand Prix Legends on my windows 10 computer and all works good so far. My question is on Driving
camera views. Seems I only have the cockpit view(which is my main driving view), but I dont seem to get the front hood view or down on the track view which in other games I sometimes use while learning tracks and view them better.
Replays seem to have more views.
So my question is are there any other while driving camera views I can select besides cockpit view in GPL?
No keyboard keys seem to toggle camera views. Or is this a cockpit view only type game.
223 Views · 15 Replies ( Last reply by John Woods )
For example, when I change value (in Logitech profile before to start the game) at the 400° the wheel works fine and is block it's set correctly at 400°, but in game I have 560°
68 Views · 2 Replies ( Last reply by John Woods )
I went through several of the FFB topics to get a good understanding how to setup and get it working.
I have FFB turned on and taken some settings used in another topic. All works Good far as feeling
the force when the wheel is turning the car in the corners.
The thing i dont feel is when I hit curbs, grass or bumpy track. Should i feel those also?
I do feel the bump when I hit a wall head on.
I have a Thrustmaster TMX wheel. Went in thrustmaster control panel and adjusted the gain to get
the wheel force mentioned above.
allow_force_feedback = 1
force_feedback_damping = 60.0000000
force_feedback_latency = 0.0850000
max_steering_torque = 550.000000
Ignore my question: seems I have to play around with the settings. I can now feel most everything on
the track to some extent. I now have these settings, but are not finalized. Seems to be a happy balance
to be able to feel everything on the track as i am driving. Settings I now have are:
allow_force_feedback = 1
force_feedback_damping = 30.0000000
force_feedback_latency = 0.1250000
max_steering_torque = 200.000000 had to bump this up from 145 cause steering force was too much.
131 Views · 2 Replies ( Last reply by dathyr1 )
Of all the tracks available, which are proven meet the challenges of way too much fun and a good venue for racing, and are technically very reliable when used on-line?
Are there any or many?
Is it the technical quality of a track or being on-line that causes typical issues?
What about the vanilla Papy tracks?
341 Views · 8 Replies ( Last reply by Cookie )
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GPLRank down.Show comments (1)
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