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Tasman carset 64-68


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#136 ginetto

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Posted Oct 06 2015 - 03:02 AM

I think to remember that is related to the files that are loaded with those particular pages of the menu.
Something in the layout folder that is not right.

#137 ed76

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Posted Oct 06 2015 - 05:55 AM

install with fix :
http://srmz.net/inde...opic=5015&st=15

tracks :
http://srmz.net/inde...opic=8697&st=15

Edited by ed76, Oct 06 2015 - 05:58 AM.


#138 webfoot

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Posted Feb 13 2018 - 10:02 AM

Tasman Driver Photos 1964-1968

I have tried to track down some driver photos to complete the set.  Apologies for those of a lower quality, I'll keep looking for better examples.  See the readme for details and installation instructions.

Attached File  Tasman Driver Photos v1.0.zip   1018.48K   22 downloads  
<< Updated v1.1 posted below >>


Thanks to Keido for these carsets.

Edited by webfoot, Mar 03 2018 - 09:18 AM.


#139 Brian Speake

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Posted Mar 01 2018 - 03:24 PM

many thanks for those, I still seem to be missing Bib Stilwell for some reason do you have one ?.

Also do you know if there is there a maximum limit on length of the driver image name or restriction on characters you can use ?.

#140 webfoot

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Posted Mar 02 2018 - 11:03 AM

Brian,

Thanks for spotting that.  I have a picture but............

I Didn't do a photo for Bib because i already had a "stil.pbf" file in my layout folder.  Investigation shows that this is actually Harry Stiller from the 1967 Historical mod (drove at Oulton Park Gold Cup).   Harry also appears in the F2 1967 Historical add on at Zandvoort, but in that drivF2.ini his photo file is "stiller.pbf"

I will track down a photo for Bib and update the above pack.


Sorry I don't know if there any limitations to the AI driver names.  My player names are pretty long (7 char forename and 12 character surname).  They work ok, surname gets truncated on screen to 10 in places, but not a problem.  Maybe the AI names are the same (just a guess).

Sorry (talking of the driver pbf image name), I don't know what the limitations are.

Edited by webfoot, Mar 03 2018 - 05:13 AM.


#141 webfoot

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Posted Mar 03 2018 - 09:17 AM

Tasman Driver Photos 1964-1968 - updated v1.1

Updated to include Bib Stillwell.   See the readme for details and installation instructions.

Tasman Driver Photos v1.1.zip

v1.1b this time with stillw.pbf in the layout folder.

Attached File  Tasman Driver Photos v1.1b.zip   1.05MB   16 downloads

Edited by webfoot, Mar 07 2018 - 04:26 AM.


#142 Brian Speake

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Posted Mar 04 2018 - 04:44 AM

Many thanks for the update, I always enjoyed the Tasman series a pity many of the tracks are not available.

#143 Brian Speake

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Posted Mar 06 2018 - 12:25 PM

Hi, just came to install the update did you intend to add Bib Stillwell only to the alternative folder ?, not in the full layout folder ?.

#144 webfoot

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Posted Mar 07 2018 - 04:19 AM

:oops: Drat that is very annoying.  I am blaming the cold weather we had (in England) last weekend, for freezing my brain.  If you look in the bmp folder there are both versions.  

New v1.1b with a stillw.pbf image in the layout folder is now posted above.

#145 Gentleman

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Posted Mar 16 2018 - 04:16 PM

Hi to all.

I've a problem with sound for tasman 64-68.
Reading the mod file gplt64.cst, all the cars should play the sound fpf and the ferrari the sound 246, both these sound are present inside the sound folder but in the game all the cars play the sound f2f3.wav used for the advanced and basic trainer in GPL67.
The problem is the same for 67-68 because the cars should have the engine 2.5 liters and its own sound, but all the cars play f2f3.
My question is : how can I allow the mods play the sound listed in its XXX.cst ?

Do I need a particular sound manager program or patch?

Thank you in advance.

#146 pioujd428

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Posted Mar 23 2018 - 12:30 AM

The physics control what sounds a car in each mod uses. I think maybe that choosing car sounds was going to be built into GEM but was never completed because as far as I know GEM can't be used to change the sounds.

There is no program or patch you can either make a backup and replace the f2f3.wav or select 67 physics.

#147 Gentleman

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Posted Mar 23 2018 - 04:33 PM

View Postpioujd428, on Mar 23 2018 - 12:30 AM, said:

The physics control what sounds a car in each mod uses. I think maybe that choosing car sounds was going to be built into GEM but was never completed because as far as I know GEM can't be used to change the sounds.

There is no program or patch you can either make a backup and replace the f2f3.wav or select 67 physics.

Hi.
Thank you for your reply, for me it's a mistery, I start tasman 64 and it uses the phisic 65, I open the gpltd64 file installed in the folder MODS -> GEM+ -> gpltd64 , opening this file I read for each cars the sound FPF (it's present in my sound folder) but in the game the cars have the f2f3.wav.

#148 webfoot

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Posted Apr 05 2018 - 05:10 AM

Tasman Season Files

Attached File  Tasman Season Files.zip   7.81K   18 downloads

See the readme for details

#149 ed76

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Posted Apr 05 2018 - 07:28 AM

To make the most of Webfoot's seasons files, you have to use the updates that modify the tracks.

http://srmz.net/inde...l=+tasman +ed76

#150 webfoot

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Posted Apr 10 2018 - 08:42 AM

Tasman Program Covers 1964-1969

Attached File  Tasman Cup Program Covers.zip   12.34MB   20 downloads


just a few missing, see read me for details.




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