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Text On Menus Looks Fuzzy.


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#1 Chris Amon

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Posted Mar 09 2019 - 04:44 PM

Gents,

I've got an issue where any text displayed on menus looks fuzzy, the look sharp for about a second when they first appear then they transition to the fuzzy look.Has anybody encountered this before and found a solution? Thanks.

Edited by Chris Amon, Mar 09 2019 - 04:44 PM.


#2 Saiph

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Posted Mar 09 2019 - 05:21 PM

I can't be certain because I've never had this exact problem. But it sounds like it might be connected with the anti-aliasing settings that you're using. The graphics resolution you select for GPL only affects the 3D racing screens. When you're back in the pits, looking at the various menus, car setup screens etc, GPL always reverts back to 640x480 resolution. If you have a high anti-aliasing setting selected in your graphics card control panel, it can make the low-resolution screens look blurry. The fact that you say that the screen looks sharp for about a second suggests that you might be using some kind of "multi-frame" full-screen anti-aliasing ("mfaa"? I'm not totally familiar with the very latest acronyms.), which averages out pixel values over several frames. This technique can take a moment to become active when you switch screens, as it's busy doing calculations on the first few frames.

Try adjusting the anti-aliasing settings in the graphics card control panel, and see if that makes any difference. If it does, then you will have to experiment to find a compromise setting which still gives good AA for racing, but which also reduces the blurry effect in the menu screens. Good luck!

Edited by Saiph, Mar 09 2019 - 06:01 PM.


#3 Brocky05

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Posted Mar 09 2019 - 06:31 PM

if what Saiph said didnt work for you get your eyes checked or a new pair of glasses :muttley:

#4 rcb

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Posted Mar 09 2019 - 06:42 PM

For an AMD card, the culprit is normally morphological filtering.  Turn it off.  Have no idea what Nvidia's equivalent is, fxaa maybe.

#5 Millennium

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Posted Mar 10 2019 - 02:48 AM

Usually it's morphological filtering indeed, happens with my R9 290X too when I turn that on.

#6 snafu

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Posted Mar 10 2019 - 04:59 AM

If it's an Nvidea card it's possibly Antiailiasing FXAA.

TTFN
John.

#7 Chris Amon

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Posted Mar 10 2019 - 03:30 PM

Thank you all for the responses (yes, that includes you Brocky05!). I'll try the AA settings. I have an Nvidia card. I noticed that if I use D3D v2 raster, the fuzzy text appearance remains in all menus as before except the menu screen where you click the green flag to take to the track. This screen displays the text cleanly but the green button has no border and the arrow buttons under the race program disappears.

Edited by Chris Amon, Mar 10 2019 - 03:36 PM.


#8 Chris Amon

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Posted Mar 10 2019 - 03:37 PM

Yep, it was the FXAA setting! I've turned it off now.

#9 Saiph

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Posted Mar 10 2019 - 03:44 PM

:up: Thanks for letting us know the solution. It might help someone else in future.

#10 Bob Simpson

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Posted Mar 10 2019 - 05:19 PM

nVidia cards usually work best with OpenGLv2 in GPL.

#11 phil1949

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Posted Mar 21 2019 - 04:42 PM

Is there a setting to reduce the dotted-line appearance  of lane and center lines on tracks? Occurs at both 36 and 60 fps.
I have GPL running on Windows 10 system with i5 processor and 4 GB ram and running a gtx1050 gpu at 1600X900 on a 1080i hd monitor.
Rasterizer is OpenGL v2.
Any help would be much appreciated.

Edited by phil1949, Mar 21 2019 - 05:10 PM.


#12 phil1949

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Posted Mar 21 2019 - 05:11 PM

View Postphil1949, on Mar 21 2019 - 04:42 PM, said:

Is there a setting to reduce the dotted-line appearance  of lane and center lines on tracks? Occurs at both 36 and 60 fps.I have GPL running on Windows 10 system with i5 processor and 4 GB ram and running a gtx1050 gpu at 1600X900 on a 1080i hd monitor.Rasterizer is OpenGL v2.Any help would be much appreciated.
"It's better to wear out than rust out."

Edited by phil1949, Mar 21 2019 - 06:41 PM.


#13 Stefan Roess

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Posted Mar 21 2019 - 05:25 PM

View Postphil1949, on Mar 21 2019 - 04:42 PM, said:

Is there a setting to reduce the dotted-line appearance  of lane and center lines on tracks? Occurs at both 36 and 60 fps.
I have GPL running on Windows 10 system with i5 processor and 4 GB ram and running a gtx1050 gpu at 1600X900 on a 1080i hd monitor.
Rasterizer is OpenGL v2.
Any help would be much appreciated.

Try these settings:
http://srmz.net/inde...=40#entry134359

#14 phil1949

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Posted Mar 21 2019 - 07:13 PM

Wow Stefan! What an improvement! Can only imagine how much effort you put into getting those settings dialed in. Lines are now solid and undistorted. Thank you, thank you, thank you!

#15 Brocky05

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Posted Mar 21 2019 - 08:32 PM

so Chris i guess you wont be making a trip to the optometrist any time soon then haha

#16 Stefan Roess

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Posted Mar 22 2019 - 03:55 AM

View Postphil1949, on Mar 21 2019 - 07:13 PM, said:

Wow Stefan! What an improvement! Can only imagine how much effort you put into getting those settings dialed in. Lines are now solid and undistorted. Thank you, thank you, thank you!

Great! Nice that I could help. :)

That reminds me again that I have to update the guide on my GPLWORLD website with those high resolution settings and the whole website. :rolleyes:




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