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Ferrari 312 48V Cockpit


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#16 dangermouse

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Posted Dec 12 2013 - 12:04 PM

View Postleon_90, on Dec 12 2013 - 11:56 AM, said:

So, right now only one missing is Rock. What should I do? It's quite some time he doesn't show up on the forum :( :(

Knowing the way Rock allowed others to use his stuff, I would say it's ok to go ahead. ;)

#17 leon_90

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Posted Dec 12 2013 - 12:32 PM

View Postdangermouse, on Dec 12 2013 - 12:04 PM, said:


Knowing the way Rock allowed others to use his stuff, I would say it's ok to go ahead. ;)

Nice, then I'll upload the file as soon as I can ;)

#18 dangermouse

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Posted Dec 12 2013 - 03:35 PM

View Postleon_90, on Dec 12 2013 - 12:32 PM, said:

View Postdangermouse, on Dec 12 2013 - 12:04 PM, said:

Knowing the way Rock allowed others to use his stuff, I would say it's ok to go ahead. ;)

Nice, then I'll upload the file as soon as I can ;)

Just make sure to give credit to all user files, from others, that you use.  ;)

#19 sky

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Posted Dec 13 2013 - 04:29 PM

I hear what you're saying. The windscreen in my version, if you look at it while driving, is moving about, too. And (unless I'm mistaken), the way it is seen is also depending on the FOV you are using. At the time I was using a very high FOV (88° I believe). That is caused by the way the cockpit, and especially the (new) windscreen is built. I could explain how I did what I did. It's actually not that difficult once you get the hang of it, but it involves some testing to get it right(ish). Right(ish) because the windscreen is moving about and it is depending on the FOV, etc. I would have preferred it to be static in place with the rest - but it was either smooth curve or moving - and to me the smooth curve was much more important than the screen moving about (which is annoying)...

In order to make the bolt meet the wall I could just lengthen the cockpit wall a bit forward, problem solved - never bothered to do that though...

#20 leon_90

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Posted Dec 14 2013 - 01:00 PM

Ok lads,

I have posted the .zip file in the first post of this thread. Inside you'll find a readme and also a credits list. Please read both of them. I hope you'll like my work. If you encounter any problem tell me at once and I'll try to fix it. :D enjoy!

P.S. I could not find the name of the original author of fdash.mip and fdasha.mip files. Please refer to me the author's name, if you know it, and I will immediately add him to the credits list.  Thank you!

#21 pioujd428

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Posted Dec 15 2013 - 05:11 AM

Many thanks for this mate nice work.

Anything that makes the 67 Ferrari look better is always appreciated by me. Although so is any update that makes GPL better.
:up:

Edited by pioujd428, Dec 15 2013 - 05:12 AM.


#22 mouse

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Posted Dec 24 2013 - 11:53 AM

Thx!

#23 leon_90

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Posted Dec 24 2013 - 12:03 PM

thanks to you lads for your appreciation! glad you like it :) :) :)

#24 Orpheus

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Posted Aug 18 2014 - 07:53 AM

Two Pictures from my Ferrari 312 48v GPL-Cockpit and two from the original Car!

Attached Files


Edited by Orpheus, Aug 18 2014 - 11:40 AM.


#25 Iestyn16

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Posted Aug 24 2014 - 09:45 PM

Wow, what a match! Amazing!

#26 Arno

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Posted Sep 19 2014 - 08:11 AM

How can I proceed to keep objects in mirror with this nice update ?

#27 leon_90

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Posted Sep 20 2014 - 04:19 PM

You should be good with this ;) put it in your ferrari folder and overwrite!

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  • Attached File  frim.mip   170.97K   19 downloads


#28 Arno

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Posted Sep 21 2014 - 03:26 AM

Thanks a lot leon_90

#29 Orpheus

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Posted Sep 21 2014 - 10:13 AM

Hi,

here some Pictures from my updated GPL Ferrari 312 48v Cockpit without red RPM Limiter and added Sky`s new RPM Needle.

Thanks for your fantastic Updates! :up:

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#30 Nicolas

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Posted Sep 21 2014 - 10:53 AM

Orpheus, that cockpit looks magnificent. Assuming the main cockpit is your work, would you share your 312 cockpit setup as an all-in-one cockpit files package? I would love to drive the 312 with these looks.




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