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Ooooooo Yeah!


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#21 thx1138

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Posted Nov 20 2010 - 12:10 PM

The Final version of my Lotus update is online now (you can find it on my homepage).
Maybe there will be some minor changes in future versions, when I get new photo material - not every detail was clear up to now. But until then it is version 1.0.

Thomas Laechele

#22 Bernd Nowak

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Posted Nov 20 2010 - 03:09 PM

This looks fantastic Thomas!

Great art  :artist:

#23 Burnsy865

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Posted Nov 20 2010 - 04:36 PM

It's hard to believe that the version I have had for the past six or so months isn't a final version because it is so good, I can't wait to drive with the latest version. Thanks Thomas  :hat-tip:

#24 CraigT

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Posted Nov 20 2010 - 04:54 PM

:clap: :clap2:

#25 delgs

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Posted Nov 20 2010 - 05:22 PM

Wow, Thomas, that is absolutely beautiful!!! To be honest, it was yours and Jack Seller's work that inspired me to have a go at modding myself!  :hat-tip: And its just great to see work of this outstanding quality: you continue to be an inspiration! Thank you so much!!! :D

PS, I'm really looking forward to seeing your version of Reims, one of my favourite tracks....and I know what you mean about spending more time modding than driving.. :rolleyes:

Edited by delgs, Nov 20 2010 - 05:25 PM.


#26 Tato

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Posted Jan 21 2011 - 11:10 AM

I'm (patiently) waiting for T. Laechele Reims w.i.p. textures update (he is a great artist, we know it quite well :artist: ); in the meantime, I've seen on his elegant site that there are 2 new cockpit version for GPLEA Lotus and Eagle. Don't know if it's a news or not, anyway I want to report it here and give a thanks again to Thomas.

http://www.thomas-laechele.de/gpl/

#27 Burnsy865

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Posted Jan 21 2011 - 08:43 PM

And ignore the fact that he calls the Eagle cockpit a "beta". His work is so good that it is a fantastic looking cockpit already.

#28 Tato

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Posted Jan 22 2011 - 03:02 AM

View PostBurnsy865, on Jan 21 2011 - 08:43 PM, said:

And ignore the fact that he calls the Eagle cockpit a "beta". His work is so good that it is a fantastic looking cockpit already.

You have hit the spot, Burnsy; he call it "beta" (probably) because in the future want to release an even more accurate version, but talking about textures quality no one imho can say that is a beta version.

#29 delgs

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Posted Jan 23 2011 - 12:40 AM

Wow!! Absolutely beautiful!!! Have you seen his other webpages besides the GPL one? He really is a highly accomplished artist!! Amazing, amazing stuff from a very talented guy!  :hat-tip:

#30 thx1138

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Posted Aug 12 2011 - 06:04 AM

Dear GPL community.

Thank you for the kind words!
I finished work on my version of the 1967 Eagle Weslake T1G cockpit (after years;-). It is no official update, it's only my personal interpretation and you can use it if you like it.
Now it is version 1.0.
For those of you who don't like the reflections on the gauges I made an alternative dash with less reflections (for better readability).

http://www.thomas-la.../gpl/index.html
(at the very bottom of the page;-)

Yesterday I started with the cockpit of another Eagle Weslake Mk1 F1 car (somehow I was in the mood for it, don't know why, therefore very early beta with some inaccuracy and slight blur).
It's from a car with #23 on it and I think it's based on a chassis with number 102 or 103, which was used in 1966 and 1967.
So it's not exactly the car that is modelled for 67 season - the 1967 eagle in GPL has a 104 chassis as far as I know. Maybe it is better for 66 mod?
I hope someone can help with the identification of this car/cockpit or with good photo material, especially from the left side - dash/labeling/metal panel?
Thanks.

Thomas

#31 Burnsy865

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Posted Aug 12 2011 - 07:02 AM

Hi Thomas  :wave:   I use your cockpits because I think they look fantastic and I have the latest one, hard to believe you can improve them but somehow you manage and anybody who hasn't had a look at your track updates as well don't know what they are missing. Thank you sir, for your time and effort  :hat-tip:

#32 simmer

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Posted Aug 12 2011 - 07:14 AM

All of your efforts are pure art...

#33 JacnGille

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Posted Aug 12 2011 - 09:00 PM

:thumbup:

#34 Frenchy

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Posted Aug 13 2011 - 04:27 AM

Thank you Thomas for all your excellent work.

For modern photos of historic cars I think you can't go past UltimateCarPage.com and its not like them to not take photos of the dash but unfortunately that is the case here. Still, some nice pics and info detailing the different chassis.

Cheers
David

Edit: To summarize; Car no 23 is chassis 102, the first with the v12 and debuted at 1966 Monza. Also won 1967 ROC at Brands Hatch.

Edited by Frenchy, Aug 13 2011 - 04:31 AM.


#35 GORDON_S

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Posted Aug 19 2011 - 09:09 AM

:hat-tip: Danke, Thomas  :clap2:



Gordon

#36 thx1138

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Posted Aug 21 2011 - 08:36 AM

Dear David.

Thank you for that information! That was what I was looking for.

Thomas

#37 Poliphilo

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Posted Dec 10 2011 - 09:12 AM

Hi there.

I'm using these wonderful updates. Just one question about the "Lotus 49" version 2.0 beta: when I try to start a session the game crash. I found out that the reason are the two files LOTARMS.MIP and LOTINSID.MIP that are around 11 mb size. How can I fix that?  :confused:

#38 Tato

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Posted Dec 10 2011 - 10:02 AM

No idea how to fix - sorry - but I've just downloaded and extracted the .zip, and I can see that the files you are talking are really very big, maybe they are at a too high resolution for the usual GPL standard? Don't know: moreover, I can't give it a try atm, because my GPL install is on another pc. Hopefully, some GPL gurus and experts here around may give you an useful reply. The only thing I can suggest is to try a different rasterizer, but no idea if could give some benefit.

#39 John Woods

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Posted Dec 10 2011 - 10:04 AM

View PostPoliphilo, on Dec 10 2011 - 09:12 AM, said:

Hi there.

I'm using these wonderful updates. Just one question about the "Lotus 49" version 2.0 beta: when I try to start a session the game crash. I found out that the reason are the two files LOTARMS.MIP and LOTINSID.MIP that are around 11 mb size. How can I fix that?  :confused:

How did you confirm it was those files? By lower rez substitution from other Lotus? That would be my guess about how to fix things also.

#40 Poliphilo

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Posted Dec 10 2011 - 11:06 AM

Ok, I fixed those.  :thumbup:

They are too big: I used the two files from the 1.4 version (684 kb only) and everything is fine.

I've another problem: my lotus and eagle cockpit and lateral panels are the same that I had before this update. Using winmip I found out that (referring to the eagle files) those files are: ea4dash, eadashL, eadashR (for the cockpit) eagleLS, eagleRS (for the lateral panels). I've copied these new files and I've pasted over the old files in my eagle folder, replacing the old ones, but in the game I'm still having the old cockpit. WHY?  :confused:




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