Can I Use Nvidia Inspector?
#1
Posted Jan 11 2012 - 05:19 PM
If so, which .exe do I point to ... all eight individually (the eight mods that I have installed), or just the gpl.exe?
As it is, I'm only using the options available in the GEM+ interface and though I'm generally satisfied, if improvements can be made I'd like to try.
Thanks in advance.
#2
Posted Jan 11 2012 - 05:25 PM
See http://srmz.net/inde...topic=6459&st=0 > post #34
#3
Posted Jan 11 2012 - 06:46 PM
Day
#4
Posted Jan 11 2012 - 09:13 PM
A while ago upgraded my old Geforce card to a AMD Radeon, but GPL performs a lot worse ever since.
#5
Posted Jan 12 2012 - 05:50 AM
Wile E. Coyote, on Jan 11 2012 - 09:13 PM, said:
A while ago upgraded my old Geforce card to a AMD Radeon, but GPL performs a lot worse ever since.
You could try Riva Tuner or ATI Tray Tools.
Edited by Yngwie, Jan 12 2012 - 05:52 AM.
#6
Posted Jan 12 2012 - 08:31 AM
kunc, on Jan 11 2012 - 05:19 PM, said:
If so, which .exe do I point to ... all eight individually (the eight mods that I have installed), or just the gpl.exe?
As it is, I'm only using the options available in the GEM+ interface and though I'm generally satisfied, if improvements can be made I'd like to try.
Thanks in advance.
If you don't want to use the global settings (so you can leave your settings for other games), you have to make a profile for each of the mod exe's (eg gplc67 etc).
Never have managed to get the tyres looking round though. No matter how much AA I chuck at it.
Cheers
David
nVidia settings.jpg 206.2K
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#7
Posted Jan 12 2012 - 09:01 AM
Wile E. Coyote, on Jan 11 2012 - 09:13 PM, said:
A while ago upgraded my old Geforce card to a AMD Radeon, but GPL performs a lot worse ever since.
Have you tried both D3DV2 and OGLV2 rasterizers with your new card? Some cards work well on one and not the other. For me, ati cards have worked well with D3D and nvidia cards work better with OGL. My new machine has a Radeon and was great with D3D, not so much with OGL. The machine I replaced had an Nvidia card and it worked with OGL and had trouble with D3D. My older ATI cards always seemed to work better with D3D.
If you've tried both and and it's still not right, then it's probably the driver your using. GPL is incredibly fussy about drivers. If you search around this site, you'll find a lot of threads and info about ATI products and drivers.
Good luck!
Dave
Edited by dbell84, Jan 12 2012 - 09:02 AM.
#8
Posted Jan 12 2012 - 09:06 AM
Yngwie, on Jan 12 2012 - 05:50 AM, said:
Wile E. Coyote, on Jan 11 2012 - 09:13 PM, said:
A while ago upgraded my old Geforce card to a AMD Radeon, but GPL performs a lot worse ever since.
You could try Riva Tuner or ATI Tray Tools.
#9
Posted Jan 12 2012 - 09:19 AM
dbell84, on Jan 12 2012 - 09:01 AM, said:
Wile E. Coyote, on Jan 11 2012 - 09:13 PM, said:
A while ago upgraded my old Geforce card to a AMD Radeon, but GPL performs a lot worse ever since.
Have you tried both D3DV2 and OGLV2 rasterizers with your new card? Some cards work well on one and not the other. For me, ati cards have worked well with D3D and nvidia cards work better with OGL. My new machine has a Radeon and was great with D3D, not so much with OGL. The machine I replaced had an Nvidia card and it worked with OGL and had trouble with D3D. My older ATI cards always seemed to work better with D3D.
If you've tried both and and it's still not right, then it's probably the driver your using. GPL is incredibly fussy about drivers. If you search around this site, you'll find a lot of threads and info about ATI products and drivers.
Good luck!
Dave
Though my old Geforce 9600 GT card still performed a heck of a lot better in OpenGL than my new Radeon 6770 in Direct3D.
What's also,strange is that when I used this card in OpenGL the fps counter showed 35fps while this clearly wasn't the case.
In Direct3D is also shows 35fps, but I doubt this is accurate also as it seems much slower.
#10
Posted Jan 12 2012 - 04:44 PM
I'll give it a try and let you know how it works out.
#11
Posted Feb 25 2012 - 11:10 AM
I found that I had to use "NVidia Control Panel" to create the profiles for each .exe (I couldn't figure out how to create profiles from within "NVidia Inspector").
I then used those profiles to set my options from within "NVidia Inspector".
I wish I had done this years ago when I switched to a 24 inch monitor. I assumed that the pixelated image was due to the monitor size and couldn't be improved.
I feel as if I'm getting better framerates as well (constant 36 fps) where before I thought it was somewhat "stuttery".
Thanks for your help!
#12
Posted Feb 26 2012 - 06:49 PM
kunc, on Feb 25 2012 - 11:10 AM, said:
I found that I had to use "NVidia Control Panel" to create the profiles for each .exe (I couldn't figure out how to create profiles from within "NVidia Inspector").
I then used those profiles to set my options from within "NVidia Inspector".
I wish I had done this years ago when I switched to a 24 inch monitor. I assumed that the pixelated image was due to the monitor size and couldn't be improved.
I feel as if I'm getting better framerates as well (constant 36 fps) where before I thought it was somewhat "stuttery".
Thanks for your help!
Glad it's working well for you. I am a bit late on this post, but here is my nVIDIA Inspector settings for GPL. You need to tie the profile to all of the GEM exe's for it to work. The sparse grid supersampling and the negative LOD bias are very helpful in showing everything properly at all tracks. I also normally use OGL since there seem to be problems with text overwrites in Pribluda with D3D on my nVIDIA GTX-260.
Attached Files
#13
Posted Feb 27 2012 - 04:25 PM
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