Newbie With Keyboard
Posted Mar 07 2017 - 01:06 AM
Its like others say,learn how to set up your car,learn the setup tweaks,what they do and how you not only want to get faster,but match up with your style of driving and control setup.
There is lots of info on here,gpl links and other parts of the internet regarding setups for gpl. Get as much info as possible. Be patient but above all enyoy not only the challenge but the journey.
Posted Mar 07 2017 - 07:21 AM
Have shaved a ¼ of a second off my 67 Rank time to +9.6
Maybe in another 10 years ...
Took me forever to go negative overall. One reason, sort of, was due to avoiding the Ring because of being so miserable at it.
Then finally, hovering along at about +10 or so, noticed Nurburgring offers the best opportunity get lower because it is so long. There are lots of seconds to shave off.
So went all out on the Ring. My Rank went down almost daily.
Soon enough, (not sure how long it took), went negative overall in the Lotus.
Appreciate your comments Lyddell, good racing.
Edited by John Woods, Mar 07 2017 - 07:33 AM.
Posted Mar 07 2017 - 08:26 AM
Posted Mar 07 2017 - 08:43 AM
You mentioned going full throttle through Curve Grande. In 5th gear? Nobody comes close to that with the 67 F1 cars. I actually brake and shift down to 4th to keep close to curb and a tight apex so I can accelerate hard off the turn. I do 1.27's. In slow -out fast is the way to fast laps.
Posted Mar 07 2017 - 06:04 PM
I went to the driv67 config. and changed the "qualifying" and "quickness" for every driver by -0.1. Now the best drive Monza in 1:34, the worst 1:43. My question is: Why all the AI tweaking stuff if one can just do what I did or is there something I miss? (I had also installed a slow driver. ini and changed npt_overide to 1.50 but it didn't have any effect on the qualifiying times) What would happen if I just change the driv67.config and nothing else. Would my opponents drive those 6-8s slower in all races no matter what? 'Cause then this shortcut would be much better (simpler) than tweking the AI....
Edited by Pippen, Mar 07 2017 - 06:11 PM.
Posted Mar 07 2017 - 08:30 PM
Posted Mar 08 2017 - 10:13 AM
But its a good start.
Its fun to pass cars, plus you have to learn how to do it, so no problem slowing the AI and speeding it up as you improve skills.
That said, if you cannot keep up with the baseline backmarker vanilla Papy AI, you need to work on skills and not so much care about what the AI are doing.
If you set NPT to zero, (think that's right), a subroutine called Global Hype Scaling will adjust the AI over several driving sessions and eventually you will find yourself qualifying in the middle of the grid. You have to get good enough at driving to deserve to be there...its part of the game. First you have to get good enough to qualify 19th, then 18th, 17th etc.
With Grand Prix Legends pretty much everything is out there except for some of the most critical parts of the physics engine, which thankfully guru guardians of the code keep secret to maintain integrity.
No need for secrets with the AI, so there is lots of info and users are welcome to get into it as much as they want to or not.
My preference is to very rarely mess with it except for installing updates and only concentrate on the car ahead as that is the only one that matters to me.
Edited by John Woods, Mar 08 2017 - 10:34 AM.
Posted Mar 08 2017 - 10:45 AM
The problem is I am not that new to racing simulations, played Microprose F1 back in the day, then Indycar Racing (I was a huge Mansell fan back then). After 10 hours of exclusively racing at Monza, trying fast setup's from others just to be stll 4s slower than the best which basically means a pretty low starting grid position, I am convinced that it takes A LOT of work to come into a region where you could even only drive for championship points. In the amount of time to master this game I could study math and graduate or learn to play decent piano or whatever, so it's an evaluation if it's worth it...and for me it seems too much work ahead. I rather want to enjoy the beautiful graphics and be in the middle of thrilling races where I can be what I can not in reality: a competitive driver.
But I will still try to improve, just with a lot more laid back attitude. Who knows, maybe one day I can go 1:28 in Monza and deliver the real AI a good fight. BTW: Just tried AMorrison's setup where he was able to drive 1:29 in Monza with keys. Couldn't finish one single lap even after trying for an hour , the car feels so awkward and breaks loose so quickly, but it's a fast setup for sure. The best setup so far I found is from Ferdinand Schulze (google him, he has all the setups available). You can drive a 1:33,06 with it and the car behaves well, just takes about 10 laps to get into it.
Posted Mar 08 2017 - 12:12 PM
Even though setups are very very important,don't put your full reliance on them. Especially other peoples setups. It is not only better to learn to find your very own setups but equally to master your driving technique. Equally don't get too hung up on trying to rush to the front of the grid,or even midfield. It just ain't gonna happen straight away. You have to put in the time,sit back,relax and enjoy. Don't try run before you can walk. Find out your driving style,car setups and the games engine on car reaction.
I tell you this,as most others would here,that from my own personal experience,it takes time. Lots and lots of time.
I know that in say months time,you will be back on here,posting threads and boasting about your qaulity times at Monza and other places.
Just be patient,enjoy the journey and when you first do a really competitive time, I am sure you will be doing cartwheels across the floor and maybe opening a bottle of champers.
Believe me it's better that way 😊😃
Posted Mar 08 2017 - 01:02 PM
Takes a long long time to have fun with that.
Grand Prix Legends was too much fun from the start and still is.
The only time math made sense to me was when there was some need to use it.
Grand Prix Legends is math only you don't need numbers lines symbols because you are the equation.
You are the point on the line.
Drivers apply math and rely on its proofs to push the limits of possibility, whether they know it or not.
Enjoy it as you say, lots of amazing tracks, cars, mods, and history of motorsport, and time will make you better at it.
One thing, unlike piano, it is a simulator that teaches good things to know if you ever really really need the skills.
Edited by John Woods, Mar 08 2017 - 04:37 PM.
Posted Mar 08 2017 - 04:59 PM
What's wrong with racing the slower AI? Do you only have fun when you win?
Edited by Pete Gaimari, Mar 08 2017 - 04:59 PM.
Posted Mar 09 2017 - 07:08 AM
Next step...add lots of tracks.
Too many to suggest so skipping list except for a few that are special to me.
Road America, Dundrod, Machwerk, Panorama, Solitude, Cerne's Wood, Brno49, Glen48, Crystal Palace...okay maybe 50 or 100 or so more.
Skid Fun is great place to practice car control and changing/testing setups.
Another that offers a good start when developing skills, (spent a lot of time there), is Mallory Park Oval.
Very short, so lap time feedback in less than a minute.
Yes Pete, I agree...with respect to Grand Prix Legends winning against slowed down AI is a silly vain glory.
But if its fun for some, well, its still fun.
Edited by John Woods, Mar 09 2017 - 07:57 AM.
Posted Mar 12 2017 - 03:23 AM
Well, in spite of all the well meaning feedback here I must say that you need to get a wheel, and soon! Any wheel, even a €10 second hand plastic Mad Catz pos will be better than using keys.
Yes you can sort of have fun and people have even gone negative using keys, but GPL is hard and frustrating enough by itself and, let's face it, you're not learning to actually race without a wheel and pedals.
Believe me, the Thrustmaster T2 was :crap: looking back, but coming from keys to something round that you could stomp on was like simracing heaven.
Posted Mar 13 2017 - 07:02 PM
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