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Hog Mtn


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#16 Quattro

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Posted Jul 29 2005 - 09:33 PM

The little guy sure looks like a bundle of joy mate. :wave:
Now what car are you two using because you'll get below the 50 mark as I'm there now but in a tweaked Mazda as I'm closing in on 49.6 range. I fell in love with the layout of this course Kurt so I've not spent much time with the ai and a couple of lil hiccups have made me change my line as my gearing leaves me not carrying maximum speed early on the front straight and I get a little air in places. :lol: I found a way into the pits but my trouble was getting out !  :confused:
Cheers  :thumbup:

#17 fortine_oo

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Posted Jul 30 2005 - 12:05 AM

Hey Quattro

What's in your water!

Granted,I'm not a world class driver,but I thought I was getting around pretty good. Ha!   :hmm:

I always drive the sauber with adjusted Achim setups. It goes anywhere with a
little nudge. I probably have over 500 laps on this track,and thought I had a
fairly good hold of it. But you are the Man!   :thumbup:

Toss us a lap.

(You can't exit the pits safely,I've tried every inch of that pavement. )
Attached a sau setup,originally started as riverside 1970


fortine_oo

Edited by fortine_oo, Jul 30 2005 - 12:08 AM.


#18 Quattro

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Posted Jul 30 2005 - 05:20 AM

Fortine : Looks like we both have about the same time on this course but most my time is flying solo (nothing on the track except me) and haven't looked at its driving line. I got miffed at everybody with the GTP mod as they have to drive the fastest cars all the time (everyone in Sauber or the Jag) so I got into the Mazda only and tried going after those lot. Asked for help with any setups for the Mazda but nobody would share but I'd expect more from the Sauber & Jag.
:thumbup:

#19 Kurt

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Posted Jul 30 2005 - 07:36 AM

You guys are flying around this track.... :shock:  I need to get out and run more
laps i guess.......

On the final release I will put in the name of the person w/ the track record & time for the masses to see.  Look's like  Walt has it so far   :thumbup:

Hope to have a final beta soon

Kurt

#20 Quattro

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Posted Jul 30 2005 - 10:20 AM

Hi Kurt: My thoughts are that you or I should throw a link out to Redlinedevelopements or other sites so maybe we can get even more input for you on your course. I believe this has the makings of a very competitive course not just for ourselves to enjoy!
Cheers Quattro :thumbup:

#21 Kurt

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Posted Jul 30 2005 - 10:42 AM

I agree....do you have the lastest track folder i sent..if so lets update the link

i'll do a new title for the track... :thumbup:

Kurt

#22 Quattro

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Posted Jul 30 2005 - 12:30 PM

Kurt here is the latest folder renamed. And Keith I'll let you sort the rest out guv.

Things are a little hectic here at the moment as it's a long weekend some fricken holiday in my country  :lol: but also I seem to be popular because of a large pool on this hot day so I'm entertaining. I'll wait for Dangermouse (Keith) to sort out things here before we goto the other sites Kurt.  :thumbup: Ok mate? So when ready you can post at Redline & I'll goto the other sites.

Cheers Walt :thumbup:


hog_mtn_final_beta.zip

Edited by dangermouse, Jul 30 2005 - 05:15 PM.


#23 Kurt

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Posted Jul 31 2005 - 10:34 AM

Since there are still a few issues with the track ini.... check back for further
updates for the fix..

If anyone has time and would like to give a hand on..3do's or the cam's let me know, since my time is limted.

Thanks

Kurt

#24 fortine_oo

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Posted Jul 31 2005 - 12:11 PM

Kurt

I'm lovin' the new feel at the exit of the esses;it's as smooth as a baby's...,well just check out Kurt Jr.'s backside.  :D

Wow, all that room exiting the last corner. I've been pinching it off for so long,it's gonna take awhile to figure out
how to make use of it.  :shock:

Thanks for your efforts :thumbup:
fortine_oo

#25 fortine_oo

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Posted Aug 03 2005 - 03:43 AM

Cue the trumpets,err... Band

    :band:

Thanks to Kurt,he has allowed me to post an update to the ai.
New lp's and track.ini to go with the new Hog Mtn. updated beta.


Included:lp's_
maxrace,minrace,race_allows ai to use newfound racing surface
              track.ini_
adjusted for new lp's
                            pole sitter on left of grid
                            new start location for short pace lap
                            full use of the pits (able to enter and exit without penalty)(thanks to new data from Kurt)

Attached File  Hog_Mtn_Upd_ini___lp.zip   53.54K   367 downloads



Let's get out there and  :drive:  .

Hope you enjoy
fortine_oo

#26 Quattro

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Posted Aug 03 2005 - 12:29 PM

Great stuff mate I'll be giving it a go shortly.  :thumbup:
Cheers Quattro

#27 Kurt

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Posted Aug 03 2005 - 03:40 PM

Thanks for posting it fortine.  NICE WORK MAN  :2c: . If we can get that track
marker to kick it in....it would be even better... :D

Kurt

#28 fortine_oo

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Posted Aug 03 2005 - 11:42 PM

Hey all.

My pleasure Kurt. :)

Just a warning,the ai are tough. They'll beat on you from all sides. When you're in a pack,or they're approaching
from behind,or your coming up to them,drive in their racing line and they'll usually give you a little room.
When entering the hairpin,stay on the left of the concrete. If you cut it next to the guardrail,the ai will bump
you in the side and usually spin you out. They pass inside and outside there,but if you take their normal line,
you'll survive about 90 % of the time.  ;)

Keep rolling foward
fortine_oo

#29 Quattro

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Posted Aug 05 2005 - 07:37 PM

I see what you mean as the ai gets nasty towards you if you wander from their line. Sure is a great improvement though Fortine thanks mate.
Quattro :thumbup:

#30 fortine_oo

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Posted Aug 05 2005 - 08:01 PM

Quattro
What kind of times are you running. I only have my times as a reference,and I'd like to see what someone else is doing.  

I really need a five point harness,the G's are killing me.  :P
I'm wearing out the left side of my chair,I'm leaning so much. Think I'm immersed?  :rofl:

Puntin' ai and takin' names
fortine_oo




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