Posted Jan 22 2019 - 01:03 AM
After Lee anwers, mine is almost useless. So please, correct me if I'm writing stupid things.
Just to know, I only use OpenGL V2 from 2008 and onwards, because it has only minor issues and is quite stable imho; D3D - both Papyrus and v2 by Nigel Pattinsons - have major graphics issues for me, Papyrus OpenGL never worked for me, no matter about PC specs, hardware, OS, installed stuff and much more.
1- Every time I use Rasterizer button in GEM+ page to change something instead of doing it manually, the first time after I launch GPL, the driving resolution is reverted to default 640x480 instead of 1920x1080 as stated; so I change it to 1920x1080 in the graphics options menu into GPL and then is stored permanentely in the option file - at least till I change something other in the GEM->Rasterizer page as I reported.
2- In my rig, at least with OGLv2, GPL does't recognize the native 1920x1080 resolution of my monitor, the one I want to use for driving and replays, so isn't displayed in the menu for a choice (never known till now about the D3d trick, thanks Lee). Fortunately - or better, thanks to Nigel (Pattinsons) - is possible to manually set a custom resolution using the v2 of the rasterisers in a very easy way, just adding desired values, among the ones supported by your monitor of course, into the [RasterV2] section of the Core.ini, just put your numbers for width and height lines - or add them if not there, i.e.:
Width = 1920
Height = 1080
Just my 2 cents trying to help, so again, please correct me if I'm wrong - but it works for me.