DavidG, on Jan 03 2011 - 09:25 AM, said:
My GTR2 used to look just like yours Stefan, but with sparse grid supersampling enabled it now looks like the screenshot below.
My GPL shot of the startline at Rouen doesn’t look a lot different to yours; you can see some degradation on the lines at the side of the track and the pit boxes though. The effect is much more obvious at other parts of the circuit (shot 2). Actually, you never get the true effect from a screenshot, as you probably know from GTR2, it’s the movement of the lines (they sort of 'ripple'), where the anti-aliasing breaks down, that really grabs your attention and is most off-putting. The problem varies greatly from track to track as well; thinner lines certainly seem to cause more of a problem (see the Le Mans shot). Rather disturbingly, I tried D3D at Le Mans and saw no real difference, though it definitely showed a big improvement at another track the other day (I forget which, may have been Moulin65). I say ‘disturbingly’, because I've just ordered the new laptop I mentioned previously, under the belief that I’d pretty much resolved the AA problem as far as D3D was concerned.
I did try your GPL settings though Stefan and perceived a marginal improvement. So I’ll stick with these as a basis and see if I can find some further enhancement from the other options.
I also feel that I’ve made some small progress with RBR, but there’s still far too much shimmering going on for my liking.
So far the additional nVidia Inspector settings haven’t really helped much with GPL M, though I’m continuing to experiment with them. It’s the gMotor titles where it’s really made a big difference. So, if you have no issues with these, or don’t play them, I wouldn’t worry too much about not being able to access the elevated settings page.
Thanks again everyone for your comments.
I updated to the latest 260.99 driver, which is pretty easy with the new nvidia installer routine, without having to uninstall the old nvidia drivers before. You can use express installation that updates your graphic drivers but will keep your profiles you set for the games.
I also enabled "sparse grid supersampling"
now for all sims (I use 8x).
GTR2, GTL, ... look much better now! No more "ripple" lines in the distance. The other sims (rFactor, netKar, LFS, ...) I haven`t tested yet, but I guess it has also improved.
I also activated it for all of my GPL graphic profiles "gpl.exe, gplc65, gplc66, and there is an improvement!
As you noticed the "ripple" effect varies from track to track, but even on the Bikernikie track the "ripples" now are gone.
Edited by Stefan Roess, Jun 19 2012 - 04:04 PM.