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[Fun Race] Isle Of Man - F1 1965 Mod - 23.07.2019

Yesterday, 09:54 AM

Posted by Stefan Roess in GPL-"Hey, anyone need a racer?"

Isle of Man

F1 1965 Mod

Posted Image

- Date: 23.07.2019 (Tuesday)
- Time: 20:00 CET (19:00 UK)
- Mode: Intermediate -> Shift-R (no limit, no pit stop)
- Track: Isle of Man
- Mod: F1 1965
- iGOR Chatroom: #GPLRACER

Time Trail with "Rally-Start":
The server will be set to 2 hours training/qualifying.
The drivers join the server when they get called-up by the race director in the iGOR GPLRACER chatroom.
The drivers wait on the server until the last driver (race director) has joined the server (that means no one gets into his car!)
The drivers start out of the pits when they get called-up by the race director by an interval of 1 minute (the race director will start last).
With 2 hours training/qualifying each driver can drive 3 laps (one lap takes about 25 minutes)
Shift-R is of course allowed :)
The winner is the driver with the fastest lap time.

If one driver gets cought up by a car he has to let the faster driver pass at the first safe opportunity
(normal blue flag rules).

Mod Download - F1 1965
GPL 1965 Mod Installer 2.0.2
GPLPS Track Installer for F1 1965 season

1965 Mod full graphics update 2018 by db312

Track Download - Isle of Man (full version by Jim Pearson)

Setups for F1 1965
Use a Nürburgring or Targa Florio setup

A practice server is now 24/7 online in iGOR

[Time Zones]:

Recommended Driver Behavior


Anmeldung [Sign up]
Please post here at GPLRACER or SRMZ forum if you want to race!


SRMZ Forum:

Good luck & fun!
Your GPLRACER admins

  503 Views · 5 Replies ( Last reply by Stefan Roess )


A Realitic Point Of View?

Today, 10:39 AM

"Realistic" point of view, sorry...  :mcqueen:

Is there any way to adjust only the driver's eye-point in the cockpit?  One that doesn't move the graphic of the driver's helmet or face?

Love this old gem but one of the things that has always bothered me is the default positioning of the driver's point of view.  It's a bit too high and too far back for my tastes.

Years ago I tried something - don't remember what it was - that moved the driver's eye-point, but it also repositioned the driver's head, resulting in it looking "detached" from his shoulders or further "embedded" into them.  Don't want that...

Also interested in anything that enables tilting the driver's view vertically.  For example, setting a fixed 10 or 15 degree down viewing angle from the horizontal.

I know this is a long shot, but the "giraffe view" in many of these cars is annoying me to no end.  Especially in the 1955 mod.  Love that mod but the driver's perspective is almost like standing on top of the fuel tank behind him as he drives, lol.


  64 Views · 1 Replies ( Last reply by twinpotter )


1965 Mod Too Easy

13 Jul 2019

In the 1965 mod for gpl, get the pole in every track by a huge margin and I use pro long and the fastest car. Any sort of patch or fix of this?

  1,355 Views · 6 Replies ( Last reply by JonnyA )


Nascar Legends Installing Tracks Is Confusing

15 Jul 2019

You read the title. I dont get it. Its like some tracks work and other dont and way too inconsistent. I get trenton and it all works fine. but when I get smokey, i doesnt work. Im so impatient anyway because i cant find any sort of track .dat because all the sites are dead.

  544 Views · 4 Replies ( Last reply by JzAr8 )


Menu Letters-Images Distorded

15 Jul 2019

Hi,since yesterday that i upgraded my gpu to RX580 8gb i encountered strange menu letters-images.When driving everything
is fine,pribluda and all are fine.Didnt change anything in GEM or elsewhere.
Attached File  2019-07-14-0961.jpg   110.5K   38 downloads
Attached File  2019-07-14-0931.jpg   121.1K   47 downloads
Attached File  2019-07-14-0941.jpg   128.58K   32 downloads

  558 Views · 1 Replies ( Last reply by tikfas )

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