Posted Jun 28 2010 - 02:39 PM
Posted Jun 29 2010 - 12:28 AM
Posted Jun 30 2010 - 02:03 AM
(btw I'll move this to the track section, and think of other good tracks...)
Posted Nov 07 2012 - 12:56 AM
The AI could be improved as there is an area on the left exiting turns 2 and 5 that seems to get over-run frequently. Also the pit out is a bit tight. Maybe someone could look at the track AI and edit a track patch for P&G. I would try but I hear that is something of a black art.
I found it a good club style course especially for the under 2 liter cars and the early touring and sports machines. A good track to learn any P&G car on. Good frame rate too. Bassguy did some really sweet tracks for SCGT and it was good to see this one in GTR2
(For those with RF installed Bassguy did a marvelous twisty track called Aardvark Park II.)
In game shots and a recent brief review found here: http://gtr2tests.blo...by-bassguy.html
Edited by spin_doctor, Nov 07 2012 - 01:15 AM.
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