Thank you guys,
That's exactly what I'm talking about but I cant' find the right settings; in game, I only experiment sort of conflict with camera mod... Here my settings if you could help me to correct it:
[ LOOK AROUND ]----------------------------------------------------------------
LookAroundMode = POV ;OPTIONS: OFF #.BUT #.POV 1.MOU ;EFFECT:
;BUT = Select a game device # HERE, and buttons
; below for LOOK LEFT/RIGHT 45/73/122 degress
; (works also together with TrackIR support)
; POV: GPL in CAR view:
; | |
;Left up = Look L 45degree (Standart)
;Left = Look L. 73 " (New)
;Left Down = Look L. 122 " (New)
;Right up = Look R. 45 " (Standart)
;Right = Look R. 73 " (New)
;Right Down = Look R. 122 " (New)
;MOU = Use the mouse for LOOK LEFT/RIGHT 0-122 deg.
; (up to about 141 degrees in the Replay)
; One right mouse button clik for Un/freeze
; the view - Double click for setting back to
; front of view (0 degrees) in OFF mode
;e.g: 3.BUT = Using 3rd game device buttons
; 2.POV = Using 2nd game device Point of view
; 1.MOU = Using the mouse or TrackIR in Mouse
; Mode (use only number 1 with .MOU)
; --------------------------------------------
;OPTIONS: # ## ;EFFECT:
;(No game device number below, ONLY buttons #!)
Look_Left45d_Button = ;Select a number for LOOK LEFT in 45 degrees
45 degrees
Look_Left73d_Button = ;Select a number for LOOK LEFT in 73 degrees
73 degrees
Look_Left122d_Button = ;Select a number for LOOK LEFT in 122 in degrees
122 in degrees
Look_Right45d_Button = ;Select a number for LOOK RIGHT in 45 degrees
45 degrees
Look_Right73d_Button = ;Select a number for LOOK RIGHT in 73 degress
73 degress
Look_Right122d_Button = ;Select a number for LOOK RIGHT in 122 degrees
122 degrees
;See in GPLshift_WhatsNew###.txt how to use only 2
;buttons for Look Left/Right 45, 73 & 122 deg. via
;via Double/TripleClick, NB: Look Lft/Right 45 deg.
;support is disable when using TrackIR unit.
;--------------------------------------------------
LookLeftRightDeadZone = 1 ;OPTIONS: 0 1 2 3 4 5 6 7 8 9 ;EFFECT:
;Set the size of DeadZone for MOU/TrackIR mode, e.g
;1 = Min: | L |DZ| R |
; 122 0 0 122 degrees
;9 = Max: | L | DZ | R |
; 122 0 0 122 degrees
;0 = No DeadZone (9 = about 60%)
;--------------------------------------------------
;OPTIONS: 0 1 ;EFFECT:
SetDeadZoneViaNumKeyb = 0 ;1 = You can also use the number keyboard´s # 0-9
; for changing the DeadZone size,
; Remember that Num Lock must be on
; (DeadZone also uset by Look_Up_Down function)
;--------------------------------------------------
LookLRStartAngle = 0 ;OPTIONS: # ## ### ;EFFECT:
;Set the start angle you can see with the MOUse
;compatible device (or TrackIR) up to 122 degrees
;Please notice: use only number
;--------------------------------------------------
LookLRMaxAngle = 45 ;OPTIONS: ## ### ;EFFECT:
;Set the maximum angle you can see with the MOUse
;compatible device (or TIR) between 20 and 122 deg.
;Please notice: use only number
;--------------------------------------------------
Look_Up_Down = 1 ;OPTIONS: 0 1 ;EFFECT:
;1 = Look also up & down with the TrackIR unit in
; Enhanced & Vector Expansion mode
;--------------------------------------------------
ReCenterButton = ;OPTIONS: #.# #.## ;EFFECT:
;Reset to front of view, for examble with Steering
;Wheel button, instead of right mouse button
;Please notice: use only numbers as this e.g 1.3 it
;means using 1st. game controllers 3rd. button.
;This function has only effect in TrackIR Enhanced,
;mode with TrackIR software v3.11 or higher
;ReCenterbutton will also delete the TIR Message
;--------------------------------------------------
ViewCarEngine&RearWheel = 1 ;OPTIONS: 0 1 ;EFFECT:
;1 = Show the Cars engine & rear wheel in the
; LOOK Left/Right 122 degrees view, Notice: This
; function works only in .BUT/.POV mode
;--------------------------------------------------
[ TripleHead2Go Adjustment ]---------------------------------------------------
Adjust_InCarView = OFF ;OPTIONS: OFF AUTO ;EFFECT:
;AUTO = Will move the CAR with Mirror inside Center
; Monitor (Default) - Please notice: The AUTO
; Mode will also Enable the needed [ ZOOM ]
; Function in "Zoom_In_Out_Mode = KA" Mode
; if GPLshift find it Disabled, (OFF) But you
; can always change [ ZOOM ] Mode to using
; POV or BUTTONs, See under here for saving
; changed (TH2G) position, ("UserDefineFOV")
;--------------------------------------------------
[ ZOOM ]-----------------------------------------------------------------------
Zoom_In_Out_Mode = OFF ;OPTIONS: OFF #.BUT #.POV KA ;EFFECT:
Edited by Jochem, Jan 21 2017 - 11:09 AM.