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Legends Of Gpl Mod


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#21 Robert Fleurke

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Posted Mar 30 2018 - 05:25 PM

Thanks Lee! GPL forever! :)

#22 Paul Harwood

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Posted Mar 30 2018 - 05:46 PM

Thanks for this wonderful 20 year tribute!

Is it necessary to have all the mods for this mod to run?

Does this mod make 'a la carte' mixed class racing possible? That would be very cool.

Actual historic racing is big and its really nice to see GPL having such capabilities. (A modern Daytona and Sebring and Le Mans  circuits would be useful for current historic racing simulation.)

Thanks.

PH

#23 Lee200

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Posted Mar 30 2018 - 05:59 PM

Paul, you don't have to install other mods.

Yes, you can have mixed class races.

#24 Manfred Cubenoggin

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Posted Mar 30 2018 - 07:05 PM

SWEET!  She loaded up without the slightest hitch and ran like a dream straight out of the box.

Thanks to Lee and the Team!  :)

#25 Michkov

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Posted Mar 31 2018 - 12:39 AM

This would make a great demo for GPL if one could make this into a full installer.

View Postsalvo rappa, on Mar 30 2018 - 01:48 PM, said:

This means that mixed races can be done, such as F1 and F2, as was really the case in the past.
And so is the case for mixed sports-cars, prototypes and can-am races.
If so, then it's really a masterpiece!
Bravi!!!

With a single chassis though if I understand correctly. Multiclass racing was always possible you just see everything in your chosen mods graphics.

#26 G.Spinning

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Posted Mar 31 2018 - 12:47 AM

Happy 20th Anniversary to GPL. This is a real tribute to it and its world of passionate supporters who are continuing to develop it. Thank you Lee for this gift. :wave:

#27 Andy Clegg

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Posted Mar 31 2018 - 01:00 AM

As always thank you for all the time that you've spent producing this new mod.

#28 marco lenarduzzi

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Posted Mar 31 2018 - 02:08 AM

This is an unexpected surprise !  Thank you Lee and all involved for this interesting mod . Happy 20th GPL !! Long live GPL ! :cake: :fireworks1: :fireworks1: :fireworks1:

#29 webfoot

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Posted Mar 31 2018 - 04:15 AM

Thanks Lee & Co. A very nice GPL 20th anniversary and Easter present.

It's makes a very nice demo / "Taster Menu" for all the great work people have put into GP over the years, whilst also showing possibilities of multi-class racing.

wrt your request for feedback.  Installer works fine on Windows 10.  The scrrun.dll file is in the Windows/SysWOW64 directory in my Windows 10 build.

#30 Frank_Mueller

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Posted Mar 31 2018 - 05:03 AM

Great idea!!! Thanks a lot!!!!

#31 Remy

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Posted Mar 31 2018 - 05:10 AM

Many thanks Lee and helpers :thumbup:

Edited by Remy, Mar 31 2018 - 05:10 AM.


#32 PHI52

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Posted Mar 31 2018 - 06:48 AM

Many Thanks Lee, Wonderfull Job :bravo:... and Happy Birthday GPL :partytime:

#33 Manfred Cubenoggin

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Posted Mar 31 2018 - 07:10 AM

Short question, Lee...

Is there any thing in the way of conflicts re the 60fps patch?  Some mods in existance use the 60fpsV2newmod patch; others, the 60fpsV1 version.  Your suggestion, svp...

#34 Lee200

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Posted Mar 31 2018 - 07:16 AM

View Postwebfoot, on Mar 31 2018 - 04:15 AM, said:

wrt your request for feedback.  Installer works fine on Windows 10.  The scrrun.dll file is in the Windows/SysWOW64 directory in my Windows 10 build.

Thanks Webfoot for the feedback.  Good to hear that Windows 10 has that file preloaded.

#35 Lee200

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Posted Mar 31 2018 - 07:18 AM

View PostManfred Cubenoggin, on Mar 31 2018 - 07:10 AM, said:

Is there any thing in the way of conflicts re the 60fps patch?  Some mods in existance use the 60fpsV2newmod patch; others, the 60fpsV1 version.  Your suggestion, svp...

There's nothing new in the mod regarding the AI so the various 60 fps patches will have the same benefits and problems as before.

#36 Lee200

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Posted Mar 31 2018 - 07:24 AM

View PostG.Spinning, on Mar 31 2018 - 12:47 AM, said:

Happy 20th Anniversary to GPL. This is a real tribute to it and its world of passionate supporters who are continuing to develop it. Thank you Lee for this gift. :wave:

And thank you too Gianfranco for all you did to make this mod happen.  :)

Just to let everyone here know, there wasn't a lot of interest in doing this mod by most of the usual mod team members.  There's nothing wrong with that as they are busy working on the new SCX mod for later release.  Gianfranco was one of the few who really pitched in to ensure that the graphics were as good as possible.  The mod wouldn't have happened without his help.

#37 db312

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Posted Mar 31 2018 - 08:24 AM

Really funny to see a car of each Mod able to compete with all the others...

Definitely, GPL did not stop amazing us !!!

A great bravo to Lee, Gianfranco and Stefan !!!

And happy birthday... :rolleyes:

#38 GrandPrixYannick

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Posted Mar 31 2018 - 08:30 AM

Has anyone else has the issue that the clutch is not working (using it as a button)?

I also have issue that the mirrors is tilted sometimes.

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#39 Cookie

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Posted Mar 31 2018 - 02:56 PM

View PostLee200, on Mar 31 2018 - 07:18 AM, said:

View PostManfred Cubenoggin, on Mar 31 2018 - 07:10 AM, said:

Is there any thing in the way of conflicts re the 60fps patch?  Some mods in existance use the 60fpsV2newmod patch; others, the 60fpsV1 version.  Your suggestion, svp...

There's nothing new in the mod regarding the AI so the various 60 fps patches will have the same benefits and problems as before.

Good news Doni!

Just tested the 2018 mod online with 60fpsV2newmod with all cars!

It works! Even the MS80 and the P4 330 are fine...

Now we need a full grid to see if they work together...

Edited by Cookie, Mar 31 2018 - 03:17 PM.


#40 Lee200

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Posted Mar 31 2018 - 03:41 PM

That's great news that the mod works online.  It would be great to get a full grid of online players.  :)

I've confirmed that there is a bug with the clutch for all the cars except the Merc W196.  Don't know yet why the clutch works for it and not the other cars.




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