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Today, 03:34 PM

Posted by snafu in Off Topic Chat
I'm probably the only person in the whole world who wasn't aware of this place. :confused:

But just in case there is someone else as well...

609 pages (At time of posting) of motor sport pictures.


Something for all tastes.


  6 Views · 1 Replies ( Last reply by KARTM )


Why Does Track Building Have To This Hard?

Yesterday, 07:39 PM

So me: a younger person who's barely played GPL for over month and already I love the game to the point that I wanna try and create my own tracks. Sadly my issue stems from the fact that the tutorial is very difficult to follow. For me, the issue begins with walls and traces. While I'm not trying to say that his info is bad, I have honestly had trouble following it well. It got frustrating to the point I had to stop.

I hope there's more resources out there for learning with the GPL track editor, because from what I've seen. A lot of this information is outdated as I learn that there are more "in-date" and better software to use, of which I know nothing about or learn of sporadically. There's not a single spot on the forums that truly helps in all regards unless you're talking about threads that are almost 10 years old filled with dead links. I hope there will eventually be a single stickied thread that is updated constantly to provide the latest versions of editing software for this game to help newer players to GPL understand how making new tracks work and provide the necessary tools in a single thread. So far, I'm relegated to the hopes that an administrator will respond to me on an inquiry I may have about a vital piece of software I need. This will lead to me having being sent to a 5+ year old thread where the download for what I need is on the 10th post.

Hopefully someone can understand my plight. I see this community wanting new content creators, heck just newer players in general. Yet when it comes to trying to make tracks, it is a difficult task just to get what you need to get started. I'm not trying to trash anyone, but from a new community member's perspective, it's tiresome to have to deal with going to the GPL links website to find that a lot of what you want is outdated or it leads to a forum post that then leads to a dead link to a editing tool's website. Heck, even the GPLlinks.org website doesn't even have the 1967 Sports Cars mod updated to the newer version that came out last year.

Again, I'm not trying to say this community is horrible. Far from it. You people are more than welcoming to new members, and from what I've seen, any piece of content someone makes out of their love for this game, the rest of the community praises that new content, no matter if it seems amateurish. Simply because this is content made by the GPL community itself and from what I've seen, you all value each member thoroughly as if this entire site is a family on it's own. I feel as if a 14 year old could make the most ugly or worst track possible, yet I bet someone would try and break a "world record" for fastest lap on that same track. Even more so when veteran track makers begin to throw praises about how he made a good start and shower him with advice to help nurture that experience he gains from every bad to not so good track he makes to finally make that track where he can fully feel proud of himself.

  165 Views · 6 Replies ( Last reply by KARTM )


Cannot Bring Gpl To Work Via Gem+ Anymore

04 Dec 2019

Posted by Olaf Lehmann in GPL-"Help! I'm having trouble with..."

I have a curious problem.
GPL doesn't work correct if I start it via GEM+.
If I start GEM+, click at the GPL flag GPL starts, but if I click to the first green flag in gpl nothing happens. The same if I deactivate all patches in GEM+.
If I start my gpl.exe directly all works normal.
If produce a gplc67.exe via GEM+ and then start the gplc67.exe the same problem like above, no reaction after the first green flag in gpl.
After a reinstall of GEM+ the same...

My GEM+ view:

What could it be? Last week all was normal...

BR Olaf

  236 Views · 9 Replies ( Last reply by Bob Simpson )


How To Edit Carset? Add, Remove Or Rename Cars?

Today, 12:42 AM


I want to edit an existing carset namely to rename the existing generic folders (honda, coventry, ferrari, c10...etc) to give the cars proper names but I have no idea where to start, I searched the forum but nothing came up. Of course renaming them does make the game crash, so I believe there must be something I must edit in the layout folder to make this changes apparent for GPL but I don't know how to proceed. This is just for me of course as I don't plan on using it online and I want to learn a bit more about GPL's file structure. Basically, I'm looking to do something similar to the Legends of GPL mod.

Any help would be appreciated. Thanks!

  78 Views · 3 Replies ( Last reply by Pavel )



04 Dec 2019

Posted by Bo Bruce in GPL-Track Database
NO! don't get excited, i've not built the track :(

someone DID do an initial layout, i thought it was Ginetto, he replied it wasn't him ... so first my APOLOGIES to i did contact first to ask about building it.
however, Ginetto had a look at the files i had and either tweaked & improved what i had, or just sent something new... i don't know i just drive the tracks :P

NOW i have to ask if it wasn't GInetto - who was it?  Sergio?
i have a good base for SOMEONE to work on, and make COTA for the community, but i feel i need the permission from who originally did a layout, Ginetto told me to find someone and let them have the files he sent me.  GREAT ~!

so if i don't hear from the original base builder, contact me if you are interested in finishing the track.  i won't post the zip files here for obvious reasons :)

  130 Views · 1 Replies ( Last reply by GrandPrixYannick )

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