Jump to content


- - - - -

77A Weather Patch V2.14


  • Please log in to reply
35 replies to this topic

#16 marco lenarduzzi

marco lenarduzzi

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 101 posts
  • Gender:Male
  • Location:brome lake Quebec, Canada
  • Interests:racing sims,cars, F1,cooking,skiing
  • Sim interest:GPL

Posted Mar 27 2017 - 03:07 AM

This is amazing ! Thank you Lee and all concerned !  :thumbup:

WOW ! Just watched the video on Youtube. The effect is stunning and that was some great racing too. :)

Edited by marco lenarduzzi, Mar 27 2017 - 03:26 AM.


#17 Lord

Lord

    Mr. Broken Gearbox

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 99 posts
  • Gender:Male
  • Location:Latina, Italy
  • Interests:Formula 1, Football (Soccer), Grand Prix Legends and rFactor
  • Sim interest:GPL

Posted Mar 27 2017 - 05:28 AM

View PostLee200, on Mar 26 2017 - 02:52 PM, said:

View PostLord, on Mar 26 2017 - 01:34 PM, said:

I wonder if it can be perfected to randomly (and on-the-fly) put haze, heavy rain, normal rain and clear sky: that would be the nail it needs IMHO :)

I don't understand.  It already randomly varies the visibility from very good to very bad.

Now if you are talking about displaying actual raindrops, that is something that can be done, but it requires using modified track .3DO files.  Wet Spa and Wet Mosport are good examples where the track maker has modified the track .3DO file to add raindrops.  I've looked into automatically doing this with a patch, but it's probably impossible to do as the track .3DO file structure is extremely complex.

No man, I wasn't talking about that: I'm sorry if I didn't get the message out clearly enough.
What I'm talking about is since it will already shuffle between haze and heavy, normal and light rain, I thought it would be the cherry on the top if it could shuffle between clear sky and all of the said conditions: in this way it would be a more complete package, at least from where I'm seeing it. I'm not at all bashing on you or your work, mind you, but just asking if there is room for some further improvements down the line by you or someone else who wants to look at the actual code and how it works with GPL. I'm asking that because I've tested the patch for a while and it didn't ever display a sunny/clear weather after all the possible conditions were shuffled through.
I'm not asking for actual raindrops "GP4 style" since it will be objectively a mess: 3DOs have followed very different "standards" in almost 20 years of development, so it would be impossible without checking every single track out there. It would be something to be remembered for the ages, but it's like landing a man on Pluto as of the available tech and time ^^;

#18 Clutch

Clutch

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 179 posts
  • Sim interest:GPL

Posted Mar 27 2017 - 05:54 AM

Good work as ever Lee and thanks for adding more dynamics to this brilliant game.

The video looks superb!

#19 Lee200

Lee200

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 1,353 posts
  • Gender:Male
  • Sim interest:GPL

Posted Mar 27 2017 - 07:06 AM

View PostLord, on Mar 27 2017 - 05:28 AM, said:

What I'm talking about is since it will already shuffle between haze and heavy, normal and light rain, I thought it would be the cherry on the top if it could shuffle between clear sky and all of the said conditions: in this way it would be a more complete package, at least from where I'm seeing it. I'm not at all bashing on you or your work, mind you, but just asking if there is room for some further improvements down the line by you or someone else who wants to look at the actual code and how it works with GPL. I'm asking that because I've tested the patch for a while and it didn't ever display a sunny/clear weather after all the possible conditions were shuffled through.

As mentioned in the notes, it's not possible to have a completely clear sky as the fog effect is always active.  So even at extremely low density values, the distant horizon including the sky will be obscured somewhat.  The effect differs from track to track.  Many tracks have a distant horizon which will always be obscured while some tracks, such as Monaco, have a closer horizon and aren't obscured as much.

Even if it were possible, I don't think a completely clear sky is realistic for a weather patch as typically rain and fog don't go from pea soup conditions to unlimited visibility in a short time.

There were several technical challenges that had to be overcome for the patch.  Getting it to work well offline was relatively easy, but ensuring that all online players see the same fog density at the same time, but still using random changes for variety was tough.  As you know, online player can join the server at different times which greatly complicates things.

I also spent several days trying to get the cars to display spray behind the tires.  I succeeded in getting one or sometimes two cars to do this and it is a cool effect, but I couldn't get all cars to do so.  :wshI:

#20 Stefan Roess

Stefan Roess

    Denny Hulme

  • GPLLinks Team
  • PipPipPipPipPipPipPipPipPipPip
  • 1,613 posts
  • Gender:Male
  • Location:Bavaria, Germany
  • Interests:racing :)
  • Sim interest:GPL and P&G

Posted Mar 27 2017 - 07:26 AM

Another great patch, Lee!
Ok when I call you the "Magic Patch Machine" from now on. ;)


Thx to all for the positive feedback on the movie. Nice that you like it. :)


View PostLee200, on Mar 27 2017 - 07:06 AM, said:

I also spent several days trying to get the cars to display spray behind the tires.  I succeeded in getting one or sometimes two cars to do this and it is a cool effect, but I couldn't get all cars to do so.  :wshI:

Maybe one day it might be possible.
It is good to know that it is possible at all....even just for 1-2 cars atm. :)

Edited by Stefan Roess, Mar 27 2017 - 07:27 AM.


#21 Lord

Lord

    Mr. Broken Gearbox

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 99 posts
  • Gender:Male
  • Location:Latina, Italy
  • Interests:Formula 1, Football (Soccer), Grand Prix Legends and rFactor
  • Sim interest:GPL

Posted Mar 27 2017 - 07:55 AM

View PostLee200, on Mar 27 2017 - 07:06 AM, said:


As mentioned in the notes, it's not possible to have a completely clear sky as the fog effect is always active.  So even at extremely low density values, the distant horizon including the sky will be obscured somewhat.  The effect differs from track to track.  Many tracks have a distant horizon which will always be obscured while some tracks, such as Monaco, have a closer horizon and aren't obscured as much.

Even if it were possible, I don't think a completely clear sky is realistic for a weather patch as typically rain and fog don't go from pea soup conditions to unlimited visibility in a short time.

There were several technical challenges that had to be overcome for the patch.  Getting it to work well offline was relatively easy, but ensuring that all online players see the same fog density at the same time, but still using random changes for variety was tough.  As you know, online player can join the server at different times which greatly complicates things.

I also spent several days trying to get the cars to display spray behind the tires.  I succeeded in getting one or sometimes two cars to do this and it is a cool effect, but I couldn't get all cars to do so.  :wshI:

No worries man: it's always a great thing to see nonetheless. We all appreciate greatly your work, I just thought that giving my two cents would be useful for a feedback :)
Also... spay behind cars? Oh boy, that would be complete madness in the back end of the pack. I hope some day someone finds the way to do it (I would love to, but I don't know ::crap:: about coding in Python and how it links to GPL ^^; )

#22 PHI52

PHI52

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 209 posts
  • Gender:Male
  • Location:VAL DE MEUSE (France)
  • Sim interest:GPL

Posted Mar 27 2017 - 10:39 AM

Good job. Many thanks :thumbup: :clap2:

#23 PTRACER

PTRACER

    Denny Hulme

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 151 posts
  • Gender:Male
  • Interests:Motor racing
  • Sim interest:GPL

Posted Mar 27 2017 - 12:09 PM

View PostLee200, on Mar 27 2017 - 07:06 AM, said:

I also spent several days trying to get the cars to display spray behind the tires.  I succeeded in getting one or sometimes two cars to do this and it is a cool effect, but I couldn't get all cars to do so.  :wshI:

I seem to recall someone trying to change the properties of the tarmac, so it gave off dust clouds the same way as if you drove through sand/gravel/dirt. I seem to recall that only five cars at any one time could display the smoke. Some kind of limitation with the graphics engine, it seems.

Edited by PTRACER, Mar 27 2017 - 12:09 PM.


#24 Claudio Pablo Navonne

Claudio Pablo Navonne

    Denny Hulme

  • Supporter
  • PipPipPipPipPipPipPipPipPipPip
  • 171 posts
  • Gender:Male
  • Location:Buenos Aires, Argentina
  • Sim interest:GPL

Posted Mar 27 2017 - 02:07 PM

View PostLee200, on Mar 27 2017 - 07:06 AM, said:

I also spent several days trying to get the cars to display spray behind the tires.  I succeeded in getting one or sometimes two cars to do this and it is a cool effect, but I couldn't get all cars to do so.  :wshI:

Lee, would it be possible to add that effect, even if only one or two cars? That would be very, very spectacular !!
Thanks in advance. :thumbup:

#25 Alter

Alter

    Jochen Rindt

  • Supporter
  • PipPipPipPipPipPipPipPipPipPip
  • 158 posts
  • Gender:Male
  • Interests:GPL
  • Sim interest:GPL

Posted Mar 28 2017 - 07:57 AM

Hi Lee
Thanks to you and all involved for your work that will improve realistic driving once more.
Seems though my rig is too slow again since using your new patch affects the controlling of my car.
With best regards
Alter

#26 Arturo Pereira

Arturo Pereira

    Denny Hulme

  • Moderator
  • 862 posts
  • Gender:Male
  • Location:Buenos Aires, Argentina
  • Sim interest:GPL

Posted Mar 30 2017 - 06:13 AM

Pin this thread, please :)

#27 Iestyn16

Iestyn16

    Tom Pryce

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 270 posts
  • Gender:Male
  • Location:Liverpool, UK
  • Interests:Sports, Music
  • Sim interest:GPL

Posted Mar 31 2017 - 09:48 AM

Seconded :) thanks Lee!

#28 Gartner

Gartner

    Jo Gartner - Helmuth Koinigg - Hermann P. Müller Karl Kling

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 109 posts
  • Gender:Male
  • Interests:GP History, Music
  • Sim interest:GPL

Posted Mar 31 2017 - 11:46 PM

:thankyou: This DYNAMIC patch is great work! Added fun especially on tracks like the ring. :)

#29 t3r

t3r

    edteach3r

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 72 posts
  • Gender:Male
  • Location:Vancouver, Canada
  • Interests:Formula 1 1965 - 1977 fanatic
  • Sim interest:GPL

Posted Apr 01 2017 - 10:01 AM

I am a huge fan of your patches Lee :D and have used your weather patch for a long time now.  After qualifying in the dry for the Nurbugring 1000km, I turn on the weather patch for the actual race.  Spectacular!  Apart from the most apt ambience, it allows me to be somewhat competitive and to move up the field, ending in the top 3.  This leads me on to your V2 weather patch ...

I downloaded it, and gave it a run at the said race ... very, very slippery!  Fog effect seems to be more subtle over V1 but, at my first attempt,  grip seemed to be way down.  In fact, I couldn't get off the line due to excessive wheel spin and even the AI were getting sideways at the start of the race :thumbup: .  I subsequently crashed, exited, turned off the head movement patch and things seemed to be much easier upon my next attempt ... not sure if this is a random coincidence or if I am simply imagining it.

Are there significant changes in V2 over V1?

Thanks again for everything you do to keep GPL the best classic racing experience possible, Lee!

Ed

Edit: I forgot to activate the Tire Pressure Bug Fix Patch before trying V2, and now things are awesome again! :woot:

Edited by t3r, Apr 02 2017 - 10:49 PM.


#30 Gartner

Gartner

    Jo Gartner - Helmuth Koinigg - Hermann P. Müller Karl Kling

  • Members
  • PipPipPipPipPipPipPipPipPipPip
  • 109 posts
  • Gender:Male
  • Interests:GP History, Music
  • Sim interest:GPL

Posted Apr 02 2017 - 01:04 AM

:wub:  Just love that patch! SO MUCH better than the static weather patch. 55mod combined with that new patch... YUMMY! :drive1:




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Sim Racing Links