How to make a track?
Posted Jun 04 2017 - 06:32 AM
Well, I answer myself:
I thought that a spreadsheet could be useful, but as this is a job that I`ll do once in my life, I think the better way is to put two screens of gpltrk program, one for the ini track and the second for the reverse that will be maked from zero, and then copy the values of each section, the length for straight and curvature & radius for curved sections (changing sign of both).
Edited by quico, Jun 04 2017 - 12:24 PM.
Posted Jun 04 2017 - 01:46 PM
Edited by Michkov, Jun 04 2017 - 01:48 PM.
Posted Jun 04 2017 - 02:44 PM
I begin a new track (the reverse) with section 0 with the values of last section of the initial track, then section 1 with the values of last-1, section 2 with the values of last-2... As I have a 32" full HD screen it's easy to have the two tracks simultaneously, copying-pasting the values
Posted Jun 04 2017 - 03:42 PM
If the former, then you can use John Black's "Track Reverser" program and then extract the 'trk' gtk from the reversed 'trk' file.
John Black's track reverser program - http://www.mediafire...ete_gl_v1.0.rar
Edited by gliebzeit, Jun 04 2017 - 03:42 PM.
Posted Jun 04 2017 - 04:40 PM
Posted Jun 04 2017 - 10:23 PM
Works like google maps or earth. Select "Autoroute" (means by car) find your track on the map. Set your starting point an set up to 10 points arround the track. Your altitute data are created in the bottom half of your screen. You can export them to a *.csv, save them in a txt-file and (not testet be me) import to excel and work with them.
Give it a try, might be very useful.
Posted Jun 05 2017 - 05:37 AM
Posted Jun 05 2017 - 08:52 AM
Not a big problem, I'll do by hand... ... ...
Posted Jun 06 2017 - 03:51 PM
EDIT: when I put some lines in the set file, this message disapears and goes to another error message, Access violation at address 00420457... Read of address 00000008
Now I'll continue working in the track files.
2nd EDIT: it was a simple error, walls out of the limits of traces
Edited by quico, Jun 07 2017 - 11:06 AM.
Posted Jul 01 2017 - 04:36 AM
Posted Jul 02 2017 - 03:08 AM
You can invert the plane by changing the vertices sequence from clockwise to counterclockwise and then fix the plane in GPLeditor but if the polys are a lot then is a really boring job.
Posted Jul 02 2017 - 04:22 AM
As 123do can work with square polys, the amount of polys could be almost the midle but there is already a lot of work. Exporting a txt file of the objects from 3DSimED to 123do doesn't help as they are in triangles...
The vertices are correctly sequenced both in 3se and in 3do, when exported to 3do, only the normals change and that polys can't be seen in gpl. The changed normals are many in the double sided polys, and few of other polys. In the new 3DSimED, normals are asigned to vertices not to polys, I think is there where it get messed.
I'm still waiting for Dave Noonan answer.
Edited by quico, Jul 02 2017 - 04:27 AM.
Posted Jul 03 2017 - 04:13 AM
The tower I don't know but usually if 3dsimed says 200 polys, you can usually made the same object with 50 or 60 polys.
I will just measure the first vertices ( of the first part) then make it without using the whole old structure.
Posted Jul 04 2017 - 08:40 AM
In my "big" PC, after install when I try to start it, I get this: 123do.png 77.66K 12 downloads and after clik <Aceptar> the program hangs.
Both in Windows 7
I have read the 123do thread... http://gplr.srmz.net...?showtopic=3749 but no way. I'll keep trying
Edited by quico, Jul 04 2017 - 09:15 AM.
Posted Jul 07 2017 - 12:15 PM
Posted Jul 21 2017 - 01:17 PM
I'm getting almost the same number of polys with ASE that the 3se have. In some cases, the same! (remember actually 3DsimED only works with 3 vertex polys, as ase23do does)
This means that there are no split polys in objects. Finished objects in 3do are really optimiced.
polistorre.png 69.35K 10 downloads polisbox2.png 67.79K 13 downloads
As I think these are good news, in a few days I'll explain a couple of things to be avoided buildings objects.
Edited by quico, Jul 21 2017 - 02:17 PM.
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