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Can-Am '71 Mod Update Patch / Historic Add-On Coming Soon


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#31 Stefan Roess

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Posted Jun 03 2013 - 02:49 AM

Thx guys! :bowdown2:

#32 GORDON_S

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Posted Jun 03 2013 - 04:28 AM

Important update!

Many thanks to everybody involved: Greg, Gianfranco, Chris, Shaun, Bob, Martijn and Ginetto :thanks:

#33 dbell84

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Posted Jun 03 2013 - 07:51 AM

Thanks for the update!  It's nice to have the mirror options.

Thank you to all who worked on this.

Dave

#34 Nurby Yogi

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Posted Jun 03 2013 - 12:10 PM

Thanks a lot guys! :thankyou: :bravo:

#35 ezechiel47

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Posted Jun 03 2013 - 12:59 PM

Many many thanks to all involved !
Fantastic job...
:clap:

Ez

#36 Mark Uribe

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Posted Jun 04 2013 - 09:58 AM

:thanks:

Thanks to everyone on the Can Am Team for the update. :notworthy:
Much appreciation for your time, efforts and continued dedication. :cheers:

#37 Mark Jones

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Posted Jun 12 2013 - 04:51 AM

These brutes are just fantastic, and with these updates they're even better!!  Thanks guys for all your hard work and talent!

#38 Alter

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Posted Oct 04 2013 - 10:16 AM

Oh boys, this is really a great mod  :Meter:  :bravo: :thankyou:

#39 davef

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Posted Oct 05 2013 - 10:08 PM

Here's hoping the Ai are fixed for Laguna67. :crossfingers:
Just did a Pro-short race there and only 5 cars finished. This after loading MECH's
Ai file from ed76's thread. This fun track deserves it ! :)

Edited by davef, Oct 05 2013 - 10:10 PM.


#40 JMF

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Posted Oct 06 2013 - 12:28 AM

View Postdavef, on Oct 05 2013 - 10:08 PM, said:

Here's hoping the Ai are fixed for Laguna67. :crossfingers:
Just did a Pro-short race there and only 5 cars finished. This after loading MECH's
Ai file from ed76's thread. This fun track deserves it ! :)

If somebody doesn't get to them before me, I'll see if I can improve them. I've been working on Can Am for Sebring67 that I'd like to finish first. If anybody else is working on this, please let us know.

#41 gliebzeit

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Posted Oct 07 2013 - 04:51 PM

Being worked on by the Can-Am Mod Team......  :)

#42 Alter

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Posted Oct 12 2013 - 09:18 AM

On my PC (pretty fast and new) the CanAm AI's are flying (driving without rubber at their tires) until I get very close to them. Any suggestions what I should change?

#43 ginetto

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Posted Oct 12 2013 - 10:11 AM

Alter,
push Graphics button in GEM+ and put 100 as Detail level.
Then try to drive and see if your system can handle it.
If is too heavy, put 90.

Detail level works in steps so from 75 to 99 is the same
:wave:

#44 JMF

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Posted Oct 16 2013 - 06:38 PM

View Postgliebzeit, on Oct 07 2013 - 04:51 PM, said:

Being worked on by the Can-Am Mod Team......  :)

I went ahead and did it.

View Postdavef, on Oct 05 2013 - 10:08 PM, said:

Here's hoping the Ai are fixed for Laguna67. :crossfingers:
Just did a Pro-short race there and only 5 cars finished. This after loading MECH's
Ai file from ed76's thread. This fun track deserves it ! :)

Try these out Dave.

http://srmz.net/inde...?showtopic=9532

#45 davef

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Posted Oct 16 2013 - 07:59 PM

Thanks Greg ! I will check it out. Right now been working on getting myself a nice working 68 F1 season to enjoy. :wave:




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