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GPL 60 fps patch version 1 released


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#16 fasterdax

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Posted Mar 01 2009 - 12:22 PM

Thank you very much to all people involved, it works like a charm.

#17 Pedro

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Posted Mar 01 2009 - 02:35 PM

View PostDHosein, on Mar 1 2009, 03:47 PM, said:

Also, don't know if a similar problem will affect Track IR users?


I use TrackIR
And have found no problem using it with 60FPS patch.
Also works with TripleHead2go

Works like a dream, thanks brr.

#18 miklkit

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Posted Mar 01 2009 - 03:18 PM

Thank you very much for this!   :thumbup:   Now I'm off to see how this puppy runs.

#19 -XK-

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Posted Mar 01 2009 - 03:24 PM

Unbelievable...What a great Update...A big THX to you brrrrrrrrr

#20 Snev

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Posted Mar 01 2009 - 03:53 PM

This is so great! It's so smooth.

One problem:
You can't enter an offline race with the 1966 mod all others work. You are stuck in training mode even if you select race.

Great mod, thanks.

#21 Snev

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Posted Mar 01 2009 - 04:38 PM

I didn't notice at first that 60fps needs to be selected for each mod.
I cannot enter an offline race with any mod when 60fps is selected.
Oh well, I will just do some hotlaps instead.

#22 Saiph

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Posted Mar 01 2009 - 04:46 PM

View PostSnev, on Mar 1 2009, 10:38 PM, said:

I didn't notice at first that 60fps needs to be selected for each mod.
I cannot enter an offline race with any mod when 60fps is selected.
Oh well, I will just do some hotlaps instead.

The reasons for this are explained in the readme.  :)

#23 Snev

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Posted Mar 01 2009 - 04:53 PM

Ok, I see it now. Sorry, I should of read it more closely, too eager to try iy out.

#24 Nurby Yogi

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Posted Mar 01 2009 - 05:06 PM

Hello BRR, excellent.
Superb Update.
It is like christmas :xmas:
From people like you, living the community.

I will test the patch as soon as I get time to do so.
But first i must reinstall my GEM, it dosnĀ“t run after a media player crash.

Many, many thanks. :cheers:

#25 Rob burns

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Posted Mar 01 2009 - 06:05 PM

Great update...feels smoother and more natural. Some of the scenery is a little "wobbly" looking...would love to have the AI as well but this must pose some challenges.
Thank You!!!

#26 DennisT

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Posted Mar 01 2009 - 10:07 PM

View PostRob burns, on Mar 2 2009, 11:05 AM, said:

Great update...feels smoother and more natural. Some of the scenery is a little "wobbly" looking...would love to have the AI as well but this must pose some challenges.
Thank You!!!


Brr
I have tested all the mods I have and they all worked ok.

I get a steady 59-60fps on all the mods with full detail etc.

The only thing I have noticed is this "wobbly " area which I can't seem to get a screen grab of.

It is there when running at 36fps but it is more noticable at 60fps, it seems to give these areas a "wobbly" look, I presume it is pixillation (if that is the word).

The area this happened for me during testing is telephone/power lines at Spa between Malmedy & Masta or indeed even in the trees at L'Eau Rouge on the left, it seems to be at that height all across the screen even at IOM in the trees especially going around corners at speed.

Has anyone noticed it during testing?

GPLglance does not work with the 60fps, I use this at all times, it is a great patch to give that more realistic glance for racing lines. Can this be added to your patch?
Dennis

Edited by DennisT, Mar 01 2009 - 10:40 PM.


#27 Roo

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Posted Mar 02 2009 - 01:03 AM

Many thanks to you 2 genius' & the whole test team.  :hat-tip:
Truely a huge step forward for GPL   :clap2:  
:thumbup:

#28 Ken

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Posted Mar 02 2009 - 01:46 AM

To the people with the "wobble", do you know if you have vsynch on or off?

#29 DennisT

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Posted Mar 02 2009 - 02:07 AM

View PostKen, on Mar 2 2009, 06:46 PM, said:

To the people with the "wobble", do you know if you have vsynch on or off?

Ken
Where do I look?

My card ATI mobility radeon HD3650. Running D3D7V2 in GPL.
Monitor 1440x900 60Hz

Dennis     :idunno:

Edited by DennisT, Mar 02 2009 - 02:09 AM.


#30 AndersOE

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Posted Mar 02 2009 - 03:59 AM

Thank you, Developers and Test team  :clap2:
I've tested the 69 mod on several tracks.
No problems at all, runs very smoooth. Steady 59-60 fps

Tested with and without vsync.
"Wobbly" pixels without vsync especially in turns, not visible with it on.

One small issue, my flickering menus that sometimes occur have changed,
now there is a black ribbon travelling slowly down the screen.

P4 3,4 GHz
nVidia GeForce 6600, D3D7
SB Audigy 2ZS
23" 1920x1200

Anders

Edited by AndersOE, Mar 02 2009 - 04:00 AM.





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