Jump to content


- - - - -

Nvidia 560Ti Few Fps When Chat In Game


  • Please log in to reply
44 replies to this topic

#41 Stefan Roess

Stefan Roess

    Denny Hulme

  • GPLLinks Team
  • PipPipPipPipPipPipPipPipPipPip
  • 2,737 posts
  • Gender:Male
  • Location:Bavaria, Germany
  • Interests:racing :)
  • Sim interest:GPL and P&G

Posted Jun 11 2020 - 09:05 AM

Axel thx for making a PC near my setup and making screenshots.

The solution for my online chat/text lags was just switching from rasteriser Open GL v2 to Direct 3D v2 (in GEM+).
With Direct 3D v2 I didn`t have any chat/text lags at my last online race and the graphics are also nicer. I have no more zigzag lines in the distance with the same graphics settings (see screens).
With Direct 3D v2 the GPL menu text is a bit blurry and buttons can flicker and in the replay menu buttons can disappear, but I can live with that.

As you notice on the screens attached in Open GL v2 the font of the Pribluda text display is different. In Direct 3D v2 the font is smaller and clearer.
It seems like Direct 3D v2 works better with modern graphics card drivers in-game with text and graphics display.
But Direct 3D v2 it is too hard on FPS.
Therefore I do not recommend Direct 3D v2.

Edit 1: With Direct 3D v2 you may most likely have very low FPS. Try a full AI race with 1969 F1 Extra Mod (or 1967 Sports Cars Extra Mod -> see last screenshot) at Spa67 and start from the back of the grid. If you have low FPS try to reduce your graphics settings in Nvidia Profile Inspector (like lower Antialiasing - Setting value, lower Antialiasing - Transparency Supersampling value). You can set different graphics settings individually for each gplmod.exe. If that does not work you may have to use Open GL v2 instead of DirecT 3D v2 for that mod (and track).

Edit 2: OpenGL v2 still works best on my system (NVIDIA GeForce GTX 970 graphics card). With Direct3D v2 I have massive FPS hits (see last screenshot).

Attached Files


Edited by Stefan Roess, Jun 26 2020 - 06:19 PM.


#42 Olaf Lehmann

Olaf Lehmann

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 219 posts
  • Gender:Male
  • Sim interest:GPL

Posted Jun 11 2020 - 09:21 AM

Nice to hear that you found a solution, Stefan. I know the horrible framedrops in the race without warning. It wasn't funny...

In my case with 3D_v2 I have absolutely no problems with chat/text lags, but I have others. When I leave the pits at many tracks the framerate drops from 60fps to about 35fps. Because I had no idea what I can do against it I tried to solve the ogl_v2 problems and I found the solution for me. I stay at ogl_v2.

But with 36fps 3D_v2 is the easier way it seems.

BR Olaf

P.S.: I have no dots with my solution above. I see only "drivers name:"

Edited by Olaf Lehmann, Jun 11 2020 - 09:21 AM.


#43 Cookie

Cookie

    Chris Amon Fan

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 1,389 posts
  • Gender:Male
  • Location:near Hockenheim
  • Interests:Historic Motorsport, MotoGP

    60fps GPL
  • Sim interest:GPL

Posted Jun 12 2020 - 10:00 AM

Yes I am still skeptic too if in a heavier mod like 69x D3DXV2 helps...
Of course the lags of the chat messages are gone, as DX has no problem with fonts.

So Stefan please test a full AI grid Spa67 with 69X and start from the rear... ???

#44 Stefan Roess

Stefan Roess

    Denny Hulme

  • GPLLinks Team
  • PipPipPipPipPipPipPipPipPipPip
  • 2,737 posts
  • Gender:Male
  • Location:Bavaria, Germany
  • Interests:racing :)
  • Sim interest:GPL and P&G

Posted Jun 13 2020 - 02:28 AM

View PostCookie, on Jun 12 2020 - 10:00 AM, said:

Yes I am still skeptic too if in a heavier mod like 69x D3DXV2 helps...
Of course the lags of the chat messages are gone, as DX has no problem with fonts.

So Stefan please test a full AI grid Spa67 with 69X and start from the rear... ???

Yes low FPS can be a problem. :(
I have updated my post above (also with a screenshot).

Edited by Stefan Roess, Jun 13 2020 - 02:28 AM.


#45 Cookie

Cookie

    Chris Amon Fan

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 1,389 posts
  • Gender:Male
  • Location:near Hockenheim
  • Interests:Historic Motorsport, MotoGP

    60fps GPL
  • Sim interest:GPL

Posted Jun 13 2020 - 03:14 AM

This is also a problem in Linux-wine with intel or AMD GPU where openGL is not supported correctly...

Maybe in W98 compatibility mode for the DX7 and maybe the DX9.0c sdk should also be installed under the PF (x86).

I found this https://forums.tomsh...64-bit.3149080/




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Sim Racing Links